View Full Version : Texture Mess up with Influence objects in Maya 7 Help Please

06 June 2006, 11:29 AM
When Turning on "use components" in the skin node of my character the character's texture gets messed up. In the window it is dispayed black and when rendered the bump maps are extremely exaggerated. This happens with only one influence object, a nurbs surface that is used to add a jiggle to and maintain volume of the stomach region.
I have checked the hypergraph and there are no connections from texture to the influence object.
Any help would be appreciated.

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06 June 2006, 11:29 AM
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