Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : Exported Model Vertices are Breaking?

05-27-2006, 06:28 AM

I exported a model which is modeled in Edit Poly to .3DS format. when I re import that model I found some of the vertices are broken, hence, my polygons are splitting from the mesh and the model is looking uneven at some places. I had done so many things like assigning same smoothing IDs, converting to edit mesh before exporting.. nothing works. What could be the problem & how to fix this. I want the model to be exported to.3DS

Thanks in Advance

05-27-2006, 12:39 PM
As far as I know that is a limitation of the 3ds format, try saving it in another format.

06-02-2006, 02:06 PM
Hmmm, thinking about this my friend had a similar problem with exporting.

I would sugest breaking up the model in to sections, and then explorting them either all in one go, if that doesn't work, export each part seperate.

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06-02-2006, 02:06 PM
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