View Full Version : Backfiring projection

06 June 2006, 01:29 PM

When doing a camera projection on an object that exist both in front of, and behind the camera, the texture is also projected on the "behind part" just reflected upside down, as a camera does (picture). But I would really like the texture only to be projected on the part of the object in front of the camera.

Any ideas????

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06 June 2006, 01:29 PM
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