Im using max 7, with the WSM hair & fur plugin. Im using a default camera rez of 640x480. When I change it to 720x486 the hair offsets from the head a few inches upwards. This is the only problem Ive been having with it, the hair rendering options are set to "buffer" but we cant change it to "geometry" because there is no antistropy, making it look pixelated. How do I prevent the offsetting when I change the camera resolution?