View Full Version : WIP - lacked duck..


kakikukeko
10 October 2006, 12:24 PM
see the last pict at the end..

here is a new wip.. still have to finish 2 of em in this forum.. ^^
less than 3000 tris
1x512 + 3x128

thrawn83
10 October 2006, 03:04 PM
funny little man.
His facial expression is gorgeous. Makes me smile when I look at him.
The texturing on his head/face is much more advanced than on the rest of him, but that's probably due to WIP.
He's going to look awesome once you finish your texture work.

He looks like a very unique character who has a story to tell, what is he for? Some kind of animated short? Obviously he's not a dragonslayer...

Psyk0
10 October 2006, 04:43 PM
Hehe agreed, this little dude is awesome, brilliant texture on the head so far.

YerEvilTwin
10 October 2006, 03:32 AM
what is that coming out of his butt?

LaughingBun
10 October 2006, 04:37 AM
nothing is coming out of his butt, that is that jug or whatever he is holding. Great model by the way, the face looks superb

kakikukeko
10 October 2006, 02:06 PM
wow; thx everyone, what a warm welcome for this little guy ^^

thrawn, no plan for this guy except a little space in my portfolio... but I imaginated him as a guy you could meet in an adventure game, in a small village..

Eviltwin, the same stuff as what wear sumo fighters... don't know the word in english..

laughingbun, thx a lot..

here is a little update,
I was not that sure of the white Tshirt.. and even if I liked the separated sleeves, it had a too queer feel so I went for something different..
I had to tweak a little the model to make the jacket...

http://kakikukeko.free.fr/canard%20laqu%E9%20copy.jpg
you can notice the quare pattern on the shoulders, ripped from samurai champloo.. (probably after I give a look to johny's portfolio ^^) it bother me a little to reuse it, but I like it :P until I find a better one, it will stay I guess.

kakikukeko
10 October 2006, 02:09 PM
update, after a short break I took time to finish the texture on the guy.. hope you like it..

http://kakikukeko.free.fr/canard.jpg
the polycount of the scene is 3190 and just the guy,without the hat, 2291..
still need to do the hat (I'll redo it completely) and the duck..

blacker
10 October 2006, 08:54 PM
This came out really well! the only recommendation I have is to make the brown thing he's carrying darker or a different color. Right now there is not enough contrast between that and his skin.

JimmyMac
10 October 2006, 09:07 PM
I think that brown thing is going to be the duck :) Looks great!

mindrot
10 October 2006, 09:16 PM
Lovely work. I really like the expression on his face.

Texturing is ace as well.

~M~

kakikukeko
10 October 2006, 08:46 AM
Jimmy, mindrot, thanks ! :)
blacker, as Jimmy said, this is the duck .. now it's done ;) http://kakikukeko.free.fr/canard%20shadow.jpg
I consider it finished now :)

blacker
10 October 2006, 04:16 PM
It came out great! But how about adding a base or at least a ground plane? Awesome work!

arran1
10 October 2006, 04:22 PM
excellent work - very distinctive character. Well done mate.:thumbsup:

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10 October 2006, 04:22 PM
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