LC #42 Pipers Alley

View Full Version : HARDCORE MODELING!: VitruvianMan: <<Full Body and Shading >>

07-24-2006, 12:07 AM
Alright Everyone here is My FINAL POST!!

I acidentally named my WIP post, so here is my offical one,
My WIP post is: -->(and is
calledHARDCORE MODELING-Vitruvian man, John Conelea (

Here is my Final image, Hope you Enjoy!

I modeled this piece in a about a 25-30 hours. I modeled the base mesh in Softimage Xsi 5, and then brought it into Zbrush for high poly detailing. After creating a displacement map, I brought everything into Modo, and rendered it with GI and Micro poly displacement. I really enjoyed doing this Hardcore modeling challenge, and learned alot. Thanks Roberto Ortiz+CGTalk!!

Here are all the links to the other images:

High res image:
z brush detail:
top view:
Wip 1:
Wip 2:
Wip 3:

07-24-2006, 12:29 AM
Your not supposed to make anothe thread. This is really good though.

07-24-2006, 05:20 PM
Hey everyone, well todays the due date, good look to everyone!!! PS THey all look AWESOME, props to the whole Vitruvian man modelers!

07-24-2006, 05:49 PM
HCR MINI-Challenge #3: Vitruvian Man THE VOTING THREAD WILL GO LIVE Thursday night ( And dont forget to post WIP...


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07-24-2006, 05:49 PM
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