View Full Version : Low-poly fight club model

06 June 2006, 07:38 PM
Hey there guys my name is arman abounourinejad and i usually do prop models, but i wanted to start character modeling , i went to poopinmymouth watched the low-poly character tutorials and now im designing this bad boy right here i would really appreciate some crits also paintovers with corrections woul be awesome , im very much a visual learner :)
i present you my first ever "real" character model :)

06 June 2006, 09:48 PM
cool low poly model, prity good use of tri. The skull looks a little warped, unless its shaped to have hair later. but there is good shape to the body, like a comic character.

nice work. :thumbsup:

now get him textured!

edit* oh, and try to get rid of the seam on his face. add some poly in the center if you need to.

06 June 2006, 10:16 PM
Looks great except for the seam, let's see him textured! :)

06 June 2006, 10:16 PM
just a quik update on my part:

the feet look a little of to me so imma try to fix that up ill post some wireframees when i get back from the gym :)

06 June 2006, 04:35 PM
Looks real good, however, his thumb is as long as his pointer finger...look at your own hand to see the length. Otherthen that, lookin good!

07 July 2006, 08:43 AM

wow its been awhile ive been really busy lately but i got a chance to get back to this.

07 July 2006, 03:37 PM
looking pretty good so far, a couple of things i noticed are the silohette looks rather chunky and i think the legs are just a tad bit too thin. other than that keep up the good work mate :D

07 July 2006, 07:09 PM
ill try to thicken up the legs a little bit thanks for the crit :D

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07 July 2006, 07:09 PM
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