View Full Version : Hobs-Hemotooth

09 September 2006, 10:03 PM
heya peoples.
Heres my base model for a set of creatures i call hemotooths. this one is essentialy a blind one with extreme hearing and smell. the form is still in its early stage but im concentrating more towards animating the mesh. Polycount so far is under 4500 . All crits apreciated thanks.

09 September 2006, 10:11 PM
can ya post a wireframe?

10 October 2006, 06:07 AM
ok heres the wires and my start on the texture. the rig is complete and works well with the mesh. ill have more done soon.

10 October 2006, 07:52 PM
Interesting concept. The legs remind me of the demon dogs from Ghostbusters.

10 October 2006, 12:46 AM
at this stage i have developed the bump map an begun the base layer for the diffuse. its a bit dark for the base layer so ill fix that up and give it a bluer tint then finer details after that to darken it again .

10 October 2006, 07:35 AM
more texturing

01 January 2007, 04:33 AM
Decided to finish at this point and move on to something else

01 January 2007, 02:37 PM
pretty nice. a shame you havent put more effort into the texturing..

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