View Full Version : Sketchbook Thread of BrianL
06-29-2006, 10:18 PM
Just jumpin' in on the portrait exercise. Here's the first of hopefully many:
06-29-2006, 10:19 PM
and number 2:
06-29-2006, 10:22 PM
and the first part of number 3:
06-29-2006, 11:13 PM
Welcome! :) Nice to see your participation in the 50 Portraits thread. Great work here! Looking forward to seeing much more. :)
06-30-2006, 12:56 AM
Thanks Rebecca =)
To You and anyone else who looks through this thread: Please Feel Free to make with the C&C
06-30-2006, 03:43 AM
i like #2!
that guy is telling me something,,, nice work..:thumbsup:
06-30-2006, 10:40 PM
and here's #4:
06-30-2006, 10:41 PM
and #5: (just playin' with comic/cartoon flat coloring)
07-01-2006, 08:13 PM
Good to see your new pieces. :) In honesty, I think that you will get more out of these digital pieces by painting in a realistic vs. a cartoon style, which by it's nature is more flat colored, which sort of works against the purpose of copying these highly realistic master works. :) Hope this makes sense! Your digital pencil piece is looking lovely. One thing you might try exploring is a bit of light cross hatching, to really build up areas of form more and add areas of subtle emphasis.
Looking forward to more of your work. :)
07-03-2006, 01:35 AM
I agree. That was actually clear (at least for me) =)
While I desperately need practice in painting, my main goal is getting more accustomed to the forms of the head so that I can make better lookin' folks without reference. I guess you could say that I'm trying to build a mental library of faces. ;)
Thanks for taking the time to comment! I promise to do the same soon in the main thread if nowhere else:bounce:
Your cartoon / line style is extremely sharp, I can see why Rebecca would recommend doing full up renderings as that'd be a much bigger challenge for you. That said #5 is bloody brilliant :D. Very nice interpretation of that one -- a modern technique, but it does capture a fair bit of the historical feel.
As you're looking for crit I'll take a shot, a lot of it comes down to taste though:
First one: Just a great job rendering the hair. Seems like the light/shadow work in the face is a bit of a let down after it. You've changed the eyes a lot, seems like the original had a fairly large surface vertically for the eyes to rest in and it made for a large amount of light interaction in the area. Feels a bit more cramped in your version.
Second: Yours has a ton of character in it, so this is mainly taste: I'm seeing the original with a tighter facial mass in general. The eyes in your's capture the same feel, but in a wider format. Your's feels more like someone I'd expect to see in life, but the original sculpt had a sharpness in the features which works really well for it.
Third: Love it. Changes on the left character make her more appealing. Right character is a great rendering. Be cool to see this one worked up if you find extra time ;)
Fourth: Nice, his left eye reads a touch flat to me.
Just my opinions, but it sounded like you might be looking for some input. Great stuff, looking forward to watching your thread :D
07-03-2006, 05:29 AM
Thank you ! That's the sort of stuff I hoping for :) Any and all comments to make me take a fresh look at the work can only help :thumbsup:
07-03-2006, 03:48 PM
The only way to make a mental library, as I'm sure you know, is to do lots and lots of studies, consistently over time. Will enjoy following your progress here. :)
07-18-2006, 07:25 PM
Next five are from today. I know they probably aren't as pretty as the first five, but at least my pen's movin' :)
07-18-2006, 07:26 PM
07-18-2006, 07:26 PM
07-18-2006, 07:27 PM
07-18-2006, 07:28 PM
07-19-2006, 05:39 AM
Fantastic work here, I particularly like number 8, you really do a good job of breaking down form in terms of planes. I think your mental library of faces should be building nicely. :)
BTW, I don't think I ever asked, but it would be great to hear something about your art training and background. :)
07-19-2006, 04:10 PM
Art Training?...not much formal training, just a few books here and there as well as determination. The books at first were whatever stores like Barnes and Noble carried (mostly crap books at the time) but then I got "Anatomy for Artists", some of the Burne Hogarth books, and later found the Andrew Loomis books online.
I pretty much stunk out loud (no exaggeration) for a long time with little improvements happening over time. In 1997-1998, I transferred to MI to work out of a clients' office running a film recorder. Not much else to do other than that, I set about drawing as much as I could for that year. That resulted in my greatest measurable increase in drawing, but I still sucked ;)
After that year, I came back to GA to a different job (desktop preperation, drum scanning, whatever else they and I could think of including learning Flash and Director.) But I kept drawing as much as I could even though it will never be like that year in MI.
I started visiting the art forums like drawingboard.org, conceptart.org and cgtalk. Mostly just looking as time allowed. Then in 2000/2001, especially after 9/11, business dropped off almost completely. So, with nothing else to do, I started participating in all the reference based threads that I could (like the drawing jam at drawingboard.org and a similar thread at the bellefree forums). Eventually, I started to figure out the sort of styles I wanted to be able to do and do in a way that I could call them my own. That was the birth of the style that I used to draw the weiner dogs that are on my wife's site (along side her cartoons) and the style I use to draw my little goth girls (that I have at cafepress...and I'm soon to be starting a web-comic strip with em).
That style first led to some work with Pandahead, inc. on their Meddling Games line and so some comic strips for their Xlife comic. After that, I started hangin' out at RPG.net looking for freelance work from other small rpg companies and posting some personal pics for c&c. Eventually, I did an image or two for a company, but that style was more like hero comics than anything (it's still a style I enjoy, but I don't think I'd ever be able to make a living as a pencil artist in comics).
Now, I'm still experimenting with and trying to define for myself other styles that I enjoy including painting with Painter and Photoshop. The biggest reason I ended up at these threads is that I know that the company I work for wants to offer storyboards as a service and I'm going to be the guy that gets to do 'em. Having enough mental reference to make different looking characters, as well as making them look correct anatomically, will help me out greatly. In the past, like most folks, I always seemed to end up with one face for guys and one for girls... I don't want to continue down that path. Not only does it get boring for me, it'd make for a really dull portfolio.
Summed up short and sweet, I just practiced and tried to apply every c&c that I could. I wish I'd have known about schools like the Savannah College of Art back in 1987...might've saved myself some time <lol>
As far as my working art background, I've worked for davidson & co. since 1990. In that time, I've learned a little about illustration and retouching and too much about drum scanning. =)
Hope this wasn't too boring ;)
07-20-2006, 08:38 PM
07-20-2006, 08:39 PM
and number 12:
07-21-2006, 05:49 AM
No, that wasn't boring at all ~ I love to hear about peoples' backgrounds, it's always fascinating, I think. So thanks for taking the time to write that, it's very cool to hear that you have a diverse background, and also an artistic partner in your wife. Your website is very cool, I enjoy the caricatures and think that you can really push your skills further through doing realistic studies from life and master copies. :)
Nice sense of volume on number 11, would love to see you try a more detailed hatching approach on these ~ check out the Anatomy Thread of Helen~baq (http://forums.cgsociety.org/showthread.php?t=376510), where she's doing some lovely cross hatching herself. :)
07-21-2006, 05:49 AM
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