This is my first time to post here. I know this is not low poly game model but Iím trying to model a high-res game character (maybe like Virtua Fighters 5 quality). I try to keep the polycount less than 25,000 triangles (the polycount now is about 23,000 triangles). The basic shapes are pretty much nailed down but I still need to tweak some of the details. Also, I deviate from the concept a bit because I want her to look more realistic. Any critiques or suggestions are welcome. Thank you.
P.S. Iíll make the lower versions of her once Iím finished with this one.