View Full Version : Constrain biped limb rotation?

09 September 2006, 03:49 PM
Is it at all possible to constrain the rotation of individual limbs on a biped.

For example I want the knee to only rotate a limited set of degrees, from where the leg is straight to where its bend up behind the biped's bum.

I don't want to use reactor, coz its too much a hassle for me. I want the rotation gizmo to prevent me from rotating limbs in unrealistic fashions. The knee and elbow should only rotate around one axis, not all three.

Thanks for the help in advance!


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09 September 2006, 03:49 PM
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