View Full Version : Sample particle color from UV Map of Position Object


maxgamer
08 August 2006, 09:15 PM
Hello all,

I am now onto DVD 3 of Chris Thomas' Particle Flow Fundamental Set. I highly recommend this DVD set.

I have a question related to assigning a particle color based on the particle position and how it relates to the how it spawns Position Object UV Map.

Here is an example: I have a warped sphere and on this sphere is a checkered map. I am using this sphere as a position object to spawn my particles. I would like my particles to take on the same color of the checkers when they are spawned.

Is this possible?

Thanks you for any help you can give.

OlegB
08 August 2006, 11:15 PM
Mapping Object operator from PFTools:Box#1 does exactly that.

Thanks,
Oleg B.

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08 August 2006, 11:15 PM
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