View Full Version : Learning How to Draw, A Journal by warpy

05 May 2006, 07:47 PM

i have been doing a lot of drawing the past couple of years and about a month ago i decided to actually take the time and go study with a private teacher.
its actually quite nice working in the same room with people who can draw better than you, while having a master teacher at your disposal.

my previous drawing thread: warpy's sketchbook (

i wish i had done this thing many many moons ago, its very cheap and it would have saved me a whole lot of frustrations in the whole process of figuring out things on my own.

i decided to post my progress, i will try to update every once in a while so that newbies like me can actually learn a thing or two on how things are done in the real world.. yea the one OUTSIDE of your computer room.

i would like to add that i am writing this on the fly and i am sorry if there are any typos, most of it should be clear to any english speaking newbie :)

okay so here we go...

05 May 2006, 07:47 PM
so here i am at the new studio, my first lesson was 4.5 hours..
my teacher's name is george.. so from now on i'll just call he george, easy right ?

now you must remember that i have started drawing couple of years ago and before i went to the first lesson i was prepared to do the BASICS all over again! i cant stress this enough, if you dont know your basics then nothing is going to work properly for you in the future.

so i have about a month of doing basic drawings and to tell you the truth its pretty fun..

for the first hour and a half he talked to me about many things, tried to see where i am headed with this and if i am serious, a good teacher will want you to sit in his class and just waste your time while giving him money, he will want you to put hours and hours of work into your drawing skills. he will even give you homework.

so he tells me to draw this doggy doll in 10 minutes, i have never done a drawing under 30 minutes and i wasnt comfortable with this, but i still did it.. 10 minutes passed and now he tells me to doodle (he called this "gesture" i dont know the proper name for this.. but we can call this doodling.
so anyways i am doodling this doggy doll, i did about 10 doodling, each took 1 minute, its all about the contour and not the actual drawing, this is suppose to give your drawing some animation, doodling will make you see the dynamic movement of a still object (people trace it afterwards to get a better shape) but the whole thing is realy about capturing movement.

as you can see, the first picture is the one i did in 10 minutes, and the rest are the doodling that imo are actually better.. they do show the movement or the dynamic pose of the doggy doll..

i was pretty happy with how this was and we continued..

05 May 2006, 07:48 PM
next thing we practiced shading, we did this gradient row of squares shading it with the pencil and then going from the second square to the last one, while adding more graphite to it, then from the 3rd square to the last one, this way we get a nice gradient.. this was good practice and was done because next i was suppose to take a bunch of boxes and shade them.

first i did some thumbnailing to see what the shading on the bigger version is going to look like, i actually moved myself in the process to get a different angle that suited me better.

this is suppose to be a lesson about shading, shading boxes, making them look 3d with respect to the enviroment and themselves and learning how to use the pencil to get 12 variation of color.

you can see that there are reflections, shading, shadows, and each plane of the box is receiving a different shade color, over all there should be atleast 12 shading colors.
the first set of boxes is what i did in class, the second one is what i did on my own time as homework..

i started with a low level color, and started to give each surface its own shade, then i tried to balance the whole picture, keeping in mind that the strengh of light is different on each surface, so if 2 surfaces started to look the same color, i added more color to the darker one, thus balancing the whole picture to a finished state.

Lessons learned :
1. the background coloring pushes the boxes and makes them look 3d
2. shadows also have reflections (like in a pool)
3. there is no need for hard edges, with just color variation between surfaces,
the actual feeling you get without hard edges is so much better, look at the small
box and you will see that there is no hard edge realy, but it looks hard edged..
4. you must stay inside the frame, although you can go out of it and erase afterwards,
but the end result should be inside the frame.

05 May 2006, 08:11 PM
now i am a full time student, i am studying computer science and well.. i have so many classes, so in my classes i started doing my drawing homework, i dont realy write in class so what is better than to draw :)

did a few doodles of people around campus (moving people, this doodle is so quick that you can actually doodle walking people) i also went to the anatomy thread of icey and doodled his drawings.

the mistakes i did were that i shouldnt have just drawn the out line of the body, george says that i should doodle like a kid and do the insides which is MORE important, because it captures the animation of the object, later on you can select your edges from that same doodle and do something fancy with it, according to him (and he supplied proof) a lot of the old masters did this.

05 May 2006, 08:12 PM
from now on for the 10 first minutes of the drawing lesson i should do 10 quick doodles, there are many ways to do this, because i am in a class with a few other people, they are constantly moving, so its 1 drawing per minute of someone ...

as you can see i corrected my mistake and now the bodies are not hollow, they have doodly lines in them.

the lesson continuted and today i am suppose to do cylinders, cylinders as opposed to cubes has smooth gradient, they dont have surfaces that just take different shade of gray.
remember that adding shadow to the end result gives it a better 3d looks.

Instructions :

1. do a bunch of cylinders and do the shading properly, full gradient with the 12 gradient colors but the transition has to be smooth.
2. make sure i have done the inside of the cylinder, as you can see its actually backwards because the light source is hitting the inside of the cylinder on the farthest side and not on the front.
3. add the return light to the back of the cylinder, this light should not be as strong as the shading on the front of the cylinder.

05 May 2006, 08:46 PM
nice^^ i see you practiced alot there, good work. ^^

05 May 2006, 09:02 PM
Hi warpy,

I like the idea for this thread, and it's nice to see your progress ~ how many more classes like this will you be taking? :)

Would you mind capitalizing your title, like so:

Learning How to Draw, A Journal by warpy



05 May 2006, 09:06 PM
Nice job, man, good to see you pushing yourself. :)

05 May 2006, 09:20 PM
@ rebecca: i tried, but no idea how, can you do it please ??
as long as i still want to, afford it, its good for me ... probably a long time lol

@ lotekk, thanks man :) hopefully this will be the place for all noobs to come and push themselves.. *crossing fingers*

05 May 2006, 06:00 AM
I will be keeping an eye on this thread.
This will be a great threat, I am looking forward to your updates.


05 May 2006, 06:11 AM
Way to go Warpy. Its indeed a very good idea. Goodluck!

05 May 2006, 07:16 AM
great idea!! i hope to learn from it as well .. which i think is the objective of the thread.. thanks a lot :)

05 May 2006, 07:04 AM

One thing that I strongly recommend is to do a number of 2-5-10 or -15 minute gesture exercise sequences as can be found posted here at the beginning of the Beginners' Lounge thread:

Gesture Exercises (

I really think that doing these exercises, either traditionally or digitally, will greatly advance your study of the figure.

You can also find lots of goodies here:

Master Copy Resources (

Cheers, :)


05 May 2006, 09:01 AM
Hi Ori,

already told you how much I like the idea beid this thread and how useful it will turn out to be for all of us beginners.

Practising basic shapes is a very good exercise which can be applied to many things. You will find yourself shading anatomical shapes the way you learned shading basic shapes, because they are hidden all over the place!

Looking forward to your updates, man!

05 May 2006, 12:20 PM
:) HI WARPY ...GREAT IDEA for a thread ....:thumbsup:

When I first learned to really DRAW and REALLY SEE ...what I was LOOKING AT, we used the same metod of SPOTLIGHTING SHAPES ..sphere circle triangle cube ect.
We used a mechanial pencil, with an assortment of leads ...from soft to hard, and a piece of
sand paper, to keep the leads... SUPPER SHARP, with a very fine NEDDLE POINT...gotten by
rolling the tip of the lead between the fingertips, while incased in a little strip of sandpaper,
held between or fingertips...the sharper the point, the finer the DRAWING or RENDERING.
We were not allowed to use the side of the lead, but were taught to use just the very sharp tip of the lead...and to kind of prick the paper with the point,...filling in every pore of the paper
in the process with these tiny pin pricks.
Our first exercise was to do a gray scale inch squres...ten or twelve...placed in a row, and going from top to bottom, ...we would fill in each squre ...starting with hardest
lead for the lightest shade, and ending up with the softest lead for the darkest shade at
the other end of the scale...what we ended up with was a seamless scale of VALUES, from
light to dark...Took a week using this method...:scream: The point of this method, and the result
was to teach us to slow down, and to REALLY SEE what we were LOOKING AT.
Then we went on to do SPOTLIGHTED cubes sphers ect....and finally ended up doing organic
shapes from nature...I think my first one was a crab claw....took a month...had to do it ten
times larger than it actually was..,by theTIME , I had gotten done with it, I realized that I had been on a journy that taught me to ...SEE...:bounce:



05 May 2006, 12:24 PM
.gotten by
rolling the tip of the lead between the fingertips, while incased in a little strip of sandpaper,
held between or fingertips...the sharper the point, the finer the DRAWING or RENDERING.

hrng! wha a priceless hint! I have just today been discussing how to get a reeeal sharp pin on my graphite mines with a clerk in my art supplies store. Maybe I should go back and tell her how to do it...:rolleyes:

thanks Glenn!

05 May 2006, 09:57 AM
i am realy getting to like this whole gesturing thing, doodling is nice and you draw an incredible amount of things, this helped me understand how to make a still figure appear as if its moving.. its quite nice and if you doodle in campus its the best excuse to stare at girls without it being all weird :P

here are some of the boxes i did as homework before lesson 4, imo it looks good :)
dont forget to do your homework or else there is no point in going to class !!

05 May 2006, 10:01 AM
some more homework for last week :

this week i learned how to make spheres, a sphere is a simple circle shaded in such a way that you make it look like a ball. the instructions i was given for shading the sphere were
that a sphere is like a a few cylinders grouped together in parallel and you shade each of them until you get the illusion of the sphere (dont forget to add shadow and reflection to make it look pretty and 3d)

how to make a sphere :

my attempts :

i still have to do more spheres for the next lesson, so i'll update as soon as i finished them spheres.

05 May 2006, 10:04 AM
i have also taken the time to doodle this nice girl who was sleeping on a bench, here are the results :)

05 May 2006, 10:16 AM
Hi nice work!. I hope you don't mind a little critique, and if you already know what I'm about to say then just tell me to shut up :D

When your sketching, try to keep the lines clean, so that you don't go back and forth with the pencil over the same spot. Try to make your pencil (or whatever material your using) flow across the page whilst you follow the contors with your eye.

You can also vary the thickness of your lines making them thicker where there is shadow and very thin where there are highlights.

Nice work :thumbsup:

05 May 2006, 10:18 AM
specifically to what ? gesture doodles, spheres ?
because if you are refering to those doodles, they need to be messy, contours should not be the focus at all!

05 May 2006, 10:51 AM
Ohhh sorry! Of course they are gestures, stupid me. Sorry I wasn't paying full attention when i wrote that comment, that'll teach me :scream:

Great work :) I need to practice more gesture drawings myself.

05 May 2006, 11:42 AM
great doodles. speaking of cleanout, something you might try is to find the dynamiclines as well, curves where they run out and in around a shape, sketch in a light color for example lightblue, then finding outlines in black and do a 3rd tone, a bit a darker blue for the shades :)

great to post your progress i'll have an eye on this, so keeep on it :)

05 May 2006, 02:36 PM
Hey, nice work, keep pushing yourself, I like your gesture drawings.

06 June 2006, 05:48 AM
Hi warpy,

Good to see your update ~ it looks like you are learning a lot. :)

This may look familiar ~ very similar to the Traditional Shading Tutorial Thread ~ but I've revamped it as a Workshop (the other thread still exists, independently) and I hope that you might be able to participate (in your own time) in this Workshop:

WORKSHOP - Drawing Exercises to Try - Traditional Media Only (

Cheers, :)


06 June 2006, 10:55 PM
class was cancelled last week so i had the time to drew some more, its not much but the spheres are getting easier :)
i actually have better stuff but i'll post it later on.

06 June 2006, 11:37 PM
Hi ..Warpy...:applause: Looks like you have been working hard at the basics....can't go wrong there...GREAT JOB...:thumbsup:
I was just thinking of a great little book that I used to was AIR BRUSH TECHNIQUES.
In that book they had some really great examples of how to do spheres, and other basic shapes...You might find a book simaler to that book that I just mentioned at the library or
somewhere....could be of a great help to you...know it was to me, when I was taking a class
years ago in air brush....just a thought that might be of some help to you.:shrug:
Keep at it, and just watch the improvements happen as time goes by.:thumbsup:


06 June 2006, 04:56 PM
so you ask what happened from the last time ?
quite a lot actually, i have had 2 lessons and i have done some homework,

in lesson #5 i will explain how to measure objects that you look at, this method will help us understand what PRESPECTIVE is.

i have tried to draw flat objects and simple chairs, in the next example you will see first attemps at doing those flat objects.

you can clearly see that this chair 2 horizons points that you can use to build your prespective grid (i hope thats the right term) at this point i wont mention prespective much, a lot has been written on it so its probably best to find the detailed info regarding prespective else where, instead i would concentrate on measuring, here is the prespective as i saw it while drawing.

this is the point where i'll do my best and explain how to do all the measuring, the method requires you to hold a pencil in a perfect horizontaly or verticaly and for each edge you see on the shape you are drawing find out how much they size up and related to each other, we measure the distances from each other, we measure the angles (doesnt have to be exact but has to look the same), we make sure it follows the prespective invisible lines.

here is an example :

06 June 2006, 05:22 PM
okay, so we made it this far, in this lesson I had to draw negative space and measure it, the following picture will explain everything.




AS YOU CAN SEE, things are better now, but what i realy hate about this is squinting my eyes so much.
it hurts badly.. so on with the next lesson

06 June 2006, 05:23 PM
i did not stop doodling and gesture drawing, here are some of the results.

06 June 2006, 05:33 PM
so what is modelling, its not what you think it is, its not about 3d. the general idea is to put more graphite on parts of the objects which are farther away from you, its not about light, or proper shading, its just about the pressure you put on the pencil to make farther parts of the objects appear far. yea its simple as that.

i will probably elaborate more on this in the following weeks.


06 June 2006, 02:07 AM

I admire your earnest efforts here, and it's nice to see your progress and to read your thoughts. :) Keep pushing yourself and your understanding of what you are doing when you are drawing. I really think that the book "The New Drawing on the Right Side of the Brain" ( would nicely accompany and complement your studies. :)



06 June 2006, 04:21 AM
thanks becca,

i already saw the movie heh, there is a version of the book in vhs. but comparing what i saw in the the movie and what i am learning, the book is for total newbs heh :)

06 June 2006, 10:10 AM
today i decided to watch war of the worlds again, i tend to watch movies and if i see that one of the actors is in a good pose i will try to keep it in my head and draw it on the paper,
today i did a whole lot of gesturing and than after the movie ended i went back over them and tried to darken the parts that are farther away from me, i am very pleased with the results.

i have attached 2 pics, the first shows the results i am most pleased with.the second one shows gestures i liked less
in the second pic anything circled in black is good. in the first pic anything circled in red is bad while the rest is cool enough to be proud of.

first picture :

second picture :

06 June 2006, 09:34 PM

Good to see your progress! :) I hope you might find a little time to participate in the ongoing Workshop:

Anatomy Lesson Series: Body Part 1 - The Head (

It's a great chance to practice! :)



06 June 2006, 09:38 PM
i would love to buy i made a promise to myself not to do anything not related to what my teachers wants me to draw, you know how much i love drawing heads but first i gotta push in the direction he gave me.

thanks for the offer, cheers.

07 July 2006, 06:06 PM
i am gonna stick to modelling the next few weeks, try to incorporate some measuring and gestures with it.

some improvements in my sketching imo.

pillow, rough gesturing, modelling.

some primitives, modelling.

07 July 2006, 06:36 PM

Nice progress here, I see definite improvements. :) One thing I recommend is trying not to scribble ~ always create strokes that follow the contour of the topology and are smooth ~ this really directs your eye over the form and the overall experience of looking at the image is nicer. :) Looking forward to seeing your next update ~ keep up the good work!

Cheers, :)


07 July 2006, 07:32 PM
so i am at a stage where i need to use my hand freely and figure out how to do better modelling. the front side of the monkey looks kind of nice, even though the outcome is good or getting better from other attempts, compared to the back side of the monkey picture its not as alive, of course the back side isnt finished yet but you get the picture :P

at this point i would like to add that i am realy into this whole modelling thing. its realy fun and i will probably do a few more lessons with it. until its .. well i'd like to think it will be a second nature to me :)

07 July 2006, 07:43 PM

Wow, I think you've made a lot of progress with this one ~ you've nicely captured the dimensionality of the doll, and I think you're really showing nice advancement in your drawing ability ~ it's good to see you're working hard. :)



07 July 2006, 12:23 PM
Nice progress Warpy, I recently started to learn to draw too (about 2 weeks now), and am enjoying it. Keep up the hard work, I'm just off to do another drawing :)

08 August 2006, 02:56 PM
hey man its omer from the drawing course,

checked out your website cool stuff..... maybe we open up the first game company here :-)

see u friday....

08 August 2006, 07:54 AM


08 August 2006, 02:00 PM
yeah i know its been a while, i actually had lots of projecs for school plus i did this orc for the blizzard contest, check my signature for the link:P

the last couple of lessons were fairly hard to understand. it started with a gesture of the monkey, teddy, doll. then i had to use the modeling technique on it (farther == darker, closer = whiter, imagin a spotlight from the front on your object!, or in a 3d app its your normal viewport lighting)
while taking into account the light and shadow on them.
so still the modeling rules apply but sometimes if you see some more shadows, where in the traditional modeling it should be white (its closer to you, but its shadowed), you had to take that into account and draw that shadow.

after that i had to put an extra paper on the drawing and draw the outline on a glass window, this simulates the light table we all know and gives us better tracing results of the outline.

in the teddy drawing, the first is the light/shadow modeling (using B pencil), the second is the outlined teddy with a blocking method of modelling on primitive geometric shapes (using an HB pencil). i have to say that the second teddy is not properly done using those primitives, i should have used the actual shape of the teddy and where there were hard transitions i would draw different colors on those shapes (exactly like in a cube) and when i get softer transitions, like the palm, i would paint it like i would have a sphere. as you can see i didnt, i just had fun making him look like something else :P

in the doll drawing, the first is the light/shadow modeling (using B pencil), the second is the outlined doll on the new page using an HB pencil, we use the HB pencil to create very mild light and shadow (using modeling) i still havent mastered this, so its kind of hard to explain, but after this stage where you add very faint volume mass, l&s, i will need to create the details, it wouldnt be by painting it hard with the tip of the pencil, i would still draw it with the soft graphite tone using the HB pencil.

08 August 2006, 09:30 AM
updated the pictures to a more high res version. it looks nicely now.

08 August 2006, 09:58 PM
good, good! nice try on texture! make sure you think about every line you draw. Donīt just hatch, think about direction and form. I can already see progress. Draw draw draw.
Keep it up, looking forward to this thread!


08 August 2006, 06:39 PM
awesome ! 10morecharacters

08 August 2006, 04:27 AM
Heya warpy,

You're really improving! :) My main suggestion would be to more consistently shade in the direction of the object's surface topology. Try not to scribble as you shade ~ stroke in one direction consistently, and really consider how you cross hatch. As you increasingly shade your drawing, the cross hatching will start to blend together a bit more naturally.

Looking forward to reading your thoughts and seeing more of your work. :)



08 August 2006, 06:01 AM
quick drawing, 1.5 hours, homework for today's class. based on my mom's statue.

todays doll in class, i dont like this one.

08 August 2006, 06:02 AM
ooops will replace this soon.

08 August 2006, 07:41 AM
Man! It looks totally 3D....!


08 August 2006, 01:56 AM
You have a great thread, it's very interesting! You can really see the improvement in every new drawing you make.

08 August 2006, 05:57 AM
@mariana, thanks :) your words are much appreciated :)
@mu, i changed the pictures heh :)
@omer, i dont realy want to make a game company lol.

08 August 2006, 04:09 PM

Wow, a big leap forward! :thumbsup: Great stuff, it's really nice to see your improvement. The sense of volume in the statue is really quite impressive.

Keep at it! BTW, sorry I missed your chat! I often forget to set my status to "Away"...

Cheers, :)


08 August 2006, 04:13 PM
hey rebecca, thanks for the "wow" heh, it means a lot.
i will catch you on IM sooner or later :)

08 August 2006, 08:11 AM
happy !! i did this last night and even in the pictures it looks good, took 4 pictures, 2 are at the before stage using my phone camera, quality sux so thats why i posted 2 of the "before".

there are 2 more of the after, taken during day time. i realy like the result, but i am still
asking for non obvious crits.

*i also changed the legs because i didnt like it how the statue had it. this proved to be annoying.
*i just noticed that the drawing are a bit tilted and the shoulders dont allign like in the statue, so use your imagination for that :P
*the lighting was a lamp light coming directly ontop of the statue and it was night outside.
*the picture of the statue was taken this morning, while the drawing was in the night, please dont compare the lighting situation!

step 2 :

step 1 :

08 August 2006, 08:51 AM
man i think the drawing is very well , i like the freedom and style of the strokes, it adds a really artistic i dont have bad crits...:)

08 August 2006, 10:36 AM
@mu, i changed the pictures heh :)

yea, Ori, but you know what? I needn't change my post, coz it's still true!

Big improvement!


08 August 2006, 08:59 PM

Wow, another great leap forward! :)

The head and upper torso are looking great. I would say that the legs are are too small / short proportionally ~ take a look and reevaluate the relative proportions of things, and note where the mistakes are. You might even take some tracing paper and place that over your image to redraw the legs. Doing so helps to reinforce the correct proportions and gives you that extra confidence for your next drawing. As well, it helps one not to see each drawing as 'precious', but as only a link in a chain, or rather, as a body of work in progress. :)

Looking forward to more updates!



08 August 2006, 12:19 PM
Hi....Warpy ...:thumbsup:
GREAT PROGRESS....Really like the sculpture you created, and the way you used spotlights in
the dark, to study the shadows, and the effects of lighting on it....GREAT and PROVEN way to learn for future works in drawing and painting,..of that figure and others to come...:applause: :thumbsup:
You might try using some of that new non drying clay, or some of that even newer stuff, that
anamators use...can't remember the name of it right now...might be Plastazene...ask Thomasphoenix // Siju...he knows the name of it.....You can creat small figures with it ...use as light studies ect., for your
drawings....the advantage of the non drying stuff, is you can use it over and over again, plus
not drying, it allows you plenty of time to make changes and corections to the figure you are creating....REALLY like the method of sculptue to drawing you are using...can also work the other way around....Like I said....GREAT and PROVEN method to LEARN....:thumbsup:
Really looking forward to seeing more GREAT PROGRESS from you...:)

09 September 2006, 11:06 PM
the rumors said a muse has joined your life... when will we see ya paint a portrait of her... spam spam :twisted:

09 September 2006, 11:10 PM
hahaha yeaaaah.. i wanna see her picturee!!

oh great progress there btw :D

10 October 2006, 02:09 PM
okay its been a while but i have an update and no i didnt quit, i actually enjoy it :)

here is the statue i was doing, this version is simple modelling with light and shadow, i explained about this somewhere in pages 2-4.

to achieve this version i had to put a white paper on top of the picture above and draw the curves (outlines) of it. then i looked at the reference and the drawing i did and used the same modelling technique but shaded nicely not with stokes of lines, i started from a very pale look and built my way up from there, this one took quite a while, i'd say 6 lessons for both drawings.

i have the "anatomy for the artist by.. forgot her name" and this picture seemed to be good and easy enough to do for my next piece. the original sketch was 20 minutes and it looked very much like this one, but had proportional problems and a bit less depth, i added 2 more hours to fix it and the result is what you see:

so what next ? my teacher calls it the classic method, its exactly what i did with the statue but i am not using a white paper that i traced the outline after the initial sketch, i am actually using this transparent paper, dont know the english name for it. i am using 2 papers. on the first paper i did the outline, on the second paper i am drawing the body.
again, i am starting from a very pale pencil look and building up, looking at the reference and using the modelling technique to shade it. there are no real rules to it right now, i kind of do it from instinct, from what i am seeing..

outline: layer 1:

modelling: layer2:

any questions ??

10 October 2006, 02:14 PM
great work warpy!! that looks fantastic!! :D

10 October 2006, 06:21 PM
hi warpy

good to see the hard work paying off
you're really progressing quickly

keep it up!

10 October 2006, 06:35 PM
it's really impressive how far you've progressed from the first sketches here to the last ones :) Keep going <img>

10 October 2006, 08:28 AM
thanks you guys :) but lol its not quickly it took a few months :)

10 October 2006, 08:02 PM
Hi warpy,

Some really excellent progress here - the main thing I think you need to address next is getting structure and form into the legs. Some anatomy studies / copies might do just the trick. ;)

10 October 2006, 05:41 AM
well the leg shouldnt be there, the original picture didnt even have a leg lol :) but okay will do.

10 October 2006, 05:44 AM
Hey warpy!
Nice progress so far.


10 October 2006, 06:27 AM
thanks roberto :)

10 October 2006, 07:14 AM
Just took a look through your thread, Warpy. Very cool progression. Keep up the good work.


10 October 2006, 08:30 AM
hey thanks cris :) much appreciated :)

10 October 2006, 03:57 PM
one more step with the details etc..

10 October 2006, 04:07 PM
Wow, warpy - I must say I am hugely impressed - incredible progress here! :)

10 October 2006, 04:27 PM
hey thanks, you are very quick. i just posted it heh. it takes a lot of time though :)

10 October 2006, 04:49 PM
ooh indeed! the muscles on the back are really, really nice! :thumbsup: do go on :D

10 October 2006, 05:16 PM
i wish i had a good enough scanner to realy show the detail, right now its a 2mb phone camera picture lol.

10 October 2006, 05:33 PM
looks very very good, i think you went trough a huge progress already and its amazing how much you learned in that short time :) that sketch is a real milestone, keep up the great work :)

10 October 2006, 08:14 PM
i appreciate the kind words sash :bounce:

11 November 2006, 06:07 PM
bought a thingie to hold all my pencils, and a few mechanical pencils, plus some more work on the man. here it is.

11 November 2006, 06:42 PM
sexy set ^^

11 November 2006, 03:04 PM
Yes. Sexy set indeed!

11 November 2006, 07:52 AM
so i am kind of tired looking and doing the same thing for a month and a half now, about 18 hours total on this pic give or take. so anyways this guy should be sitting on a table, i am too lazy to actually that single table edge, so you have to imagine it! this is as hi quality as i can get this. hope you like.

next thing i plan on doing is caprica 6 from battlestar galactica. (tricia helfer on google)

here is the ref i used, yes i know there are proportional issues, i will work on them later on.. promise :P

11 November 2006, 07:56 AM
here they are you can see the blog @ bobby chiu israel subway sketch group (http://

11 November 2006, 08:42 AM
Hi warpy

great torso drawing
few remarks though: don't be scared of contrast... be brave and make the darker areas more prominent so they are more or less in balance with the lighter areas... look at the ref and squeeze your eyes... you will see some really dark areas there...
This will give your drawing a lot more volume

I really hope you will be encouraged by this to make another simular study :)

11 November 2006, 07:33 AM
well as for bigger contrast, i think it would be a nice exersise to simply try another attemp or 2 with different materials for practicing like an ink - an aquarel- a 2 or 3 tonal study - i wouldjnt overdue the very nice pencil work and simply make some more aproaches experimenting with different materials :) great work mate, looking forward to what you come up with next! rock on! :beer::buttrock:::arteest:

01 January 2007, 09:26 AM
yea its been a while, i had my hopes on doing tricia helfer, i actually drew her head several times, but i did not get the results i wanted. last night i had my mind set on doing another body anatomy, its a bit easier than faces at the moment, so i picked one and in 15-20 minutes i managed to get it to a nice looking start.

reference used :

attempt 1 of 3 (the other two are not worth showing here), its a bit skewed from the

female body reference #1:

female body anatomy #1:

thats it, crits welcome, even if its a realy early stage.

03 March 2007, 05:30 AM
hi Warpy, very cool thread, just read it all!

The transparent/translucent paper is called "vellum" in english, I just learned that not so long ago :P

The female body is ok, but:
1.- the legs are longer, it looks as if you ran out of space
2.- the torso is more inclined, check the position of the right breast in the photo, and then check your drawing

A tip from the teacher who taught me is: first position the elements, like "ok, so the right breast goes here (you draw a circle), the leg goes here (you draw a rectangle), the right arm almost touches the hip, so it goes here", and that's it, it allows you to check before beginning that they will turn out ok.

so far, great work!

I also just learned to draw, and man that's so satisfying! To know that you are able of so much more, it's very encouraging :)

03 March 2007, 08:52 AM
Got any updates for us? It's been very cool to see your progress so far, has your class ended?

05 May 2007, 10:07 AM
its been quite a while, i have done some game art and i am trying to finish my degree this year, so these things have taken quite a toll on my drawings, i do have a little time to draw. so i did this 2 hour session, you can see how WIPee it is.

the quality is realy bad, my good camera doesnt have any batteries and as you know i dont realy scan :) so please do your best to imagine all the gradients that somehow got pixelated in the drawing.

on the right is my drawing, on the left, anthony ryder's piece. i bought his book a couple of months back, i wouldnt recommend it to people who dont know how to draw, but for the little bit advanced people, its worth a read. there are some excellent examples and information that realy explains the real life side of shadow, shade, light, art..

my plan is to take a few of his drawings and draw them so that my skill can improve.

05 May 2007, 03:56 PM
Wow, what a lot of improvement! This last piece is really impressive - keep going! :thumbsup:

05 May 2007, 02:00 PM
another 2.5 hours on this a little bit of help from my teacher, 10 minute help to smear the boundaries on the mouth and close the eye shape.

05 May 2007, 06:55 PM
Hi Warpy, it's very interesting to see your thread here. You are making great progress. Keep going!

06 June 2007, 06:34 PM
another week another drawing, i am trying to tackle something with hair this time,
its kind of hard at this point. hopefully it will be easier faster than usual :P

i am thinking about trying oils, but its a bit time consuming at this point so maybe as a cheap and faster replacement i'll buy a few colored pencils, will keep on drawing and still be able to practice color.


06 June 2007, 06:49 PM
Hi Ori,

fantastic improvement again, mate!

placement of features as well as their connectedness (what Ryder refers to as pathway of form, I mean) is much better on this first round than in the previous one.

Values already look very close - maybe a bit too light in the face and too dark on the highlights of the hair, but I think this is WIP and so I am looking forward to your updates.

Damn flickr doesn't allow for external image linking, again, I am afraid. Can't see the last pic.

06 June 2007, 06:56 PM
hey mu, quick to draw heh, the outside lines are traced just like the previous one, i am trying to do better on the inside this time, yes its a wip, 4 hours worth. it will take me a bit longer to finish this one, i am a noob with hairs :)

06 June 2007, 01:31 PM
another friday, another wip.
this time i was trying to find an easier pic, instead of tracing the lines i decided to create them myself, practice scale, angles, proportion etc..
it took 2 hours and 20 minutes to get this far, its realy harder, i would have probably finish these hands if i had traced the original. update next week.
i did NOT work on any detail yet, i am just trying to capture the gesture and proportion of it all, a few mistakes here and there, but hopefully these will be fixed :)

06 June 2007, 06:46 AM
a couple more hours on the drawing, its starting to shape up :)

06 June 2007, 07:28 AM
Ori, man,

Kudos for creating the contour yourself this time!

And as concerns improvement... what can I say? Just look at that last image you posted! Freakin Awesome!

06 June 2007, 07:35 PM
thanks mu, just to be on the safe side. the hands i created the outer line. the last girl study was traced.

i keep seeing my mistakes heh, will they ever go away lol :)

06 June 2007, 08:13 PM
hi Ori,

about the contour: yea, I knew...

mistakes - man, be glad you see 'em. Just keep going!

06 June 2007, 09:45 PM
wow - you've come quite far already - only a couple of pages back your images were more flat now there's dimension to them! Love the female portrait !:thumbsup:

06 June 2007, 06:01 AM
thanks Magdalena, i appreciate the kind words :)
how are things in ubi ?

06 June 2007, 01:28 PM
2.5 more hours on it, and things are starting to shape right (at last)
as you can see lots more contrast, nose is detailed, ear more detailed, hair more detailed, etcetcetc..

i have taken these 2 pictures of the same drawing in 2 light situations, there is a slight difference in detail, anyways here she is:

06 June 2007, 01:35 PM
great work warpy!!!

06 June 2007, 02:10 PM
lots and lots of progress in these last 2 studies visible

keep at it!

06 June 2007, 01:41 PM
okay, 4 more hours, its starting to shape up and it looks better heh.
i wish i had a scanner :) but here it is a crappy photo taken with my camera.
the detail work doesnt show with this camera, so here is the previous vs the new one.
prev vs new

does anyone like it so far ?

06 June 2007, 04:10 PM
Hi warpy,

yes, I like it, great process! :) And your patience rulez :thumbsup:

What kind of paper do you use?


06 June 2007, 04:41 PM
i use a very expensive paper thats why my drawing is so good... not!
i actually use the A4 printer paper, the regular white kind.. thats it heh.

06 June 2007, 04:50 PM
Hi warpy,

*lol* no. ;) I asked, cause I read that the influence of the quality of the paper makes it easier to work with, especially in working out the values.

Great process, can't wait to see the next steps.


06 June 2007, 07:06 PM
well i dont realy know, i have only done it on this kind of paper through out this year.
dont go around the bush trying to find the right pencil or the right paper or the right something. its all in your head and your hand. the tools do not matter.

06 June 2007, 11:14 AM
Hi Warpy, great drawing. I think the contrast in the area around the mouth and the eyes is still too low. And as for the tools: there are substantial differences in paper and pencil qualities. For subtle renderings you should use a smooth paper without texture. Its worth it to experiment with different kinds of paper as you go along. Of course, for daily practice regular printing paper will get you a long way. Keep going!

06 June 2007, 11:30 AM

SLOWLY, but ... SURELY .....Said the tortoise to the hare ...There are no shortcuts on this track. In this race against time, there are only snares..:)


06 June 2007, 12:22 PM
wow the hair on the last one are really nice!

and thanks :) Ubi's good - lots of interesting stuff going on lately since we turned into film production... Will be fun to see how the audiences react to what we're working on...

07 July 2007, 12:32 AM
Hi Warpy:
I am glad to offer a few suggestions per your request.
Always work from the shadows up to the light. Always anchor your darkest darkes first. Then move progressivly up into the lights. Remember the light side of the face gets last attention.
First Draw the envelope
Then draw the Block in
Then start drawing within the form, find the small sub forms and define them but don't shade them first. Always work up towards the light.
I hope this helps

Linda Dulaney-Founder
Bay Area Classical Artist Atelier (

its been quite a while, i have done some game art and i am trying to finish my degree this year, so these things have taken quite a toll on my drawings, i do have a little time to draw. so i did this 2 hour session, you can see how WIPee it is.

the quality is realy bad, my good camera doesnt have any batteries and as you know i dont realy scan :) so please do your best to imagine all the gradients that somehow got pixelated in the drawing.

on the right is my drawing, on the left, anthony ryder's piece. i bought his book a couple of months back, i wouldnt recommend it to people who dont know how to draw, but for the little bit advanced people, its worth a read. there are some excellent examples and information that realy explains the real life side of shadow, shade, light, art..

my plan is to take a few of his drawings and draw them so that my skill can improve.

07 July 2007, 09:43 AM
i saw hennings method of painting stuff in grayscale and then coloring it,
so i was thinking to myself that is something that i can do.
i am always worried that i cant transfer my skills to photoshop with traditional painting.
this time i tried photoshop with 3 brush types, round and round with fuzzy edges and a chalk one. i didnt like the round one, and the fuzzy edges one didnt work for me,
the chalk one is the closest one that looked like the study texture. so with the help of predifined contour lines and ctrl+f for a bit of noise. i took a couple of hours and tried to replicated one of my pencil studies. it actually took faster than i anticipated and easier than i thought it would be, i am not going to jump on the color boat just yet, i might colorize it later but for now i'll just use the regular skills i have with a pencil but on digital.

if it works for hennings, why shouldnt it work for me ?
2 hours into the study:
1 hour into the study:

07 July 2007, 07:23 PM
its pretty good warpy!! i think you should add darker shadows on it :) othervise great work!!

07 July 2007, 05:42 AM
thanks lin, always a such a positive supporter :).

07 July 2007, 06:13 PM
umm, veronika my muse rocks !
wip, 1-2 hours maybe ? what do you think ??

07 July 2007, 06:15 PM
Beautiful work so far, warpy! Keep going, I think you're going to love digital. :thumbsup:

07 July 2007, 06:56 PM
wow! thats amazing it looks exactly alike! great work!!!

07 July 2007, 05:27 PM
1 or 2 more hours, didnt count.

07 July 2007, 09:04 PM
hairs duh

07 July 2007, 09:16 PM
heeelll yeah ori be practicin, and ori gettin badass

07 July 2007, 09:19 PM
wow !! amazing work!!!:) keep it up :)

07 July 2007, 05:56 AM
thanks guys :) going to finish up today on that one and post it in the gallery

07 July 2007, 08:38 AM
okay, total of 8 hours. i wanted to achieve 90% accuracy not for it to be perfect.
i am going to post this as a finished piece in the gallery. crits are welcome.
i am pretty happy for my second ever photoshop painting.



07 July 2007, 07:12 PM
nice study
90% it is (would need some more highlights for +90% but I guess you know)

07 July 2007, 08:06 AM
Hi Ori,

great work on accuracy and shading. Really shows you've been practising a lot.

Only thing I'd point my finger at is that where she has two breasts in the photo you made that whole area only one breast. In the original, the breast in the foreground is in the shadow of the background's breast's silhouette.

Maybe boost the contrast on your monitor so you can see it?

But, again and nitpicking aside, breakthrough work as concerns anatomical accuracy, shading and value transitions!

07 July 2007, 01:30 PM
2 boobs now :)

07 July 2007, 02:18 PM
Hey Ori..just went through your sketchbook :) You've really improved a lot! the last piece is beautiful!!! keep going!!!

07 July 2007, 07:46 AM

shit, man... It's perfection!


07 July 2007, 01:48 PM
Fantastic stuff! This is really impressive warpy. Congrats on your improvement. :)

08 August 2007, 08:45 AM
i have always wanted to do this, take a couple of pictures and paint on top of them. i can do some of that these days, hopefully i can come up with enough detail in these 2.
the angel one was just a quick fooling around, i want to change it but i am not sure i'll get the time. the fallen angel one is something i'd like to take further.

08 August 2007, 09:39 AM
Hello there warpy! The progress you've made from the start is amazing! I like the line style of yours.
Keep up the good work!

Btw, is all this hair yours?:D

08 August 2007, 09:43 AM
Ori, the red one is looking great. I'd love to see a before/after to see what you have been adding and all... is that possible?

Keep your stuff comin!

08 August 2007, 07:49 AM
mu, next one is the one you wanted.

08 August 2007, 07:58 AM
there ya go

08 August 2007, 08:03 AM
that's really cool, man... ever thought of doing matte paintings, too?

08 August 2007, 08:25 AM
i need to know how to paint first lol.

08 August 2007, 08:42 AM
Hey Ori!
You've really come a long long way from your first post! :bounce: Awesome Progress!! :thumbsup:
I'm also aiming for this kind of progress :D

That lady, a few posts earlier, is so perfectly copied!! :applause:
Love that winged man it an angel or a devil? :scream:


08 August 2007, 08:59 AM
dont you see who it looks like ? it skind of me heh.

08 August 2007, 09:02 AM
To me he's a devil.....

08 August 2007, 01:23 PM
nice to see your workflow.

you should add your right foot in the last one ;)

08 August 2007, 06:51 PM
okay i am trying to do something here, see if i can take everything i know so far into game characters, the head was done by jason .s, the texture by me.

09 September 2007, 12:03 PM
original line work by jason scott campbell, the line work you are looking at is a study some local did. and i decided to paint on top.

muse study, hopefully i'll finish this one :)

09 September 2007, 05:36 PM
okay so i decided to venture into comics a bit more. some guy from deviant art whose signature is at the top of the page did the lines, i just painted.

lots of thanks goes to lin and neb for the support.

09 September 2007, 12:45 AM
I like the vibrant colors of the Super Girl. It's pretty cool to see how much you've improved through out your entire thread, keep up the good work.

09 September 2007, 10:55 AM
thanks tim,

some eye studies.

09 September 2007, 11:39 PM
wow. that red eye is gorgeous and for some reason really inspiring O_o i really love it! the colors are gorgeous and i love the overall shape of the eye! the only thing i can say is the pupil should be in the very center of the iris.

i like the cateye like ones as well, great shadow work :)

09 September 2007, 03:16 AM
well thats what you get when you follow one of nebs tutorials :)

09 September 2007, 08:35 PM
okay so i bought 12 oil colors, stand, paletter knife. doing a little test before i go back to studying.

i cant use brushes, i have to mix the colors on the canvas. 2-3 hours into this so far.

09 September 2007, 09:25 PM
Hi Ori,

nice to see you trying oil colours which I will do, too, once my sailing exam is done (only two more weeks...:eek: )

Are you familiar with fat over lean and other oil painting technicalities, yet? If not, check this out:

looking forward to your explorations.

09 September 2007, 05:36 PM
mu, too much information and i rather spend it painting :P but thanks it will sure come in handy at some point.

things i discovered: oil with a/c on dries over night, oil left on the palette stiffens but not dries.. just on the outside. painting on the canvas and painting on a painted canvas feels differently and reacts differently, the color below gives a realy good feeling when you paint, the paint doesnt smooth over and you can paint the depth that you want to convey.

should i put the tubes far away from the a/c ?



09 September 2007, 10:04 PM
Quite interesting that you're taking up some oil painting. When I was in my painting class at school I was taught to look at my subject with an unfocused eye to see the basic color tones that I'd have to block on the canvas. After I blocked the different colors of paint I'd slowly mix the blocked paints with a brush or towel to get the correct color tone.

I wouldn't think that any harm would happen to your tubes of paint if they were capped off while the a/c is running. I'd just keep the caps clean of paint so that it isn't a pain to get the caps off the tubes.

09 September 2007, 01:18 AM
well the idea is to actually get the right tones on the canvas and not premix them. i dont squint and i am not getting my eyes out of focus i never found this useful it just kills my vision for a few minutes. if you can get the colors right on the canvas itself, it means that your mixing skills are "realtime". you actually get to search for the right color while risking what you already put on the canvas. you get a better understanding of colors that way while trying to keep the colors as clean as you can. thats the whole reason to use a palette knife and mix the colors like that.

taking up oil is the natural way to progress, i have been having issues with painting in photoshop, not that you can see in my previous posts. color mixing without color picking is an art on its own. there are many things that you dont realy get atleast in my experience, until you actually do them in real life. once i could draw in real life that photorealistic painting that i did was easy peasy. so in order for me to actually get better at the digital realm i have ot conquere a bit of reality.

09 September 2007, 08:09 AM
hi Warpy, really cool sketch thread dude :thumbsup:

Damn you improved a lot through all those studies. congratz man :)

09 September 2007, 11:30 AM
i have been fighting to gain control over the oil color matching and the palette knife.
its pretty hard, i think i need some instructions regarding the color mixing, next week i'll go to class and see what my teacher says.

there are a few palette knife smearing and painting methods that i *discovered* through my painting attempts, over all i think i am on some right track :P

09 September 2007, 11:52 AM
what I like is that you are increasing the tonal range, now. Compared to this version the older ones look flat which is good.

09 September 2007, 12:06 PM
Hi ...Ori ...:)

Great to see you painting that image...I have had that image taken out of a page from a National Geoghraphic, and sitting on my mantal for it must be about twenty years now...IT'S ALL IN THE EYES...THEY HAVE SEEN, AND CAPTURED THE HORROR OF WAR ...,and the DREAD, FEAR, and TERROR THAT COMES WITH IT. ..MAKE SURE YOU CAPTURE IT IN THEM ALSO.

09 September 2007, 01:16 PM
mu, you realy do start from flat and work your way up or.. inward
glen, well i am not sure i can do the eyes right, i am using a palette knife and its not easy for fine detail.


10 October 2007, 07:17 AM
a friend came over her from a faraway city, took him about 1.5 hours to drive.
we sat down and looked at 2 of my new french books. too bad we cant read french so we looked at the pictures :)

then we had a 4-5 hours drawing session. on and off drawing on the same paper.

10 October 2007, 08:13 AM
from midnight to 3am in a local coffee shop the israeli bobbi chiu sketchgroup group (me and a friend :P) sketched people coming in and out of the coffee shop. we finally found our spot after a year and this is what it turned out to be. basically gestures.

10 October 2007, 12:58 PM
i need to start on an environment piece, buying a new canvas each time is pricey. but if you have some cardboards laying around you can make a nice painting canvas out of it.


1. carboards.
2. two bottoms of water bottles
3. brush.
4. nylon stockings.
5. old paint you got laying around the house (acrylic, mine is pink)
6. flat nylons
7. white glue, the simple stuff (to bond the paint and dry it quickly on the board)

so what did i do.

i stirred the paint to get it fluid again (it did sit for a few year)
poured it into bottle #1 with the glue and stirred again
used the nylon stocking on the other bottle and pour the paint through it to filter the chunks that didnt melt.
started painting, you need to put a coat of color on each side. this will prevent it from bending after each coat place it on top of the flat nylon, this will also prevent it from bending.
you need to put 3 coats on each side (side A side B,side A side B , side A side B).
the last coat you put will be the very think coating. first coating will be horizontal second vertical etc etc..

after this whole thing you will have a cardboard piece that feels like a painted wall, the oil colors will not be swallowed into the cardboard. you can paint on it like on a normal canvas.


10 October 2007, 10:45 PM
great tip, MacGyver...:D

thanks for posting!

10 October 2007, 01:50 AM
just saving the world on a daily basis nothing more :)

10 October 2007, 07:49 AM

I've never painted with oils myself, and I'm not gonna be starting soon, but for those who might be thinking about it... some questions arise:

* is the "primer" color important? can it be grey or any other color for that matter?
* what do you mean with "the basic stuff" when talking about glue? what type of glue can't you use?
* how much glue is needed compared to the amount of paint?
* how long does it need to dry?

be sure to post an image of that landscape you started there ;)

10 October 2007, 07:59 AM
the color is important, you could probably use something other than white/pink if you want to have some "background color layer" to your advantage.. but white is fine.

white plastic glue, the cheapest kind there is. you glue paper with it.
amount.. well for a 1/4 of a bottle put 2 full spoons.. there are no measurements realy

drying is between 10-30 mins per layer depends on which layer is it and how much paint you actually put so it varies.

10 October 2007, 04:50 PM
a couple of new gestures.. the first is realy nice. the receptionist on the phone (can you tell ?)

10 October 2007, 05:52 PM
matte painting thingie

10 October 2007, 07:39 PM
so here it is, about 12-16 hours (i lost track of time).
what i wanted to achieve here is to match the hues as close as i can without color picking,
to get the proportion right and get busy detailing some parts, the nipples were pretty herd until i figured out what to do (thanks lin)
i can work on it more to achieve the perfect perfect realism and likesness, but whats the point ? its already 85% close imo.
and lastly get the whole photoshop painting with opacity on pen pressure idea.

i saved progressed shots of the session. i will make an animatable gif out of it and post it soon.

with noise filter:

without noise filter:


10 October 2007, 07:55 PM
First off nice work on this one Warpy. Getting really close to the oryginal.
Some tips:
- Head seems slighly skewed to the right.
- ear ends slighty higher than the ory.
- lips need to end earlier. the ends go too much into the head
- not sure but the light on the neck near the ear could be due to a caustics effect...with no earring there's nothing to deflect light there...
- I'd slightly boost the contrast in the darker areas, around the neck and shoulders..

Well enough ranting. It's mostly just slight details needed to be fixed here and there and the pic will be really accurate :D

10 October 2007, 02:56 AM

10 October 2007, 06:38 AM
Great work here warpy, you KILLED this one.

10 October 2007, 07:46 AM
gorgious work, man.
Also, terrific work on face likeness!
Will you add the bracelet? I think it would add a nice eye-catcher to the whole thing.

One thing I find when looking at it is that the work on the hair is kinda lagging behind in awesomeness compared to the value work on the body.

Not that it's actually worth picking on...:D

But I find my eyes going back to the hair and comparing it to the original. There's actually not that big a difference.
Maybe, if you added a few more layers of strand underneath the lightest one to break up the light on the most dominant ones. And, what might help the most and is quite easy to do:

In the photo, the hair is within the DOF and quite sharp, while the hair in the painting is a bit fuzzy. OTOH, widespread sharpness in a painting is not attractive, so I suggest maybe adding one or two really hard edged strands to suggest enough sharpness for the whole hairdo.

See, now we're pushing you from great to immaculate...:scream:

fantastic progress, man. :)

10 October 2007, 07:55 AM
hey mu,

yeah there are lots of things that i potentially need to work out to make this a 1:1 copy or close, but i am kind of tired and i achieved my goals.

the way i would go at the hair, is to blur it a bit using the blur brush and add those stands you mentioned.. but ... tired heh :)

i have a ready made sentence for someone like you who asked about the jewelry
"in my opinion a woman should not wear anything but her skin" :P

@yiorgos thanks man, i am glad you like it :)

10 October 2007, 08:01 AM
the way i would go at the hair, is to blur it a bit using the blur brush and add those stands you mentioned.. but ... tired heh :)

agreed. It's better to leave something you are happy with than to come up with something that just ruins it all (though that is not as dangerous in digital as in traditional).

i have a ready made sentence for someone like you who asked about the jewelry
"in my opinion a woman should not wear anything but her skin" :P

shave off her hair, then...:D
I am all for eye-catchers... (and there's a wide range of them out there...:D Leaving you with this to give you something to think about...:scream:

10 October 2007, 05:46 PM
so with this piece i wanted to achieve proportion, gesture, see if my brush skills can look detailed with rough strokes.

the only colors i picked were from the girl in the ref. no tracing.

10 October 2007, 02:01 PM

4 hours photoshop

10 October 2007, 01:01 PM
warpy seriously your progress is great.hav refered a book titled "drawing force" i think u wil like it like a the missing link.i no it improved my work by great amount.keep up the great work

10 October 2007, 04:32 AM
nice work!!

11 November 2007, 06:47 AM
thanks guys, i try :)

11 November 2007, 05:58 PM
after talking to some of the guys on i decided to paint this.
i hijacked henning's colors and this is what happened. its still a wip.

11 November 2007, 02:22 PM
2.5 hours a study of jason chan's drizzt
after watching his concept art sketch and his usage of painter X brushes i decided to see if those brushes fits me. it was smooth sailing from then on.


11 November 2007, 12:29 AM
Your digital studies are incredible, and this thread is a great inspiration! I really like your approach to learning - I look forward to more posts!

11 November 2007, 10:14 AM
heh cool, here is another

04 April 2008, 03:37 PM
bought my own tablet laptop, i am painting onthe screen cintiq style.
results of my latest adventure :

crits on this very quick and rugged wip ?

04 April 2008, 04:01 PM
wow that girl is really cool :cool:

Where would you sugest me to start with colors? as u see my thread i got only values so far.

books dvds whatever you have to recomend i gota start with colors soon

04 April 2008, 07:13 PM
i have no idea, i just copy from real life. its actually the first attempt at something with colors. for the last couple of months i have just been observing how colors behave in real life. no actual painting. i guess some of this has rubbed off onto me. :P

04 April 2008, 09:05 PM
Hey warpy, I'd suggest working from a darker background to eliminate that glaring white. Also something is odd with the mouth - it's too generic and angular at this point. Good start, are you going to continue with this?

04 April 2008, 02:34 PM
nope, i am not going to do anything about it, i actually like the white background its like a real paper :) the original advertisement is somewhere in last week's news paper :(
i am going to start a new one sometime soon.

04 April 2008, 06:39 PM
another study, what do you think. i personally like the hair :P

04 April 2008, 09:06 AM
Hey there, I think that this image definitely needs a bit of blending. I also never think it's a good idea to work against a pure white background, it just throws all of your values out of whack. The proportions look good, but those teeth seem a little yellow. ;) If you polish this up and darken the bkgrd a bit I think it will be a nice piece.

05 May 2008, 06:03 AM
i actually wanted it to be rough like that, in the next piece i will try a non white background.

05 May 2008, 07:45 PM
here is a comic cover i did.calisto helped with with color choice and a nice bullet tutorial.

05 May 2008, 07:57 PM
Nice characters warpy. You were able to keep that comic feel to them. Sky seems to contrast a bit with the rest of the style, maybe a comic type full moon or drawn in clouds / stars could help.

Keep rockin :beer:

06 June 2008, 07:11 AM
thanks greg.

i think i am finished posting on this thread, beside my closest friends no one ever crits here. this sucks. i wish i knew why.

08 August 2008, 07:44 PM
i have few problems in human proportions and other stuff.. i should be doing something like this..

08 August 2008, 06:05 AM
Hey Warpy!.. that last image is not visible. :shrug:

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