View Full Version : Hotel Lobby

11 November 2006, 10:52 AM
Heres a screen shot of one of my environments I'm currently working on. Environment is just under 10 000 tris. Any suggestions reguarding polly count, polly usage or anything that stands out let me know. Currently you can see outside the door at the moment, Environment is not yet lit. When its lit I plan to only have the immediate area outside visible. Environment will be at night, whether this will seem too dark or not I haven't fully tested it out yet. If I can't get it to work correctly I will mostlikely put some backdrop buildings outside and lighten it up a bit. Any suggestions reguarding the outside would also be welcome.

11 November 2006, 12:36 PM
about the model I don't like the legs of both the table and the side chairs they are very low poly it cant be desgined to be very sharp like this spend some time on the model show cinematic angel of camera then lets talk about the light and enviroment

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11 November 2006, 12:36 PM
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