View Full Version : Biped and Out-of-Range Types

05 May 2006, 03:48 PM
So i've been using max for years now and i've never figured out how to put out of range controllers on my bipeds. I know how to do this in maya...its fairly straight forward. But in max, whenever i select my biped objects to add out of range controllers, its grayed out. ... if anyone has any ideas on this, i'd love to hear them. thanks!

if this question has been asked before and i missed it, i apologize :)

05 May 2006, 06:07 PM
I have the same problems in 3dsmax with bipes.

I move some bipes and some dots wont move.
Other dots move but should not.
I made a screenshot of my problem maybe the same problem zion mentioned.

I tried a skin modifiere but i cant change the range values for the bipeds.

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05 May 2006, 06:07 PM
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