***Updated the plugin to have the Hitnull Constrained to the polymesh'es "Surface"***
I've updated my Resources page (http://www.ozadi.com/resources.htm), on my site.
There's a new Plugin called Oz_ReflectionRay (http://www.ozadi.com/resources/scripts/ReflectionRay/ReflectionRay.htm) (a scripted operator, that shows where
to locate a reflector, in order for it to reflect on a selected point on a mesh)
Feel free to take a look, and use my little scripts :)