View Full Version : Character - Scarlett (wip)

09 September 2006, 08:57 AM
Hello everybody,

This is my first time to post here. I know this is not low poly game model but Iím trying to model a high-res game character (maybe like Virtua Fighters 5 quality). I try to keep the polycount less than 25,000 triangles (the polycount now is about 23,000 triangles). The basic shapes are pretty much nailed down but I still need to tweak some of the details. Also, I deviate from the concept a bit because I want her to look more realistic. Any critiques or suggestions are welcome. Thank you.

P.S. Iíll make the lower versions of her once Iím finished with this one.

09 September 2006, 12:57 PM
fantastic modeling and very true to your concept, can you post some wires???

Have you thought of making a low poly character from this one and baking the details from the high res model?

09 September 2006, 04:53 PM
Thank you for the comment. Here's the rest of the body. And I am planning to make lower res version of her after I'm finished with this one.

09 September 2006, 09:15 PM
Very nice so far...


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09 September 2006, 09:15 PM
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