View Full Version : Testing the new feature

09 September 2006, 04:54 PM
Hi guys! I`m very happy to have my animations hosted here :D So I thought at last I can show them to you .. I haven`t posted much of my stuff here, maybe because i`m little shy. Here are some animations /shots and tests/ I did the last year at Worldwide-FX / / - the company I work for.
I would like to ask you one major thing :) Give me as many feedbacks and critiques as you can , please! I need them to improve my animation skills further :D ... if I have any. So here are some of the shots - click on them or directly go to my portfolio to view them.

Komodo shot (
alien jump shot (
town shot (


09 September 2006, 05:24 PM
hey, nice shots!

i specially like the alien jump one; im not expert in animation but i think you have a good grasp of timing and weight judging from those bits; keep on working :thumbsup:

09 September 2006, 06:18 PM
This is pretty cool! Love the city shot, the compression makes it a bit hard to see just how realistic the feel of it looks, but i love the lighting & defocus, 2 thumbs up.

Also loved the Komodo, it reminded me of my pet iguana when it walks so that should be a compliement.

The alien jump was also very nice animation the only thing that i got hung up on was that the impact effect on the car seemed to slow (if that makes sense) i lands on top and the car is pressed down, but that pressed down movement seems just a tad too slow or little.. which didnt give me feeling that the character was really heavy. This might become redundant in the finisged piece since you'll prolly have the windows break outwards and stuff like sound, so it#s not a big deal at all, take it for what it's worth :)

09 September 2006, 08:48 PM
watch reference material.

09 September 2006, 06:11 PM
Thank you guys for the crits! :bounce:

shy-guy: thanks for the kind words :)
Loewi: thank you too! Yes the compression makes it bit crispy... About the jump... I don`t know.. I wanted it to look like big hammer too so that`s why I made it that slow.. but maybe you are right.
jason108: .. what do you mean ? Before I start animating I`m watching so many reference material really..

CGTalk Moderation
09 September 2006, 06:11 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.