I made the simple scene. groundplane, Teapot on the ground and one direct light. now ground plane has Matte/Shadow material and teapot has given standard material. and direct light has "raytraced shadow". now i want to render out shadow pass using mentalray renderer. so i go to render elements and choose "shadow" for it.and render out that element.but it doesn't render out shadow pass correctly.
check out images::
Here is the "shadow" pass rendered with mentalray.
and here it is rendered with default scanline renderer.
any help would be appreciated..