Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : apocalyptic vehicle

09-18-2006, 11:47 PM
whats up every1, heres a vehicle i did a lil while back that i'm going to be texturing very soon. any thoughts on the design or color scheme would be great. i may cut down the poly count drasticly to get into the unreal engine, but i will be keeping a realistic version.


09-19-2006, 09:53 AM
I`m liking it ! if its not already, I would make a normal map version, then when you reduce the poly count you won`t loose as much detail :)

09-19-2006, 01:49 PM
I dig it. Maybe it sits a little low for a combat vehicle? Would be nice to see it in game though, and if it's a two seater that would be even better. Can I be the gun-man?

09-19-2006, 05:56 PM
thanks for the comments, it does sit a bit low but i looks much more meaner when it is oppsed to when its lifted. it is a two seater with a full dashboard, mechanical harnesses and gadgets.

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