View Full Version : Prop - Cardboard Box
11 November 2006, 07:09 AM
Wanted to share a prop I've been working on. I've used this piece to get better w/ my spec maps and normal maps. Crits and feedback welcome!
You can view a turn-around of the prop and its maps here (as well as my lame first attempt):
Spec + Normal:
11 November 2006, 08:05 AM
Great Box. I don't really have any criticism, i just imagine that box in a game, and think you've done a great job.
11 November 2006, 02:10 PM
i love it the best cardboard box i have ever seen :) you could get a job making the boxes for metal gear solid :thumbsup: Your other work on your site is great aswell!
11 November 2006, 09:56 PM
If this box was real I would keep it in my room. One thing you might want to still think about, (though I assume your done) is where water has dried more than other areas that have been wet and have water stains. http://www.sindone.org/images/scient/alone.jpg
11 November 2006, 06:43 AM
How many polygons did you use?
11 November 2006, 06:50 PM
Thanks for the comments guys.
Art, I'm still working on the 'wet' portion of texture. Thanks for the photo ref - I'll look into it this weekend!
Vladislav-Ivanov theres more info including the specs and the maps here: http://www.tylerwanlass.com/box/
With the inside flaps its sitting at 78 tris.
11 November 2006, 08:10 PM
good stuff :D
11 November 2006, 04:24 AM
nice, doing the water stain liek the ref, would make it alot nicer :)
11 November 2006, 01:35 PM
great now add some eye holes and an interioir, i demand it.
11 November 2006, 07:57 PM
GLandolina good stuff :D Thanks!
Faust_Dagon nice, doing the water stain liek the ref, would make it alot nicer :) It's coming! Haha, got a lot on my plate and the box is staring me down!
SHEPEIRO great now add some eye holes and an interioir, i demand it. Interior, check! Eye holes? Pro booleans here we come. Now all I need is a character to put under the box :)
11 November 2006, 03:26 AM
11 November 2006, 07:07 PM
Nice box :)
I don't think that you need to cut the main part of the box as well, unless you pull those parts around a bit. It'll be nice to see the waterstains. Will this be going into anything, or is it just by itself?
11 November 2006, 11:10 PM
Synthesizer, the top flaps look a lot better in the turn around. Then you can actually see there are inside flaps as well. I'm just doing the piece for the portfolio for now.
11 November 2006, 08:28 AM
Thanks!Interior, check! Eye holes? Pro booleans here we come. Now all I need is a character to put under the box :)
*Cough* Solid Snake *Cough*
11 November 2006, 08:28 AM
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