I decided to make a 3d M1 Carbine Rifle. Here is the reference picture I'm using:
Here is what I have so far:
As you can see...it's very simple. However...especially around the butt of the rifle, I need those squared corners to be rounded.
Could somebody help me out here? I've tried to chamfer..that doesn't work at all. I try to convert to editable poly, then select the vertex points and move those around...that doesn't work. I really am clueless. Somebody help please...it's really starting frustrate me...