View Full Version : Aerlynn Castle

11 November 2006, 10:36 PM
Hi guys!
My new image. Took several hours. I was just sketching and this appeared so I used some photographed tree and clouds to suggest some details.
I called it "Aerlynn castle", just to make it more interesting I suppose.

I hope you like it. I would love to hear crits and suggestions.


11 November 2006, 02:21 AM
hi pavel well this sketch has nice compositio but it needs something else I think the castle could be more complex in its architecture also a pathway trough the castle would help the composition and would add nice detail to the whole image, I'm not sure about the fooliage and trees scale in the bottom part and middleground ,
if the castle is your focal node , take advantage and make it bigger in scale and architecture
this is my opinion only

11 November 2006, 02:09 PM
Thanks for the suggestions, James!
I'm struggling with scale issues on this one. I had the castle painted bigger, but didn't like it.
And the foliage in the bottom - I'm not sure about the scale either.
I want to make it like it's somewhere under the hill in foreground... I really need to redo it.
I'll post the updated version...


11 November 2006, 07:00 PM
OK, the updated version here:

Is it better now?
Your suggestions really helped me, James. Thanks.


11 November 2006, 12:03 AM
I have played with it a little bit more to explore possibilities.
I tried to to get a little of color variation. So that it doesn't look so cold.

Which version is better? I think it depends on the mood you are in at the moment:D.


11 November 2006, 11:37 AM
Hi Pavel,

Looking good. :thumbsup:

The focus hill and land area looks very dotty and needs tieing together maybe.

Given the detail of the tree and clouds i feel the detail definition needs more balance, by this i mean you have very detailed areas around the tree and clouds and the focal land area is very painty looking.

I liked the first castle better, just needed scaling up a little maybe, though it seemed the persective was a little off.

Be nice if the path some how came up to the forground area where the camera is positioned.

Maybe a far off mountain line tinted in the background might work.

Looking good, just needs tightening up a little i think :)

- Dave.

11 November 2006, 11:01 PM
Thanks, David!
Very interesting and inspiring suggestions.
I just detailed it a little bit more and I think I'm gonna move forward to new image.


11 November 2006, 01:09 AM
Still looks nice. So what do you have planned next?

I think i should do more painting than photographic comps.

Did you ever get the girl/rooftop animated? Would have been a nice one, to have a slow push in with wind blowing slightly.

- Dave.

11 November 2006, 10:49 PM
Yea, I tried to animate the night city rooftop one, but my computer didn't seem to make it...
It was a nightmare.:D I tried to do it in 3D package (Cinema 4d) and it was bad.
Maybe I could try it in After Effects?

Well, we'll see...

And yes, do more painting. It helps. Because it's main thing to find good subject, composition, color palette and stuff that create good image.

Making it photoreal is just next step.

btw. I like your castle bridge idea.


11 November 2006, 12:20 AM
Was the still taken from a live plate? Which parts did you want in 3d?

Cheers, i'm having mixed feelings with the castle, i plan to get it animated but i might have to go back to the original.

If you get a second take a look at my beach/church, i've just updated it will a few live elements, moving tides etc...

- Dave.

11 November 2006, 03:05 PM
The still is from a moving plate, but I don't have the plate.:D
I have the foreground camera mapped and the character on the plane.

The church of yours looks really nice! Very realistic.


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