XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Clothing in games

09-02-2006, 09:32 AM
I want to create these 2 characters which are based off of 2 characters from a book I recently read. They will have a lot of loose clothing, beggers actually. I've never created a character before, but I think I am ready.

How should I do the clothing so it defroms properly with the characters body?

Since imagine a lot of rips in the clothing I'm assuming it should be done as seperate objects to the body. Is that a good idea?

09-07-2006, 11:02 AM
Why model the body if they are covered in clothes? :).. especially if it's for a game..

09-09-2006, 11:51 PM
I don't know the correct way. I've never done this but I imagine the clothing to be a very loose. Also some rips and holes in it that the camera may see into depending on it's position.

Should the clothes be single poly thickness or double?

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09-09-2006, 11:51 PM
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