I'm trying to enable to Lume shader in 3dsMax 8.
I've opened: 3dsMax8\mentalray\shaders_standard\include\lume.mi
and I've deleted all the "hidden" tags. However this error pops up when I launch Max.
MSG 0.0 error: Shader declaration 'LumeTools' has no apply type. This shader cannot be used in 3ds max until it has at least one apply type.
Does anybody know the solution to this?