I ve got a scene with an animated book. Cover opens , about 16 pages flip, book closes.
The pages a lofted curves, the curves are animate with shapes.The cover is animated with bones.To simplify my scene, i ploted all the shapes of the pages, and cover, and got rid of all bones and curves, but I still have the problem that something in XSI is calculating so much that there is no chance of rendering transform-motion blur.
Is shape animation so heavy for XSI to calculate? Is there a similar comand like 'optimize scene size' in maya, deleting unused things in my scene(layers,shaders,etc), maybe theres something lurking in my scene causing this calculation.
What can I do to get XSI rendering my scene with MB?
thx a lot