View Full Version : How to keep pupil round in a deform eyeball?

01 January 2003, 10:20 AM
Hi guys,

I use Maya, and I need help on keeping the pupil round in a latice deformed eyeball?!


S. J. Tubbrit
01 January 2003, 12:12 PM
Haven't tried this, but you could try using a lattice which has more subdivisions on it, select the lattice around the area of the pupil/iris and create a cluster, then select the area outside of that and then create another cluster which has the area outside of the pupil/iris area...?

tom hain
01 January 2003, 05:01 PM
Have you tried to just remove the pupils`s cv s from the ffd set.

01 January 2003, 03:25 AM

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