XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : mentalray do not support tga's alpha?

10-08-2006, 09:59 AM
There is a ball,a camera,a light,a hair plane using tga

I have turned on Global Illumination and final gather.

The ball is invisible to camera.

The alpha is not 100% white or black,it covers 0%-100% white.

There is one hole in the plane.

So why it do not support alpha?

Where it should be alpha but now seems blue.

10-08-2006, 03:11 PM
lets see how you set up your material shall we?

10-09-2006, 01:19 AM
Thanks,the ball and plane's material are very simple,and the picture shows where I modified the standard MaterialBall.

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10-09-2006, 01:19 AM
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