View Full Version : Atlantis : Sandu Baciu : Finding Atlantis

07 July 2006, 12:09 PM
Hello .. Atlantis [World]

I put some sketches, just to have an ideea about how would's funny, I really don't know how will be the final ;)..yet...any way, will be a ship sailing/swimming/flying [who know?] toward the lost city of Atantis ...

I will attach the last update here -Final-:

[/url] (
[u] (

07 July 2006, 12:32 PM
hey Sandu , thats looking really nice . i would say that once you get the city in there try and take much of the focal point off the ship and more onto the city , or make that craft the city :)

great start!


07 July 2006, 07:14 PM
I agree with matellis focus on the city, matte painting is about enviroments, that ship could be the one discovering the city but your focal point needs to be the city

07 July 2006, 06:47 PM
Tnx Matellis, you' right..I changed the concept toward castle ship..I hope people will like'it..I found that's a genial idea :thumbsup:
[By the way, on background thay found hockey hall of fame -the building-:)]
10x james, you are right, too...I worked on environment, not as much as it should...
Now I will try to work on the final mood, I'm still pending between an icey blue or a deep green..third step is bellow ;) (

07 July 2006, 04:45 PM
so, I came with an update, more like toward icey look..i like the medussian [gellyfish] castle undeewater look [whoo, what expression :)]. Yap, focal point is on the ship, more like 'hmmm, we know that's an underwater city, losted, but we didn't know about that we found Atlantis?'..

yes, may be ;) was a ship, not a city :).Enjoy! (

07 July 2006, 04:49 PM
looks nice but still the spaceship is too big and is the centre of attention.
good work, keep it up.

07 July 2006, 06:17 PM
I agree to anim_ziggy. The submarine should not take more than 3% of the whole image! A matte painting should show the city and the surrounding. The main focus MUST be on the environment. A little submarine pushes the final composition but it should not be in focus.

I like your first concepts. To hide the city and let it be lightend by the submarine is a very nice idea!

07 July 2006, 06:40 PM
@sandu22: matte painting is about enviroments only, this is more like a submarine concept with a background , or a very nice ilustration, try focus only in the enviroment and this must be your focal node, the judges will cenrtanly say that

07 July 2006, 01:34 PM
hi all. 10x for reply, I will try to change the concept...a little bit :) I will concentrate on the environment.
First will be the city on the bottem of the ocean with several lighten clouds...[each will take a shape, like sea horses, I'm still searching for best :)
so, next step, more work on the environment... (

07 July 2006, 04:04 PM
so, next step, working on sea horses :D (

07 July 2006, 05:58 PM
I like the smoke creatures, but your pic might be too busy right now. Too much smoke pillars? They could be blocking too much. Good technique so far.

07 July 2006, 06:00 PM
Hey Sandu , I am finding it really hard to get a sense of scale with your matte painting. Maybe make the plants you have bigger in the foreground and a lot smaller towards the structure. Right now when I look at it the matte I get the feeling the people were as small as ants. hope that helps :D


07 July 2006, 01:47 AM
upgrade..yap, it's true, no sense of scale, so I added few ruins and I changed the clouds...Still in pending for the central figure, maybe will be a lady..hmm...I will add 2-3 scuba'divers, on the bottom, small scale. Thank you all for reply:thumbsup: (

07 July 2006, 03:33 AM
almost finish...even if a better name will be 'Gardians of Atlantis',anyway,is almost final.

C&C are:love: (

07 July 2006, 12:13 PM
Very interesting concept ;)

Good luck si multa bafta :)

07 July 2006, 01:13 AM
...preparing for the second entry :) ...just based on the mood, light from top left, few ruins on bottom right, one statue bottom left, hmm, not so 'deeply', just simple as possible.. (

07 July 2006, 02:56 AM
so, I added fresh drinks-was hot today:D - until I saw Atlantis circles...only few of them.. curiously were similarly to an radiation danger symbol. maybe was a coincidence. (

07 July 2006, 03:00 AM
..after that I become very 'wild', I rotated, copied and pasted the imagine, I adjusted a little bit the light and I found..hmmm..

'Gates of Atlantis".

Enjoy the second entry :buttrock: [sorry for rezolution, best fit was as below] (

07 July 2006, 03:22 AM
Hey Sandu this is looking really nice! the only thing that i can really notice is that you used the same image for all the circles. Try changing each one up a bit :D

07 July 2006, 12:42 PM
very cool concepts, alot of space is in darkness, would like to see some architectures here :)

07 July 2006, 01:37 AM
let's say ...upgrade :D ...I added few structures on the bottom, I changed the light and I worked a little on the underwater look [blur+some reflexions]. Enjoy (

07 July 2006, 04:21 AM
preparing for a new perspective (

07 July 2006, 06:10 PM
This last image looks great. IŽll watch to the development of it.:thumbsup:

07 July 2006, 09:16 PM
Very nice work!! Keep it up ))

07 July 2006, 04:52 AM
next step: adding structures, working on the underwater mood... (

08 August 2006, 09:35 PM
final I Finding Atlantis

I started with a sketch on paper..but at the end the result is diffetent. i used picures from my or my friends vacances in Greece, CANADA- Quebec [st anne..], margatita islands, mexico, etc; I worked more on mood and light ot.. Finding Atlantis
Enjoy (

08 August 2006, 09:39 PM
second entry... (

08 August 2006, 09:05 PM
for the second entry I tryed to get a swampy mood using dirty greens. the main ideea was to show the bottom of a [tropical?] river ended on the sea, the river finding his way between two mountains;that at the surface, because underwater the montains are 'suspended' by atlantians om huge pilars, with lights at their ends. also I added several 'atlant-maya pyramids' near pilars and the main atlatian temple mastered by the sacred know, mistic stuff:shrug:

Enjoy, C&C are welcome.

CGTalk Moderation
08 August 2006, 09:05 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.