View Full Version : Koshigaya Bridge - Bridge Tool for Maya

05 May 2006, 10:50 PM

there is a new Version of the KoshigayaScriptSuite.
Main Feature: Koshigaya Bridge
A Max/XSI like BrigeTool with a few more features :)

Just select faces of two Objects and click "Koshigaya Bridge" from the KoshigayaStudios MainMenu. Now, in the AttributeEditor look for the KoshigayaBridge Node and adjust your settings etc.

There are a few other new things in the ScriptSuite.. but more about them next time when I'm not that busy :)

Download the ScriptSuite at: -> Download Section

Bye bye,

PS: At August 2006 my study is over and I'll be searching a Job (CG Software Developer and/or Digital Artist). So.. if anyone reads this who wanna give me a Job, just tell me :p

PPS: This is the official CGTalk Thread about the ScriptSuite etc:

05 May 2006, 02:04 PM
bless your heart for this tool.. after so many many years waiting for one from alias.

as for jobs, i doubt youll have any troubles. :thumbsup:
best wishes.

05 May 2006, 01:57 AM
Hi ,

The files inside download section is corrupted , unable to extract it .

Rick Flowers
05 May 2006, 02:22 AM
bless your heart for this...

there need to be more posts like that. hehe

05 May 2006, 07:17 AM
Awsome, this sounds great! adding it to my repertoire!

you da man now dawg

05 May 2006, 10:00 AM
Yes...thanks for the toolset!

I love playing with new toys. :)

05 May 2006, 10:55 AM
I never used Maya, but you are avesome! :applause: And your xp thumbnails prog! :)

05 May 2006, 11:54 AM

thanks a lot for your comments :)

The files inside download section is corrupted , unable to extract it .
Mhh could you just try it again?? For me, both downloads work.. (If it still works, tell me your Browser etc please :) )


05 May 2006, 02:21 PM
i love the koshigaya stuff! :)


05 May 2006, 05:22 PM
Great tool as usual! :thumbsup:

One thing though, this only works between two different objects. dosn't the one in XSI and Max (haven't used either in awhile) work between say two faces in the same mesh? Just a quick example would be two spheres that were seperate "elements" but part of the same object.

whatever, I can't complain. its still great.

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05 May 2006, 05:22 PM
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