View Full Version : Book recomendations on graphics algorithms please for a total beginner

09 September 2006, 07:42 AM
Book recomendations on graphics algorithms please for a total beginner... :)

09 September 2006, 08:48 AM
What sort of stuff are you looking for exactly?

09 September 2006, 01:15 PM
Well, i wrote to Duncan Brinsmead to recomend me some books.Books that he has read and became so great...

So he said that most of the books he has read are out of date and he told me he has read books about programming,3d graphics algorythms,painting and animating stuff...bla bla ...

So i want to know more about 3dgraphics algorythms stuff, maybe i will decide to go deeper in it.But right now i just want to know general stuff about 3d graphics algorytms...

Why do programmers need to know them, where and how are they used ... bla bla... ?

So any book recomendation to get me started in the field of 3d graphics algorytms is much apreciated... :)

10 October 2006, 10:29 AM
The Fowley book is outdated but still useful as an introduction to graphics programing IMO:

10 October 2006, 03:18 PM
this is what MIT uses in their courseware
All the best though, I suggest just jumping right into doing something and getting stuck and looking if an algo can save your life.
Also MITs got some free movies on their site and I beleive one of them is an algo 101 class..

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10 October 2006, 03:18 PM
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