bennylo77
10 October 2006, 04:23 AM
Basically, I have a street light and I use a spot light on it, I set the light fog with intensity and spread to 1. it renders ok in Software render, but in Hardware render, it never shows up, not matter what I change....Basically, the light, doesn't exist in the Hardware rendered image...I tried Decay options and Linear, Quadrapic...nothing helps
what is the problem here????
also, there are certain things that are rendered in Hardware with transparency, even though translucency and transparency are both set to 0.
Another issue is sometimes I create a spotlight and where the light is pointed at, the objects becomes transparent, why? how to fix this??
what is the problem here????
also, there are certain things that are rendered in Hardware with transparency, even though translucency and transparency are both set to 0.
Another issue is sometimes I create a spotlight and where the light is pointed at, the objects becomes transparent, why? how to fix this??