View Full Version : Project: 1314.unkown - Production log

07 July 2006, 10:33 PM
Hey all, a new project is in the works at Animated Pants Studio. It's called, as you may have guessed from the title, 1314.unkown. It's basically a short cinematic to be entered in a contest. We will be updating the log as the project goes along, basically a making of. Check it out here:

Feel free to post comments.

Latest Update:

More animation to critique, check at the bottom of this page.

Alien, corpse and 2D animatic complete. Find more pictures and the 2D animatic at

Sid Barnhoorn
07 July 2006, 11:41 PM
Looks/sounds very interesting. I immidiantely got a little nostalgic feeling accually when I saw this. A game I used to play when I was a kid, the Space Quest saga. It looks like it can have an air of silliness and humor like that game but of course that's just the first thing that ran through my mind when I saw it...

Sounds like fun. The conceptart looks good, also the ones on the site. Sometimes I find the traditionally drawn concept art even better than what it accually becomes in 3D animation or for instance in a live-action film. But that doesn't matter...

Good luck with the project!


07 July 2006, 01:33 AM
Well the plan is to make the animation look better than the concept art, haha. Lets hope atleast. The marine model will be up soon for viewing.

Sorry to disappoint about the humour but there really won't be any short of weird decals and words on the marines armour.


07 July 2006, 12:00 AM
There's another update on the site. The marine is modeled. Check out more pictures at

07 July 2006, 12:36 AM
The marine is complete, textures and all. More images at (

08 August 2006, 02:15 AM
I've finally gotten around to updating the 1314.unknown blog on our site so check it out at ( Now updated is the alien, a mutilated corpse and the 2D animatic. Oh and the marine had a little touch up.

08 August 2006, 02:30 AM
A quick note, the marines arms look WAY to long unless thats what you are aiming for.

08 August 2006, 06:04 PM

Good mod and texturing.

Is not a happy end?! :p
Good continuation in ur work, i'm waiting for more!

08 August 2006, 08:18 PM
The arms may be exageratted, however they will allow for great movement possibilities considering he has to get around a bit of armour. I'm in the process of animating the first few shots with him and boy am I glad he has long arms.

And no it really is not a happy ending at all :twisted: , hehe.


08 August 2006, 01:44 AM
yeah, seriously. those arms are way too long. it looks like you took them off the demon character and put them on the marine... or vice versa.

08 August 2006, 05:14 PM
I completely agree about the arm length. WAY to long. So I've done something about it check out the comparison pics below. Thanks for the feedback :thumbsup:

Arm length fixed:

Arm length prior:


08 August 2006, 12:19 AM
I've just started animating this week and have 2 shots to show you all. Any critiques are welcome.

shot 5: (right click save as)

shot 6: (right click save as)

08 August 2006, 11:40 PM
For those following. More animation is completed. Comments and critiques would be awesome.





It's a few shots, but if you'd be so kind as to check them out that would be fantastic


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