XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : The Puppy's Sketch Thread

05-25-2006, 01:22 AM
Here's the one I've got to start this off, I have a hard time just starting things for practice, and not doing anything with it. So that's what I'll use this for, I love getting c&c from this community so this will be perfect, and then I won't have to overrun this forum with thread after thread everytime I make a new sketch.

i wonder if anyone can guess who this is. I'll give a hint, he's from a tv drama that's currently in it's first season.

05-25-2006, 01:30 AM
This is showing even more progress (you were certainly getting better and better with Starry Jake) - keep it up!

(Don't know the TV series or the character... :) )

05-25-2006, 01:36 AM
I don't know who it is (I do not watch TV), but it does look like it could be matched to a real person.

Two major problems I see: The head cuts off to low, it should have a bit more of a curve up, and the ear is too high on the head.

05-25-2006, 01:47 AM
thanks to both of you, I'm glad you think I've made progress, thanks

05-25-2006, 10:21 AM
You have most definately improved :) You're working from a reference right? If you post it we could tell you exactly what needs to be improved. Do you mind paint-overs?

The background is too saturated, it takes the attention away from the face. Also a background this intense will reflect strongly on the skin. The ear is too high too, as eishiya already mentioned.

Don't paint individual strands of hair like that, try blocking it in.

Remember to keep horizontally flipping your image, it will help you to catch the errors better :)

05-25-2006, 01:34 PM
thank you very much =)
here's the reference
I don't mind paintovers at all, any help i can get is greatly appreciated
For the background i just put it there so I didn't have a white background, I was planning on doing something more natural once the figure was done, but not in a car like in the photo, was thinking maybe inside the house.
will definitely fix the ear
if you or someone could give an example for the hair that'd be great, i love good looking hair and I think it can really make or break a picture, so I would really like to learn how to do it (all the tutorials I can find are on girls hair and I have a hard time applying that to shorter hair like this).
thanks for the tip with flipping it back and forth =)

05-25-2006, 07:44 PM
Below is just how I go about drawing short hair. I'm sure there are other ways, perhaps easier ones. This works for me, though.

Drawing short hair like this is not too different form longer hair You block in where the hair would grow (rather than hanging strands), and then block in some of the rising hair masses. After you have a bunch of those, do some shading and highlighting, and then detail away. For hair like the hair in the reference, you might want to block in the base hair mass shorter than the ref's hair, and then use a slightly smaller brush to block in the hair that goes off of his head.

05-25-2006, 08:11 PM
excellent, thanks for the advice, is there anyway you could like show somewhat the process? like just a couple screen shots, I get the blocking in part, but i dunno, i don't know what should be shaded and whatnot.
Feel free to say no, i know that would take some effort

05-25-2006, 08:28 PM
Ok, here goes.

You first stage should look -something- like this (http://img.photobucket.com/albums/v466/hiiri/aldog.jpg). I did that really fast and it might not be the best example, but it illustrates what I mean.

Block in the basic "masses" first. You can always do the detailing later. The background is as important as the foreground. Remember that each colour influences and is influenced by the colours around it.

Read through this tutorial (http://www.itchstudios.com/psg/art_tut.htm) , it's very helpful :)

05-25-2006, 09:19 PM
thank ya thank ya thank ya. will be applying that tonight

05-26-2006, 04:56 AM
your trying to draw what you see and i think this is a good habit to pick up , the lack of observation in some of the current crop of schooled artists is disheartening at best. my advice would be to focus on your construction under the drawing as it were. look up some books on animation, you are cutting of the hair and i guess trying to figure out how the volume would work, one thing i find helps is a real human skull or a cast model of a real one, it helps to visualise the features and shape of the flesh etc

keep on keeping on, work at it since this is a solid improvement on the last piece i saw from you . also congrats on not being tempted to trace the thing, the hard slog does pay off

j Mac

05-26-2006, 12:51 PM
Thanks for the animation advice, I wouldn't have thought to go there especiallyfor where I'm at, but I'm definitely gonna look around
also thanks for noticing that I didn't trace, that's what makes me most proud of the turnout so far of this.
My current attempt on this one at hair definitely lacks in volume, I'll see what I can do with finding something like a skull to use to help, thanks very much for the kind words
Here's soemthing I did for the "Roses are red, Guns are gunmetal grey" DSG

05-27-2006, 04:41 AM
ok back to this guy

05-27-2006, 08:24 AM
And another update for roses and guns

05-27-2006, 08:49 PM
This is the same Jake that's in "starry jake"

05-27-2006, 09:08 PM
I really like the skin in that last one there. Good job! :thumbsup:

05-27-2006, 11:18 PM
Thank you very much, took it a little further, hopefully you still like the skin

Oky I'm done with this one I'm pretty sure, mainly because my last little bit of progress didn't save on the psd *sigh*. So here it be

05-28-2006, 02:04 PM
It looks awesome, the skin is still great! The nose and such is a bit blurry though..

05-28-2006, 02:31 PM

05-31-2006, 02:33 PM
My last update of this one:
(realized that blue hair didn't really fit the surroundings)

and one drawing from a few months ago.

06-04-2006, 07:31 PM
she looks kinda randy

06-06-2006, 03:34 AM
I had a question, how do you put guides on your reference photos, and have the same guides on your other work?

06-09-2006, 06:31 PM
Just another something something I started at 3 in the morning

i hope people start giving me feedback soon

06-10-2006, 08:03 PM
I've changed the stance and taken off the life perserver (for now). and just been working on every little detail.
it's hard for me to get my bodies to match the face, like with the face it's all in a compact area so i know where to shade and there are things that define it....but with the body i just am having a hard time knowing where to go next


i hope i get some sort of response on here soon

06-11-2006, 01:26 PM
I'm no expert on this but his head is way to big :|
His legs are too short too.

06-11-2006, 06:53 PM
it started out as being kind of charicature-ish. but with this new body I you're definitely right, it needs to either be ALOT bigger, or a bit smaller, i'm having a hell of a time with the body, i have no clue if it looks right.

his legs may seem a bit small, but keep in mind this is kind of preteen boy ratios. not adult ones. I do agree they look short, but I just wanted to point that out for anyone that's trying to help me, like if someone was to do a drawover to help sculpt the body *wink*wink*


06-12-2006, 01:41 AM

"round one"

06-12-2006, 01:43 AM
update- round two

06-13-2006, 05:21 AM
Round 3...


06-13-2006, 12:57 PM
Hark the Alan

Lean Back

Round One - 7

06-15-2006, 02:46 PM
come on guys, is there a reason noone's responded in like 2 and a half weeks?

06-16-2006, 05:19 AM
i would reduce the size of the your image a bit, they take a bit to download, still they show progress while i like the way your drawing from reference , you should take the time to look at the construction under the body , the shapes that make up the face and the sizes and relation ships of each part, try some animation books and look at there break down of the human form , also try some cool colours for the shadows

j mac

07-06-2006, 05:21 PM
Are they really too big?
I try to make them as small as possible without losing the quality


just a little bit added

I'll work on what you've told me, geeze it sounds so hard though *sigh*

07-12-2006, 03:59 AM
Just a little something I did


Full Version (http://img105.imageshack.us/img105/2053/cloudbattle0kx.jpg)

Not really the same quality of the other stuff I've been doing, but it was for a battle I'm doing with someone on a different messageboard,just a fun little thing to do, trying to push myself back into drawing, it's been to long

07-25-2006, 06:55 AM
pixel art might not feel quite at home here, but I wanna post it anyways
still working on it

07-29-2006, 06:57 AM
for the daily sketch group

07-31-2006, 09:04 PM
I just wanted to sketch a superhero....of sorts

http://img402.imageshack.us/img402/6245/superbumfi3.png (http://img405.imageshack.us/img405/1864/superbumxp8.png)

08-13-2006, 06:29 PM





08-13-2006, 06:31 PM










08-14-2006, 08:10 PM
refining a bit


08-30-2006, 06:54 PM
40 minutes
no reference

08-31-2006, 12:49 AM
2 hours
reference was a sketch I did on the way home

08-31-2006, 11:19 AM
I've definitely noticed some improvement in your painting technique, but you still seem to be making a lot of anatomy errors. One such error that I've noticed is fairly consistant for a lot of your pieces is that you tend to draw the shoulders far too narrow! This is especially true with your paintings of males, as they really should have much broader shoulders. I'd recommend doing some paintings from reference and try to work on getting the proportions spot on. It could also benefit you to find reference images of the underlying musculature anatomy, and maybe also the skeletal anatomy to reinforce your understanding.

I think your positioning of light is very good in many of your paintings though. Just one thing to think about; I think you should try to contrast the colours used for your shading and highlighting a bit more. As it is, you seem to stick with different values of the same colour for both shadow and highlights fairly often. For more realism, try contrasting some colder colours for the shadows with warmer colours used in the highlights. Or vice versa.

09-01-2006, 08:25 PM
Thanks for the reply, you're definitely right, it's far time I tried to learn something more about anatomy. I guess I'll be taking a trip to the library tonight and studying. I borrowed a book from my friend about the muscles and drawing them, but it was VERY daunting, so I'll start with just the basic anatomy first.

Interesting thought with the colors, I guess I never thought of doing that. Thanks alot for all of the advice.

Here's a little one I've been working on, but I'm gonna try your advice with the shadows and highlights on this one. I also need to work on surroundings, I have a horrible time with backgrounds.


09-02-2006, 01:11 AM
I know this isn't anatomy study or anything, but I just wanted to doodle.




09-02-2006, 09:17 PM

another one, self portrait

09-03-2006, 04:02 AM
I'm pretty new to this stuff as well so I can't give you much amazing advice; but your signature made me sad so I wanted to pop in and say hello. :)

Keep on practicing! :thumbsup:

09-03-2006, 04:24 AM
awww thanks, I'll keep my eyes peeled for your shtuff

09-03-2006, 06:34 PM
Not really my thing for drawing, But I'm just drawing everything I can find


09-07-2006, 04:19 PM

I can see that you desire very much to learn to draw. Get this book:

"Drawing on the right side of the brain" by Betty Edwards.
Search for it at amazon.com

It will definitely cure the classic problems you are having with facial proportions; you have not learned how to see yet. This book will teach you the art of seeing.

An simplified example from the book:
Typically a beginner's top half of the head is way too short. Our eyes are located almost perfectly halfway down our head measured from the top of the scalp to the bottom of the chin.

Keep going on your artistic road. :-)

09-07-2006, 04:38 PM
THANKS for the replyi. I just logged onto my local library's website and placed a hold on it, so I'll be getting it within the next 2 days.
thank you very much

09-09-2006, 05:10 PM
Sadly that book is on hold by a couple of other people, so I just snagged some others to keep my occupied.
here's some sketches I've done in the last couple of weeks






09-09-2006, 05:29 PM
I think that your drawings would be better if you drew fewer lines instead of going over the same lines over and over.

Keep going! :thumbsup:

09-10-2006, 05:07 PM
thanks man, I just always mess up on my frist lines so I redraw them to get the shapes looking right. heh I'll try to redraw them in photoshop, to make it better

09-13-2006, 03:44 AM
Young Andrew
A little sketchy sketch I worked on today


09-14-2006, 04:42 PM
A drawing of this kid dave


09-15-2006, 04:01 AM
I believe your chin is skewed on the last one. Sheesh ballpoint pen =P

Keep on going!

09-15-2006, 02:59 PM
Yah I'll never learn my lesson, drawing in pen is just too much fun, I see what you mean about the chin, I'll keep that in mind next time.

The nose to me looks horrible, I need to work on that alot

09-15-2006, 09:27 PM
Hi aldog,

I saw your post to Steven's Paintover thread.

I think some exercises that would really benefit you are listed here:

Personal Sketchbook Primer and Tutorial / Workshop Guide (http://forums.cgsociety.org/showthread.php?t=403198)

I really recommend doing the Skull Shading exercise, and trying Steven's method for adding color to a grayscale image.

Follow the links to the SPOTLIGHT Forum to see some good examples of work done by others. I think it will set you a good foundation for digital painting. :)

I also recommend tackling this Workshop thread, after first completing the Grayscale exercise:

Anatomy Lesson Series: Body Part 1 - The Head (http://forums.cgsociety.org/showthread.php?t=375031&page=1&pp=15)



09-16-2006, 05:56 PM
cool, I'll be checking these out for sure, I actually was wanting to find a good tutorial on drawing and shading in grayscale, so this is perfect, thanks alot for the post

09-18-2006, 01:39 AM

newest drawing

09-18-2006, 03:17 PM
A little more work on this one

09-18-2006, 07:16 PM
changed the shirt to a jacket

09-23-2006, 07:34 PM
Well, you certainly keep at it and that is good. I was going through your thread and was going to post about a few things to check out in the Anatomy forum when I saw that Rebecca has already paid a visit.

If you keep this one going for your sketches/WIPs and start an anatomy based one in the Anatomy forum, I think you'll benefit from going through the materials in there and practicing and working on anatomy.

You will begin to see how to figure out proportions and how the bones and muscles create the masses we see on the body. There are some really great tutorials on the site. This thread (http://forums.cgsociety.org/showthread.php?t=259576) has lots of great information.

Keep working at it. I hope to see your anatomy sketchbook soon.


09-24-2006, 01:17 AM
Thanks alot, I'll definitely get around to it, but it's just so hard to make myself do stuff, i've been kind of getting around a hump lately, i'm glad to see comments though, wish I could get some more comments on just the general ideas and colors or whatever of my stuff, cause my anatomy DEFINITELy needs work
I have no experience with anatomy, I just draw what I see, it's so hard to imagine me being able to appropriately draw something without a reference

09-24-2006, 03:29 AM
Part of this is learning to see. You have definite things you have learned to do with regard to anatomy because you do them over and over in your work. You have taught yourself to see certain things a certain way and they are not the way they actually are.

Art, as I tend to say, is a matter of observation and you have not yet learned to observe deeply enough. I can say this from experience. I have so much yet to learn and see correctly. And I've been at this longer than you've probably been alive (if you're like 30 or under).

The more you learn, the more you'll learn you have yet to learn. Most artists are lifetime students. There is just so much to observe of the world.

Our profession is a diverse one. We are observers of culture, of fashion, of history, of people and their mannerisms. We observe the physical world and its atmosphere. We try to understand physics, chemistry, biology. Just look at how we create robots and alien creatures and worlds never seen by others. The most convincing show a true understanding of physiology, mechanics, and environmental science through observation.

While you may not understand anatomy, you see it everyday. Taking the time to learn and study it will help you break down what you see into simpler components and build them up into the complex systems we call "humans".

Pace yourself. Don't overwhelm yourself. It will all come with time and persistence. You're already trying to discipline yourself with consistent sketching. That is what this will take. Read, learn, observe and keep practicing and learn to observe better.

You can do it.


09-24-2006, 05:42 PM
Inspiring words
I'm not going to say anything other than thank you

and I'll see you in the anatomy forums

09-26-2006, 01:58 AM

It's max, from Where the Wild Things Are

10-03-2006, 04:18 PM
so I feel kind of like an ass, because I've gotten all this great advice on how to improve and I haven't really taken any of those steps.
But I just want to let everyone that has came here to inspire me with words of wisdom that I do plan on reading every book and visiting every tutorial and joining in on every forum that has been presented to me in this thread. I have a big messageboard thingy hanging on my wall right next to my computer and right at eye level are reminders for me.
I've just been getting really busy that the only time I have to draw is just when I doodle for a bit at work or halftime at my cousins football games.
I just don't want to seem ungrateful
I am
VERY greatful.
so i'll still be posting, but they'll just be little fun things, or old stuff that I stumble across at work.

although, I do really want comments on how to improve my max

10-03-2006, 04:41 PM
Well, the good thing is I knew it was Max before you told me...so that is a good sign. ;)

Before I can tell you how to improve him, I need to remind myself what he looks like a la Sendak. However, here you are reproducing an actual character, so you are copying a style very much like what we did when I was at Disney with Pooh or Belle or any other established character.

Is this a reproduction of a particular image done by Sendak or your own idea using Max? Artwise, from what I recall, it is not completely true to Sendak's style of illustration (but I'm going from memory). And I'm afraid it's been a while, so I can't recall if this is in keeping with Max's character, which is very important when working with an established character.


10-03-2006, 09:00 PM
Glad that you recognize him =) that makes me happy.

here are some examples of the original's done by sendak

It's not a reproduction, it's something that I came up with on my own, I have a max plush doll that my sister gave me hanging in my truck, he's upside down attached to the rearview mirror with a blindfold on, sometimes with a gun in his hands or sometimes on a skateboard, just whatever i get to when I'm bored.

I originally intended on going for realism, but I'm not quite sure. I didn't really want to do it in the same style, I wasn't sure it'd fit the feel of the scene as much.
The face however is done the same way.

10-03-2006, 09:02 PM
comparing them now makes me realize that they are pretty close in style

10-20-2006, 03:36 AM
2 animal sketches

A Snake

A Monkey

10-20-2006, 05:02 AM
Here comes Peter on a clothesline but his name's not Peter it is Spider-Man, Spider-Man!

10-22-2006, 09:13 PM
Here's a kitty

10-22-2006, 09:25 PM
The kitty made me laugh. Do you consider yourself more a cartoonist?

You may wish to look at studying composition and creating full scenes. There are many times illustrators do vignettes, but clients will also want to see if you are capable of telling a fully-composed story. Even character studies work better when supported by other things in the scene.

Who are the artists you look to for inspiration...what styles do you like...what type of artwork do you want to do?


10-23-2006, 05:09 PM
I'm not really sure what I consider myself. I know that I've really enjoyed drawing these more cartoon type of drawings, like the last 3 (the snake not so much but the style at least).
I really enjoyed a couple of the realistic drawings I've done, but I guess I'm still exploring myself and seeing what works best for me.
I actually had some ideas with the monkey to expand the scene a bit, and was going to try that, I think that'd be good because posting it on here will definitely help me with composition. I like to think that with photography I'm pretty good with my composition, but to me drawing is a bit different of a process.

As far as inspiration, alot of the time most of what I'm inspired by is right here on this messageboard. digital bobert comes to mind, LadyMedusa, samson reaper. There aren't really alot of widely known artists that inspire me.

Styles, I love cell shading, I like Theodore Geissel, Maurice Sendak. I like some of andy warhol, mainly just this one print I have in my room of a Terrier.

But all in all I have no clue what I'm going for

10-26-2006, 07:49 PM
A pineapple for an online radio station

10-27-2006, 12:59 AM
A Kitty Cat

11-01-2006, 08:46 PM
5 pages, but no one responds, the horrors !

keep it up.

11-01-2006, 09:22 PM
Yah tell me about it.
Luckily cris has been sticking with me and giving me tons of great pointers.

11-05-2006, 04:15 AM
So money is all I think of...
http://img64.imageshack.us/img64/2984/moneyonmymindwt9.jpg (http://img64.imageshack.us/img64/7254/moneyonmyminddc7.jpg)

11-17-2006, 05:00 AM
It's a Peng'O'Bird'Win'Feather'Thing


11-18-2006, 04:51 AM
Lace It Up


11-25-2006, 04:30 AM
well i can see you improving:) Keep up the good work :thumbsup:

11-27-2006, 07:23 PM
thank you =)

thanksgiving treat

http://ad6storieshigh.com/uberdownloads/gobblegobblethumb.jpg (http://ad6storieshigh.com/uberdownloads/gobblegobble.jpg)

12-08-2006, 06:52 PM
Here's a drawing of Fez Whatley, from the Ron & Fez show. Tell me what you think PLEASE

http://img89.imageshack.us/img89/9630/obeyfezxk2.jpg (http://img89.imageshack.us/img89/4183/obeyfezkj0.jpg)

12-12-2006, 05:33 AM
Christmas Kid


12-21-2006, 10:24 PM
update on my christmas kid


12-23-2006, 09:14 PM
hey, i have been getting into 2d more after doing 3d for a few years and i had no idea what human proportions were. So when ever i attempted to draw a human figure it would come out horribly disfigured. On youtube there are 100+ videos done by "RivenPhoenix" on the subject. The first video (http://www.youtube.com/watch?v=tFxHEZP_70c) teaches the basics of the human figure (he talks a lot though) and a few after that go into more detail ect.

judging by all of the faces you draw i would suggest looking at this video (http://www.youtube.com/watch?v=BIdCcCJ2hfA) for an overview of the correct shape and structure of the human head.

Alot of your sketches use a 'fuzzy' brush; a lot of new people (from what i have observed) tend to lack definition in their sketches because it is nearly impossible to get detail using that type of brush exclusively. So try using solid brushes dont blur a whole lot. on your first page at the bottom, the drawing of the face looks pretty good because you have some definition and detail(hair, freckles, eyelashes). everything below that face on your second page is nearly the opposite, very blurry.

you cant improve without constructive criticism, so i say this with respect: please try to do better.
(and sorry if any of this has been mentioned, i didnt read every page word-for-word)

12-24-2006, 12:22 AM
Thank you very very much, I'm always up for any sort of video or tutorial and especially constructive criticism, so thank you again.

01-03-2007, 07:18 AM
my boy hundro

01-03-2007, 10:25 PM
Thanks for stopping by my sketch book. Keep up the good work hear.Looks like you are getting the hang of painting digitally. Rock on

02-14-2007, 08:44 PM
I stumbled upon this link a couple of days ago, and I'm looking for more of this kind of art.


It's just the picture in the top right that I'm interested in, but I don't know what I would call the style when I'm looking for it. I just like drawing's done like that, reminds me of love and today. =)

03-25-2007, 08:16 AM
Hey Alan,
I should have missed your thread somehow.
I think it's good for you to try to focus on one thing first, Try to work for example with graytones only.
Also try to work with sharper edges so you get more contrast.
Last but certainly not least work with references and dont just copy it! Try to understand why you are drawing it like that. Why the shapes are the way like they are (hmm weird sentence :scream:).
Goodluck and I wont miss your thread anymore! (i hope)

03-31-2007, 06:28 PM
Hey Alan,
I should have missed your thread somehow.
I think it's good for you to try to focus on one thing first, Try to work for example with graytones only.
Also try to work with sharper edges so you get more contrast.
Last but certainly not least work with references and dont just copy it! Try to understand why you are drawing it like that. Why the shapes are the way like they are (hmm weird sentence :scream:).
Goodluck and I wont miss your thread anymore! (i hope)
Hey zng-Y, thanks for checking out my thread. I've been told time and time again that I should paint in only graytones, but I just can't ever make it look right. which is just a dumb excuse because if I kept at it I'd get it eventually. I think if I start actually sketching out my stuff with like thin, pencil type of lines, it might be easier to get to the graytones step. Because I usually just lazily sketch and then plop down my colors.
But I haven't been doing the copying thing, very proud about that actually. I've done it a little in the past, like when I could get the eyes or the nose right. But not for a long time.
I'll get there =)

well anyways, thanks again zng-y, love the help.
this is something I was working on last night (before I saw your reply) so it's in color.


06-23-2007, 03:31 PM
After 3 months I'm back!
I finally have cs3, and now I have a nice 22" widescreen monitor, so no more having to print out pictures I want to draw. Hopefully I'll be a lot more active.

08-29-2007, 01:18 AM

Image of counselor troi from star trek TNG. Was watching and this scene just caught my eye.

Stahlberg did some editing via his paintover please thread. And so I took what he did and tried to adjust mine according to what he did.


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