View Full Version : Motionbuilder and C.A.T.
10 October 2006, 01:32 PM
Just wondering if anyone has successfully exported a C.A.T. (Character Animation Toolkit) rig to Motionbuilder, characterized it, animated it and then imported it back into Max as fbx, bvh or whatever. If so, I'd like to see the workflow. I'm starting to really get into animation now and can use MB or CAT independantly but would like to know if they could be used together as well. Thanks.