View Full Version : point to point constraints in reactor

11 November 2006, 07:45 PM
I'm trying to set up a ponytail like bone setup. I have the rbcollection, csolver and point to point constraints setup correctly with no errors. There is mass of 10kg (like the ragdoll script)
Parent is set to 'unyeilding'. but... all the children flail around uncontrollably.
Can anyone shed a little light on this for me?


CGTalk Moderation
11 November 2006, 07:45 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.