DESCRIPTION: How to trasfer animation created with control rig in MB on normal rig with aditional controls with driven key and etc.
I am searching some way to transfer animation from Control rig in MB to Maya rig with set up driven key, influence objects and so on. I searched for mel scrips, plugins or some pipeline to do that, but I didn`t find anything. I`ve find some mel scripts to transfer/bake animation but they work only for nomal joins, and when I have diferent hierarchy on both rigs the scripts give me an error. I want control rig (FBIK in Maya) to drive normar rig, but both hierarchys are diferent:
How to do that? any mel, plugin, pipeline .... I want to do major animation and facial animation in MotionBuilder , transfer this animation to Maya normal rig, and create a secondary animation with aditional controls in maya, to have good deforming with influence objects.
Please give me some way, opinion, links or whatever informations about this problem. Thanks everyone.