I have a little problem with MR in maya. I render a scene in max and maya. Same model same texture about the same lighting and about same settings. And I end up with a render in Maya which is much slower (like 3-4 times longer and with a lower quality.) Especially the bump in Maya MR is quite bad. I post both picture for you to compare.
In both scene the shader is a fast skin shader.
I am must for sure miss someting somewhere but no idea where, as i ve been testing quite a lot.
Someone get a clue?
Left Attachement is Max MR render, right is Maya MR render