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View Full Version : Limbo: new game trailer and concept art

10-06-2006, 11:05 PM
Wow! I saw this trailer and Im in love with this game.

4cr information

Limbo - An Early Look (http://www.4colorrebellion.com/archives/2006/10/06/limbo-an-early-look/)

Now Eating - Orange-Ginger Tofu, Salted Pork, & Rice

by Eric Caoili (http://forums.cgsociety.org/eric@4colorrebellion.com) - 10.06.06


Limbo has no release date, announced platform, or anything else beyond its single-page, monotone site. The content on that lone page isnít even enough to fill half of your computer screen. There is a video teaser, eight links to concept art images, and an address to contact the author, Arnt Jensen.

The game featured in the teaser clip and artwork is just as bare, stripped of graphical detail. The style of gameplay, invisible UI, and ambience of abandonment borrows much from Another World (http://en.wikipedia.org/wiki/Another_World_%28video_game%29) and Flashback: The Quest for Identity (http://en.wikipedia.org/wiki/Flashback_%28computer_game%29). The video ends abruptly without a single word spoken.

With only one man working on the production, itís hard to believe that Limbo will ever be completed and released. Even with a grant from the Danish Government to fund the indie gameís creation, the day I will be able to explore Limboís windswept world seems far beyond the horizon, if not there at all.

But you can see so much potential in Limbo. Itís as if the trailer is telling us, ďLook at how much you can convey with just the silhouette of a scene and the dark outline of a young adventurer. Listen to what you can illustrate with the sounds of rumbling machinery in an empty factory and a heavy box sliding into a wall.Ē One single person working on something he loves can accomplish a lot.

10-06-2006, 11:58 PM
Looks very nice, could be a great game. I like the way he used physics in the factory environment, for once it's a clever use rather than just moving crates.

10-07-2006, 01:07 AM
wow that looks amazing!

10-07-2006, 01:38 AM
game looks just as or even better than the concept art images. what a great idea. looks fun too. 2d isnt dead.

10-07-2006, 02:42 AM
The concept art reminds me a lot of Oddworld: Abe's oddysee, which is definitely still a lot of fun to play. I hope the game gets completed, it looks like a lot of fun.


10-07-2006, 05:34 AM
well, with a good dev, this game is very possible. either in Flash or using XNA. personally, i would stick with the art style; silhouetted characters and backgrounds would work. and if it's simply moving and jumping, it would be easy to program and more importantly, bring back a great game mechanics. no shooting, no powers-ups, just run and jump :thumbsup:!

the hard part of this game would be making the levels. the timing of all these environmental hazards would be hard to position and test... but probably worth it.

if i was this person, i would release the game with a limited amount of maps and a level editor. let the fans add-on the game. worked for the game N [link (http://www.harveycartel.org/metanet/downloads.html)].

10-07-2006, 04:52 PM
Concept art and teaser trailer from Limbo (http://www.playthrough.net/2006/09/games/concept-art-and-teaser-trailer-from-limbo/)

September 26th, 2006 by Playthrough
Posted In: Games (http://www.playthrough.net/category/games/), Indie (http://www.playthrough.net/category/indie/), Limbo (http://www.playthrough.net/category/limbo/)
Though this is just an early teaser trailer to the upcoming Danish platformer, Limbo, itís already looking brilliant and Iím already thinking of the possibilities. An indie game to the core, Limbo is being produced by 1 extremely talented individual, Arnt Jensen, who is behind the art, concept and design. Limbo has recently received a healthy grant from the Danish government in order to continue the development of the game, more proof of the good that government funded innovation achieves. More information will be coming soon on the availability of the game and Iím holding out hope that the developer will soon have a dev-blog where he can discuss more about his ideas and game design.


Some of the indie stuff is what really gets me excited about gaming, Who would have ever thought that a monochrome side scrolling game would ever look miles better than some of what the big named companies are offering.

10-08-2006, 01:09 AM
Man, that's an awesome trailer and concept art. Thanks for posting, Paramount! :thumbsup:

10-08-2006, 01:17 AM
Wow, what a cool concept. So simple in design but very unique. Great use of positive and negative shape. This looks like it would be fun.

10-08-2006, 01:21 AM
Wow. that's beautiflul to look at.

10-08-2006, 06:54 AM
That is a lot of amazing work for 1 person...someone pick this game up and fund it properly !

10-08-2006, 07:55 AM
Shenan (http://forums.cgsociety.org/member.php?u=14949): no problem mate :thumbsup:

pogonip: The danish government have given the writer a grant, to see this project through, I just cannot wait.:scream:

10-08-2006, 09:37 AM
that's just brilliant without limitation.

Here's a person who seems to understand what the lot of us have been saying for quite some time ... it's looks bloody ace WITHOUT all the fancy "next-gen" tech ...
The physics look like a great way to use it. if anything it kinda looks like a combo of Flashback with LocoRoco ...

gamemechanics is where the future of gaming lies, not fancy graphics.

10-08-2006, 02:22 PM
It looks awesome. I'd love to play this little game, /me loves wicked platformers

10-08-2006, 10:26 PM
gamemechanics is where the future of gaming lies, not fancy graphics.

Very true, it also brings home the fact that you dont need a powerful machine with fancy 3d graphics to make a game look beautiful, this is a game that could be played on an old black and white tv and still look great.

10-08-2006, 11:00 PM
reminds me of pica towers : http://www.studioaka.co.uk/picas/frame1.html

Looks really simple and fun, and for a rigger.. sheer delight to work on :) no quaternions..or crazyness.

10-08-2006, 11:41 PM

I really want to play this game
the other link was good too!

10-09-2006, 11:50 AM
Innovative and beautiful, I'm excited!

10-09-2006, 03:15 PM
It's about time.

More arty lookin', video games I say.

10-09-2006, 09:22 PM
reminds me of pica towers : http://www.studioaka.co.uk/picas/frame1.html

Looks really simple and fun, and for a rigger.. sheer delight to work on :) no quaternions..or crazyness.

i suddenly realise i am in love with black and white.

10-10-2006, 05:48 PM
sorry guys, not to start a religious debate, but the Pope just declared that your game doesn't exist (http://www.guardian.co.uk/religion/Story/0,2763,1653832,00.html)

BTW, looks like a really cool concept! Just like Jojo in the Stars, that look really does it for me.


10-10-2006, 08:54 PM
Noxy : Ha hilarious, I cannot wait for this game, I keep looking for updates but I can see none:sad:

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