I have 2 sliders that i am using to control the rotation of an object. Each slider goes from 0 to 90 degrees.
I have the 2 sliders hooked up to a math node set on "add". The idea is that I can override the rotation of each slider by the other.
Heres the problem:
I want to limit the rotation of the bone to object to 90 degrees. Basically set up something that no matter what the added sum of the first 2 sliders the output doesnt go above 90.
This should be a walk in the park for some but I cannot get it working.