Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : exporting particles using fbx

05-24-2006, 01:02 AM
can someone pls help me with exporting particles using fbx ???

is it possible ??

thanks for your time

05-24-2006, 01:29 AM

unless you convert it into a mesh..

05-24-2006, 02:36 AM
thanks for the reply but i am exporting to a game engine....loooking to export some explosions etc

05-24-2006, 05:40 AM
how do i convert the particle faces to poly faces??

is that what you meant ????

05-24-2006, 05:55 AM
you don't normally export particles to game engines, game engines will have their own particles and dynamics engine 99% of the time.
It's more common having to go the other way around, and writing a plugin for your 3D app so the artists can emulate the effects of the game engine inside the 3D app and be sure of consistancy.

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05-24-2006, 05:55 AM
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