10-18-2006, 01:50 PM
Does anyone have any idea why a frame which is rendered in maya .iff format would have a non-one pixel aspect ratio, while a tif version of the very same frame would have a 1 pixel aspect ratio when loaded in a compositing software like Digital Fusion?
We were using a custom file resolution, with the pixel aspect ratio set to 1, but it still reads in a diffrent pixel ratio in Digital Fusion with an Iff. Anyone have an idea? Could it just be the way DF reads in Iff files?
If the pixel aspect ratio isn't actually embedded in the output files, Fusion will apply the default setting to any of that footage you import. By standard, I think Fusion is set to NTSC (check preferences). You can override that at all time by going into the loader, under the Import tab, and select Custom for the Pixel Aspect value.
10-19-2006, 02:59 AM
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