XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Swift Vs Mustang Drag

06-19-2006, 06:16 PM
This a WIP for my final 3dsmax project.It's a suzuki swift Vs 1975 mustang.I couldn;t get a nice combination for race since the two model were ready with me and i didnt wanna waste time on modelling n texturing.the complete movie will continue after the below video...which shows a kiddie playing it on a console.
crits n comment welcome..dunno if i'l be able 2 make major changes now since i've 2 start render day after tomm....

Note:the intro shows a sign board which is actually a Speed limit board.

06-19-2006, 10:06 PM
Are you going to add more swaying, etc. to the main bodies of the cars? Also, I'd have the rear-end of the Mustang squat a little bit when it takes off/launches. Also, a Mustang would leave a Swift in the dust (bus-lengths, not just car-lengths) unless the Swift had some kind of dual-ball bearing turbo, high stall converter, manual valve body, shot of nitrous on top to help spool the turbo, since it has a small engine, etc. :)

Watch how this Mustang (Cobra w/ a Kenne Bell) runs :)

06-20-2006, 01:55 AM
thx bro for the info...well leaving for my classes now...i'll definitely try 2 make some adjustments as u said.....thx 4 dat.Also in some of the previews the environment is hidden..the bldg n bridges and trees n stuff....i wanted the playblast to be faster....anyways thx again...if i get time i'll defintely try them.

06-22-2006, 02:00 PM
here's the headlight shot of the swift....had a lotta problem since MR is was taking a hell lotta time to render per frame :mad: .....so had light em up in scanline....


CGTalk Moderation
06-22-2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.