I have a small question on making normal maps with zbrush, I get the whole workflow, but and i'm figuring out zbrush as I go :) but one thing's still giving me troubles.
Things like wrinkles, (the one at the sides of your eyes, on your forehead, stuff like that) are a tad hard to do. what is the best way to do that?
Do I model them into the model in Zbrush? (if so, does anyone know a good tut on how to draw detail like that into your model. cheers)
Or is it smarter to do the basics in Zbrush and paint the detail later on in PS.
Sorry if i'm a bit chaotic