View Full Version : NUKE Free Downloadable Version

07 July 2006, 10:23 PM
The trial version of NUKE will be available for the Windows platform only, and will not include the integrated FrameCycler plug-in found in the commercial version. Artists can download the trial version of NUKE starting August 31, 2006

07 July 2006, 10:30 PM
Great news. The document doesn't mention that it will be time-limited, let's hope it's not.

07 July 2006, 10:42 PM
Suh-weet mate! I have been wanting to try nuke for a while as I have heard nothing but good things about it. The wording of that release implies (to me) that it won't be time limited as it mentions several times about letting students get to grips with a high-end industry app and I doubt that could be done in 30 days.

Still, I guess will we know soon enough.

07 July 2006, 12:29 AM
now that my 30 day eval is long since gone I am very pleased to hear this. Guess I am going to use my new PC for work after all !

07 July 2006, 12:33 AM
Good to see that highend software like Nuke is following Sidefx Houdini footstep of releasing watermark learning version.
Now you can use
Wings for organic modeling
Houdini for general modeling,animation, lighting/shading and rendering
and Nuke to comp it .
No need to complain about software prices.:)

07 July 2006, 12:42 AM
This is great news for those of us trying to convince employers to buy Nuke :)

07 July 2006, 02:27 AM
Sweet. I was getting sick of having to go down to the computer labs every time I wanted to experiment with Nuke. This will definitely be a nice change.

07 July 2006, 09:07 AM
that's great ... finaly a chanse to play around with Nuke

07 July 2006, 12:54 PM
Wonderful news...Windows only is a bit a crap though. Thank goodness for Cygwin.

08 August 2006, 09:23 AM
Just a reminder that this is happening today.
(But not yet!):)

08 August 2006, 12:30 PM
This looks great! Heard a lot about Nuke and have always wanted to try it out, though just for hobby work. Hope they release some good tutorials also with it ;)

08 August 2006, 12:56 PM
how much is commercial version of nuke? i do not see pricing anywhere on d2 web site. i know it must be high price.

08 August 2006, 01:40 PM
Quoted from D2-sales...

here is pricing info :
Nuke is priced at $4995 for interactive and $745 for non-interactive
(render only) licenses. There is also an annual maintenance program
available for $999 and $149, respectively, that allows for email and
telephone support, as well as all product upgrades during the
maintenance period.

We also offer quarterly leases for $1995 and $195, GUI and render
respectively, and 75% of a leased license is applicable to a license
purchase, as long as purchase is made prior to the expiration of the
lease. Additionally, we have volume discounts starting at five
interactive or five non-interactive licenses.

Please do not hesitate to contact us if you have any additional questions.

Best regards,

Gary Meyer
D2 Software, Inc.

IMHO not that high of a pricetag if you consider the quality, support etc.

08 August 2006, 08:23 PM
Where, on the D2/NUKE page, is the download link?

08 August 2006, 10:09 PM
I can't find it either. All I see is the pdf document with the announcement..

08 August 2006, 10:15 PM
It's there now. Have fun :)

08 August 2006, 10:26 PM

08 August 2006, 11:57 PM
Sweet! Grabbing it right now. :bounce:

09 September 2006, 07:18 AM
Go get it, this app will rock your socks off! ;)

For TCL tutorials, gizmos and more, check out the Nuke section at fxshare:

Also, there's a discussion list over at Yahoogroups:

09 September 2006, 07:20 AM
I love Nuke =)

09 September 2006, 08:03 AM
I love Nuke =)
me too!:thumbsup:

09 September 2006, 09:43 AM
Found a few tutorials here:

Does any one know some good intro level tutorials?

09 September 2006, 01:06 PM
Did I get that right? No possiblity to save my work?

09 September 2006, 05:55 PM
I love Nuke =)
Everyone, deep down.. does.


And D2 Nuke is quite nice, similar feel to Shake. The importing of actual meshes and cameras sounds quite useful. The watermark isn't bad at all, just random noise (which I thought was a filter in my node struture for at least 2 minutes :D )

$5000 sounds a bit on the high side, but AFX isn't broke for me, so I wont fix it.

09 September 2006, 05:58 PM
Nice demo...saving - at least to a Nuke-"demo-format" - would have been nice though :sad:

09 September 2006, 01:49 PM
tried checking the tutorials and even have the Gnomon nuke in production, but cant seem to load a simple video into Nuke?

any help?

Matt -

09 September 2006, 12:00 AM
You need to use a 'read' node. However, with the demo version that won't immediately work. You also need a plugin to handle your video format, which the demo version doesn't seem to include by default.
Not sure where you could find that... but since Nuke is compatible with OFX plugins, you might be able to find one for free somewhere out there. :shrug:

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