Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : La Créature Du Doc Frankenstein, Visionmaster (3D)

02-08-2003, 10:50 PM
http://www.cgnetworks.com/galleryimages/4000/marc_m_medium.jpg (http://www.cgnetworks.com/galleryimages/4000/marc_m.jpg)

hi, its an image made with 3dsmax5 and Brazil 1.0

02-08-2003, 10:57 PM
WOW the texture and lighting are great! could you post a wireframe? I am curious to see how (if at all) you modeled the scars/deformation, or if they are only part of the texture.

02-08-2003, 11:03 PM
great modeling/texturing/lighting/idea.........seriously man...nice, just think that u could work some more on the screws material and that´s it

el patator
02-08-2003, 11:26 PM
Bloody hell, ca déboite :buttrock:

je peux savoir ou tu bosses? si tu me dis que tu livres des pizzas je ne te crois pas .... :)

en tout cas ,encore bravo chef,... :beer:

02-08-2003, 11:30 PM
Holy toledo.... I saw that thing on the banner and thought to myself 'wow, what a dramatic and interesting photo... waitaminute what am I saying-- I'm browsing CGtalk!!!'

Something about the eye shading isn't quite right, the whites of the eyes are too isolated from the darkness around them... and the ears seem a bit too simplified, though it's hard to tell from this angle. That's about all I can pick out... yeesh, is that ever a magnificent characterization of the Monster...

Muv Bloated
02-08-2003, 11:31 PM
That's great, i really like the colors and the whole mood of this image. I agree about the "great modeling/texturing/lighting/idea" =)

If I'd change anything, it's be the size of the neck bolts (a bit bigger), but that's only preference.

02-08-2003, 11:32 PM
wow, that's pretty good. Nice job. What was your reference?

02-08-2003, 11:32 PM

Superb work.

The only thing that kinda lets it down a bit is the bolt on the neck - the model could haven had a little more detail, and less sharp edges, as well as a nicer texture, but otherwise it's a fantastic piece!

The model is really great - the expression and the actual facial features are really cool, particularly because his facial features are very unique - this certainly is a very authentic looking model.

I also really like the fact that he is not looking at the camera.

02-08-2003, 11:57 PM
o my god this is so impressive!! when i saw it i thought it was a real picture!! Damn this is some fine piece of modelwork!! I agree about the bolt though, definitely needs more detail, perhaps it needs to be a bit "beefier', but damn...this is so incredibly real!!

A wonderful work of art!

02-09-2003, 12:01 AM
thats pretty cool. Have you used the skin shader (brazil 1.0.14)? if you didn't, i'd love to see it with it.. the subdermal and deep scattering with it could really give it some *oomph* (i've only seen the skin shader used on normal smooth skin up to now :) (well, except that hairy "sphere" i've seen around..)

02-09-2003, 12:06 AM
nice moody image and what refracted said

refracted:(well, except that hairy "sphere" i've seen around..)


02-09-2003, 12:09 AM
Nice!! was this from that book, or did it help you?

02-09-2003, 12:48 AM
Awsome work there.. thought i was looking at a photograph ;) nice work there.

Could ya post a wireframe please.. would love to see it ;)

Only critique is the ears seem simple, and the bolts look too simple too.

Love the eyes, and the lighting :D :D

02-09-2003, 01:22 AM
c'est suberbe, les textures et l'éclairage sont de toutes beautés. si tu pouvais décrire un peu comment t'as fais ?:thumbsup:

02-09-2003, 01:22 AM

02-09-2003, 01:42 AM
definitely a 5 stars one!!!!

BTW I tell you that your image and another Cartoon Frankestein I could see days ago here have impressed me so much that I'm going to make my own Frankie!!! :)

02-09-2003, 01:59 AM
Franchement trop beau on dirais une photo!! :)

02-09-2003, 02:23 AM
:bowdown: :bowdown: :bowdown:

looks great!


02-09-2003, 02:53 AM
Wow, this is realyl awesome. It is not onyl well done from a technical point of view but also mood and image- composition are great as well... As Leigh already said, I too like the fact that his eyes "avoid" the camera...

02-09-2003, 04:54 AM
That image fooled me. When I saw the plug, I thought "oh, that's a nice Photoshop painting", but then I was suprised to find that it was 3D.

Nice job!!

This image makes me want to watch the film"Monster Squad". If you've never seen it, check it out.

02-09-2003, 05:05 AM
Damn that's good! The design, the modeling, the textures, the lighting... excellent!

02-09-2003, 05:28 AM

I almost popped a vein there. NICE work.

02-09-2003, 05:38 AM
I'm not convinced it's all CG.

Please prove me wrong!!!!!!

lets see some wires and texture maps.

C'est vrai?......Je voudrai voir le image de texture et le model...
Sie vuex plai.

J'ai regret...mon francias n'est pas tre bein.

02-09-2003, 06:22 AM
wowee another talented French artist :beer:

mister conehead
02-09-2003, 09:37 AM
Wow. Especiallly the texturingis cool!

02-09-2003, 09:42 AM
Amazing !

I'm also very interested in seeing the wireframe of your model, is it possible ?
It's so impressive.
Congratulations !

Le jour ou j'arriverai à ça je me fais moine :beer:

02-09-2003, 11:09 AM
great :) i agree whit the coment about the neck

02-09-2003, 11:58 AM
i agree with all.

But i find bolt, a bit poor.

EDIT: ok, i've just seen this notice already exists :wip:

Anyway it's great

02-09-2003, 12:03 PM
holy cow, this is some amazing texturing modeling example! :applause:

02-09-2003, 01:00 PM
Wow...nice work!!:thumbsup:
like mister conehead said before...Especially the textureing is very cool.

02-09-2003, 01:41 PM
how do u say it

hollaa liyaaa
Great Work!!!!:buttrock:

02-09-2003, 02:18 PM
WOW, never seen a head like that one!
Someday i wanna make art like that!

..great..five stars from me

Olaf Sacher

02-09-2003, 02:21 PM
Excellent ! Textures are great and the lighting is perfect, i like the environnement .


02-09-2003, 03:50 PM
since when did frankenstin wear designer sweaters? :)

Its neat...yay

02-09-2003, 04:24 PM
its a great model, awesome job. What makes it even better is the expression, it give it life. "Its alive!"

02-09-2003, 05:35 PM
thank you all. i cant respond to all questions, because of my bad english.
el patator: je ne livre pas de pizza, mais presque ! c'est juste une passion pour le moment.
i am agree with the coments about the eyes, ears, neck, and crew. i ll try to put an update soon, or i will making another character with the updates..
ill post some textures tomorow.

thank you

:beer: :beer:

i found that yesterday night : the 3D ILM frankenstein test.
AMAZING : http://www.horrorseek.com/horror/drpretorious/movilm1.htm
there is a larger version here :

02-09-2003, 05:42 PM
Just superb work:buttrock:

Post the wireframe also.

02-09-2003, 05:56 PM
OH MY GOD!! 1000000000/10

Whats the for? an animation or just a still project?!?!
:bounce: :thumbsup:

02-09-2003, 06:13 PM

i vote for a wireframed version

02-09-2003, 07:27 PM
awesome.the atmosphere and the strangement is excellent

the only aspect i dont like is the concept ,the literature version of monster(not the motion picture version) allows you to introduce other inner forms expressed in material forms of the monster attitude.

more imagination man and the same formal progresses :beer:

02-09-2003, 11:17 PM
Originally posted by visionmaster
el patator: je ne livre pas de pizza, mais presque ! c'est juste une passion pour le moment.

ARGH, changes de boulot Visionmaster et vite ;)
Un ptit wire serait le bienvenue aussi éventuellement :)

Ah et puis comme de coutumes :::

AWEsome works, cant believe it whouaaa :::: !!!:applause:


William GUiLE
02-10-2003, 12:00 PM
Superb work, I love it!!:applause:

02-10-2003, 12:30 PM
Wow! hehe very classy, I thought it was going to be a really, really good painting when I saw it on the front page, and got floored when I found out it was 3d ;)

02-10-2003, 01:04 PM
Could you post wireframe and/or other angles? :)

02-10-2003, 03:49 PM
think i just broke my table in two cause my jaw dropped on it !!!

beautifull stuf !

Peter C.
02-10-2003, 07:10 PM
Totally EXCELLENT work! :thumbsup: :thumbsup: :thumbsup:

02-10-2003, 11:15 PM
Must see wire :wip:


02-10-2003, 11:35 PM
great work i love the textures especially

02-11-2003, 11:39 AM
Well I was mostly waiting on the wire, but you haven't answered yet and you're about to roll off the frontpage, soooo. I really dig the mood and photoreal quality you reached, I especially love the lighting and how they play with the textures, only thing I'd spruce up are the bolts ;)

You have received the CGtalk choice award .Please feel free to display this image anywhere you like! Keep rocking!.

upon receiving this award, it guarantees you a spot in the cgtalk gallery hall of fame (http://gallery.cgtalk.com) - which you are now placed


P.S. Please email me @ tito@cgnetworks.com for the .psd file


02-11-2003, 01:23 PM
:beer: :beer: THANK YOUUUUUUU
ok ok :) here are some stuff :
i use absolute charater tools 1.5 to deforme the mesh and for the sss.
i dont have Brazil 1.0.14 and the skin shader, but there are some
sss in the pict.
but i dont understand why the ear have so bad sss rendering.
i add a pict to show you some try with no sss and with it..


02-11-2003, 01:24 PM

02-11-2003, 01:25 PM

02-11-2003, 01:35 PM
I post last month in the wip section a "gollum" pict to test BRAZIL sss in brazil with wax shader. if someone have a good sss tut, please post it !
i think it's a morph btw steve mcqueen and gollum :) http://membres.lycos.fr/aderouin/hpbimg/gollum%201%20copy.jpg

02-11-2003, 02:52 PM
I've looked at this pic on 3 different computers, and each time it looks different. really interesting how monitor settings can greatly effect your opinion of an image. On my home PC i couldn't even see the eyes, then on this PC it looks great!

02-15-2003, 04:39 AM
Hey there,

Nice image.

Wax shader, wax shader.. ah yes - You can find some tutorials and examples on the registered users account page for sub-surface scattering.

That and your 'seven times a day' dope should get you started :)

Best regards,
Richard Annema

02-15-2003, 10:53 AM
Amazing work! I'd love to see it move around.:bounce:

more more!

02-15-2003, 03:54 PM
zeboxx " That and your 'seven times a day' dope should get you started " ;)
dont call the cops :cool:

thanks :)

02-15-2003, 07:22 PM
Grid the smilies top-down left-right on the reply page, then follow this sequence of events for my answer :)

A5 - E2 - B2 - D3 - A4
--=( interlude )=--
A5 - C3* - B3 - E3 - D2

* you are here - the next step is not mine to take :)

Cheers :love:

lil' rothko
02-17-2003, 09:19 PM
Damn, this is an amazing image. Very very nice work.

02-17-2003, 09:27 PM
Nice work master of vision!

02-17-2003, 11:46 PM
A bit too much specularity on the nose maybe ?

Sinon ça roxe sévère sa maman ! Un chtit conseil : poste tes boulots aussi sur : Café Salé (http://www.cafesale.net/phpBB2)


02-18-2003, 01:39 AM

I'd really like to see a wireframe of it.

Good work!

02-24-2003, 05:58 AM
It was modeled with Absolute Character Tools from cgCharacter...

To quote Marc Mordelet from a post on cgCharacter forum http://forum.cgcharacter.com/board/showthread.php?s=&threadid=71

"yep, i use your wonderfull plug to deform mesh, and i am preparing an animation with it."


02-27-2003, 02:17 AM
Now he'll be haunting me in my dreams... :surprised

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