View Full Version : How to keep pupil round in a deform eyeball?
01 January 2003, 10:20 AM
I use Maya, and I need help on keeping the pupil round in a latice deformed eyeball?!
S. J. Tubbrit
01 January 2003, 12:12 PM
Haven't tried this, but you could try using a lattice which has more subdivisions on it, select the lattice around the area of the pupil/iris and create a cluster, then select the area outside of that and then create another cluster which has the area outside of the pupil/iris area...?
01 January 2003, 05:01 PM
Have you tried to just remove the pupils`s cv s from the ffd set.
01 January 2003, 03:25 AM
01 January 2006, 05:02 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.