View Full Version : Instanced bones rendering....

11 November 2006, 05:08 PM
Been a while since I first posted this problem but was wondering if bones still render in Max 9's PFlow. There a workaround for this? Or any suggestions on how I can go about spawning rigged objects with particles and not having the bones render. I've even tried setting the bones to non-render which they shouldn't anyway but....

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11 November 2006, 05:08 PM
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