Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : Racing Track Tutorial

09-22-2006, 08:27 PM
Hello ,Ive found this tutorial on the net.
The software used is maya (i have never used it) ,and there are some things that i cant get in XSI.
Is there any "Arc lenght tool" in XSI?
How do I offset curves?
Has anyone create a track in XSI and can give me a hint?(very appreciated)

09-22-2006, 08:48 PM
There is an offset curve script in the netview and there's a few scripts and methods around to get the length of a curve around the usual spots (search).

09-23-2006, 02:17 AM
I've found it.
Thanks JDex.

09-26-2006, 06:26 PM
Here is a video tutorial on modeling a track and more. http://www.3d-palace.com/tmas/video.php?vid=49

09-28-2006, 09:27 PM
Thanks for the link ,MyAMeE.

10-03-2006, 06:39 PM
ahh I wish we used XSI to build our tracks...

I hate Maya more and more everyday I use it :P (ok me not knowing it too well doesn't really help)

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