View Full Version : character Basketball player

11 November 2006, 03:09 AM

this character is around 6300 tris
will retexture the shoes.
this is base on a real nba basketball player.
i'll do more for the face if i got time.the skin should be darker.

it's would sweet if i can get some C&C so i can take wut i've got and make it even better. thank ya ~


11 November 2006, 12:26 AM
First of all it looks very good. I will say what I think is slightly wrong, well not wrong, but its how I would maybe have done it, maybe I`m wrong. I think that you could have used some of the excess polys in the arms, and used them in the legs, and shoes, which appear to me to be lacking some detail.

Doing that you could have kept the same level of detail in your mesh, well polycount, but you would have also got a higher level of sillouette throughout your model. Looks like some areas got a lot of attention, and others just lacking a little. Its good though, and I have seen next gen games with such good looking chars. Keep it up.

CGTalk Moderation
11 November 2006, 12:26 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.