View Full Version : Sketchbook Thread of Cg_Icecube - 2D/3D
05 May 2006, 03:46 PM
I am starting a thread on CgTalk for first time:scream: and here i am to share my work on Anatomy...
I ve attended, recently held, Rebecca's CGWorkshop on Figuratively Speaking...
Like many here, I also feel proud to be a student of Rebecca:thumbsup: and appreciate her leadership in Artistic Anatomy and Figurative Art Forum:applause:She hs done good to many:buttrock:
I have been part of CgTalk Forums from long now...but the fantastic work done by artists here has left me speechless, most of the times which has been a reason of posting less on threads:rolleyes:
I am still learning...Comments & Crits are Welcome:love:
05 May 2006, 03:55 PM
i think it's a super realistic painting especial the upper body part:thumbsup: really admire it
05 May 2006, 04:01 PM
Most of my work here, is from the CGWorkshop...
It has been a great learning experience...Well i ve no words to express the great talent of our teacher - Rebecca Kimmel.
And great artists...Shay Casey,Michael Rollinson,James Woodward and all my classmates:love:
05 May 2006, 04:19 PM
Posting a WIP of 3D David model...
05 May 2006, 04:32 PM
Some more Photoshop Digital Painting work...
05 May 2006, 05:56 PM
It's great to see your Anatomy Thread go up, and fantastic to see your work here. :) Of course it was a pleasure to have you in the Workshop, and a blast to work with all of you wacky people. :thumbsup:
Hey, very cool to see your 3D model of the David's leg ~ is that for the challenge going on? Looking forward to seeing this develop! :bounce:
Just dropping in briefly, am still not home yet. Looking forward to seeing much more work here!
05 May 2006, 12:15 PM
Yay your up and running good to see this I will subscribe and keep an eye out.... :thumbsup:
05 May 2006, 12:39 PM
05 May 2006, 06:30 PM
Hey Richa :D
Great to see your work up on the boards, you were a very hard working classmate and did some excellent stuff.
Keep going, and I hope to see more really great work form you soon.
05 May 2006, 06:41 PM
Richa, I think this is a great piece, and I'd really love to see you finish it. His left leg appears much more flat and unfinished than the rest of the piece, which is really nicely rendered. I would definitely encourage you to work more on this, as it's off to a really great start! :)
05 May 2006, 07:05 PM
Roll: Thanks:bounce:Keep visiting here...
Rebecca: Tmrw evenin, i promise to shw u an update on the left leg:love:
05 May 2006, 07:24 PM
I like the model of the David's legs, good start. Also the hand of a painter looks pretty, but too clean for me :D Others sketches look good too, but the old man is astonishing!! As Rebeccak said, you should really finish it!
05 May 2006, 12:25 AM
Hi richa-doll - I have already commented on this stuff, hit me with something new kid ; )
05 May 2006, 01:54 PM
Just did sm eye studies yest... From Hogarth- Dynamic Anatomy... Its a great guide for me:)
And a small digi paint as well...
Got inspired from digital sol's work on facial features;) (misc.php?do=getsmilies&wysiwyg=1&forumid=0#)
05 May 2006, 07:31 PM
Fantastic work with the Hogarth studies and with the eye painting ~ it's great to see you doing more work. Can't wait to see more! :)
05 May 2006, 07:19 AM
Becks, here i had corrected the leg portion day before yest as promised...but got late in uploading cz of server problem...
I'll work further on neck, and face area...render it further with more details...
05 May 2006, 09:14 AM
gr8 work on the eye! i like it a lot.keep it up.
05 May 2006, 03:19 AM
Great n nly great work is coming frm ur side.
u ve grown in front of my eyes at a speed of light.
i would like to say only few things.
Nevr evr give up of regular practice..
get very close to human antomy..as close as u can...stuying great works n real people n great studies..
great n grand gud luk to u
05 May 2006, 07:11 AM
great stuff!!! .. the painting of the old man looks awesome... very inspiring :)
05 May 2006, 04:57 PM
My suggestion is to try to remove the outlining, and to use contrasting lights and darks to define the form.
It's no big deal, but please keep posts to 800 pixels wide or less so that users don't have to scroll. :)
05 May 2006, 06:50 AM
Hong Ly pictures too ~ just couldn't fit it in the title: :D
Open Figure Drawing Workshop - Sorolla, Zorn, Leon Master Copy - with Rebeccak 017 (http://forums.cgsociety.org/showthread.php?t=360025)
05 May 2006, 09:04 AM
OLD MAN - hmm how about changing the background to a prussian blue - grey. This way it makes the image more dramatic and it helps with the colouring. I would have needed to see the result to keep it though, so make your own mind up if you need it or not.
I'm studying Hogarth, with that book too. Its in my Anatomy topic.
05 May 2006, 05:15 PM
Thanks fr visitin Tezi:wavey:Imti:wavey:& Shrey:wavey:...
Rebecca: I'll be a part of OFDW 017:) Thanks:wise: fr informin me...
Fl3wk: Thanks i'll definitely gv it a try...
Keep visitin...I'll be updatin soon...
05 May 2006, 07:37 PM
Happy Birthday, Richa!!!
Hope you have a great one. :)
05 May 2006, 06:15 AM
A VERY HAPPY BIRTHDAY:scream: ... glad to have you among us.
<<< S a N d Y >>>
05 May 2006, 11:02 AM
Rebecca you are an angel:love: And yes i am having a great one...cz my friends have gifted me cgsociety membership:applause:
Big hug to mayabinary aka Sandy for the gift:scream:
05 May 2006, 04:42 PM
A verrrrrryyy Happppppppy Birthdayyyyeeeeeeeee, Richa!!!
gggg..gg...great work !!! .. the painting of the old man looks awesome... very inspiring.
welll done 'n' when u r going to remove outlines. u did really a great job :thumbsup: keep it up.
05 May 2006, 04:01 AM
So you didn't get the flowers I sent!? ; )
I can't believe I missed it... must have been one hell of a party : ) Happy birthday Richa!!!
05 May 2006, 07:22 AM
The colours on the old man seriously need to be revised. It seems you have given him a teenagers complexion! Give him more greys and blues, he's old, make him look worn out. If thats what the photo/person looks like then oops, but thats what i think should happen.
05 May 2006, 06:49 PM
:love:Shay Casey:)Yupps i had loadsa fun...Love my buddies...made me feel vry spl...:scream:
Missed u in celebration...hope my gift is on its way;)
05 May 2006, 07:08 PM
Fl3wk: Here is the image...I must desaturate the colors...and ll surely update here the reqd corrections. Thanks for C & C...It helps a lot:)
05 May 2006, 02:13 AM
Wow Richa! You should be very proud of this. When I compare this and your work before the CGS workshop its like they are done by 2 different people. What I am trying to say is that the skin tones have many gentle variations, the line weight is diverse, the lighting is great and it really feels 3 dimensional. Stunning work lady... our little Richa is all grow'd up : )
Congrats to Becks too for her dedication, we all learned so much. Best hands on teacher ever!
05 May 2006, 05:15 AM
Awww, thanks Shay! :) Many hugs to you guys, you were a fantastic class, and I had a lot of fun. :)
05 May 2006, 01:01 PM
Very nice painting skills!!
I really liked the eyes studies on the first page!!
Keep it coming!! :thumbsup:
05 May 2006, 06:45 PM
Hey, This edited one is looking really better. Between last one n this one I can only say ..that garnish is really important:D . Gr8 Keep it up.:thumbsup:
p.s. At this age usually old people don't get these kind of make overs...:wise: :)
05 May 2006, 04:55 PM
Shay...Thanks a lot for taking out time to analyse and appreciate my work:love:Well...Rebecca is the Best:buttrock:I too worked harder on the old man image to make my teacher proud...Her dedication inspired me:) and i plan to continue:wise:
Azabache: Keep visiting:)
Mayabinary: Thanks a ton for being around and appreciating me all the way:beer:
05 May 2006, 11:01 AM
Hi Richa, wonderful work. Beautiful painting skills! :)
05 May 2006, 03:00 PM
Hello Richa, stunning work here, just love the image of the old man, and the eye study, I dont know how I missed this, but from now I will keep watching your work, you really rocks, hope to see more of your work.
06 June 2006, 04:55 AM
enialadam:), DigitalSol:) Herez smthing more i wud like to share...
Working on step-by-step tutorial to paint hair in a portrait...Herez the step i have reached till now...Need to work on it further...C&C welcome...
06 June 2006, 06:02 PM
Good to see a new piece! Are you eyeballing the proportions, or using a grid? :)
I think your painting skills are progressing, and I'd like to see you participate in the OFDWs! :)
The latest one is OFDW 017:
Open Figure Drawing Workshop - Sorolla, Zorn, Leon Master Copy - with Rebeccak 017 (http://forums.cgsociety.org/showthread.php?t=360025)
Which wraps up June 18th. There is definitely still time to participate! :)
06 June 2006, 07:32 PM
I'll jump in...Although moreso busy with work from office...
06 June 2006, 07:15 PM
Plz help me on last piece...since i m developin it for a magazine...C&C are welcome...hw cn i improve on it more:D
06 June 2006, 07:24 PM
Hello Richa, I think that my suggest would be, work more on the hair, if you want to do a copy of the photo, I think that is a bit lighten than the original, and it have more yellowish hues than the original, add a bit of redish tones my recomendation is, work the hair from the dark to light, you should set the lower value first, then the highest value and then work it based in those 2 values with the color picker, I always work the hair this way, wich is very diferent with the skin for example, for that I work from a medium value, hope this helps, the rest is ok for me:D
PS and use some sparkled brushes.
06 June 2006, 07:39 PM
hey rich u did u gud job..u can work on the final touch ups.like mix up of strokes is not fully done..yes may be coz of ur busy schedule..but datz the last wrk.
jst spent some time on finishing like strokes near arm pit..lips..n..sme shadow area..rest u r doin a very gud job...rally nice wrk..
06 June 2006, 04:23 PM
Good to see a new piece! Are you eyeballing the proportions, or using a grid? :)
M nt so perfect yet in Anatomy...so, fr a quick work...i preferred using guides fr setting proportions in Photoshop...
Abt participating in OFDW...a work area i admire...but 24hours is really less time:sad: to do everything...m still waiting to have a small break frm my office to spend wholeheartedly time here...
06 June 2006, 04:38 PM
Alas!.. uploadin here the first step of my Tut on paintin hair in Photoshop...This is abt drawin direction of hair strands...
06 June 2006, 06:21 PM
06 June 2006, 05:39 PM
Did sm color correction and worked more on hair...
06 June 2006, 06:43 PM
Neat.. really neat:applause: . good one. I think you can improve on the color on the cheeks. It looks very nice as a painting. But when compared with the picture I think somewhere it looses its skin softness may be too many patches are affecting or it requires a color make over..
Good work... keep it up.:thumbsup:
06 June 2006, 09:05 AM
Great paintings, looking forward to more! With the female painting try to seewhat the forms and colours are and not to think what they are.
A critique before I go, some parts of her face (under the nose and the eyes) seem too sharp of an edge, try smoothening them a little. I dont have much experience painting in photoshop myself, so I could be wrong :shrug:
06 June 2006, 08:10 AM
Heya Richa, :)
You should join the ongoing Workshop:
Anatomy Lesson Series: Body Part 1 - The Head (http://forums.cgsociety.org/showthread.php?t=375031&page=1&pp=15)
I didn't know if you had seen it. :) Going to invite the others from the Workshop as well. :)
07 July 2006, 01:48 PM
Hi Richa-doll. Hows things?
The new piece looks great! - your shading and proportions have improved greatly. Only minor crits I can provide are the chin is too sharp on either side, the lips look a little twisted on her left and the streaks in her hair don't look really natural yet. The first 2 should be easy, for the hair try and build up the block of different colored strands to show the light source. Right now it looks like it was dyed in streaks. Make sense?
Don't give up yet Richa, this will be a very nice portfolio piece : )
07 July 2006, 03:44 PM
I ve been working in 3D on Character Designs. From Idea Development and brainstorming to digitally painting in photoshop and finally modeling it in 3D.
Quick Bio: Character design is based on Walrus (found in Antartica region).
His name : Mr.Wills a.k.a. Walrus...Hez a marine biologist and is mutated in a project gone wrong. Hez silly, doesnt know nething abt robbery as in hw to do it...Oh did i tell u hez gona be a bank robberer for his living nw.Abt his clothes- wearin a skin tight shirt and tight gallace pants.His robbery would depend on his gadgets...Funny part can be that his gadgets ll just nt work and thru his luck & silly mistakes robbery ll be success!..Abt his appearance- Face- Walrus, with black eye mask; Body- fat, bulgy, short legs. He plans to do robbery in a vry stealthy manner.Char. is cute, funny silly cz hez stuck in a situation.
Software used: Autodesk 3Dsmax 8v.
07 July 2006, 06:11 AM
These are adorable, and I enjoyed reading your description as well. :) One crit might be that his arms seem muscular enough to seem a bit threatening; with a cartoon character, you may want to make him seem a bit more friendly, but that's only a thought. :)
How are you lately? :)
07 July 2006, 12:44 PM
:) Cheers :) Rebecca,
I ve been struggling for time...Recently was busy with Character Design and more work...And also feel very guilty of not being able to participate in Anatomy Lesson Series: Body Part 1 - The Head (http://forums.cgsociety.org/showthread.php?t=375031&page=1&pp=15)
Although, i have saved few heads to work on wenevr i get chance...
Also Best of Luck for Figuratively Speaking Workshop II :thumbsup:
Wish i could take Ivan's place:D
Thanks for liking the character and also for the crit on arm...ll refine and post again:)
08 August 2006, 07:23 PM
Hi everybody...i know it is too much of a delay...but now i have decided to dedicate my time strictly towards digital painting the 50 heads...Better Sooner than never:wise:
Time : 1 & 1/2 hr.
Awaiting paintovers from Master Rebecca:)
C&C welcome everybody:)
08 August 2006, 04:22 PM
Hey CgIcecube, nice thread there! I really like the painting of the old man :thumbsup:
about the 3d model of the Walrus - I find the legs seem a bit too weak to support the rest of his body, while it looks good in 2d I think it's less feasable in 3d... just an opinion :)
Keep it going :bounce:
08 August 2006, 07:36 PM
Great thanks for ur C & C:)
About Walrus- His body proportions have been exaggerated to give him a light friendly look, although i need to work on arms...they seem to ve becm more muscular than pre-vis...Thatz my first ever attempt on character design...I'll post more updates soon...Some with perfect anatomy and some with exaggerated proportions:)
08 August 2006, 10:04 PM
Hey Richa - very cute CG Character. I really like him though I like his body being rolly all the way up (like in the sketch) will look better. Right now just his belly is fat not the chest and I think it worked better with the really strong arms.
08 August 2006, 08:01 PM
Shay:)i jus need to do rework on the char...
Thanks a lot for liking it:)
Well herez an update on face...
08 August 2006, 06:16 PM
Nice thread Richa :)
btw i'd like to say something about that walrus...his hands r looking more realistic than his feet..just my observation..could be wrong...
keep working !
08 August 2006, 06:45 PM
Hi Shyamshriram:) Glad u liked:thumbsup:
:wip:Walrus I really like him though I like his body being rolly all the way up (like in the sketch) will look better.
08 August 2006, 08:09 PM
Thanks alot to Zhuzhu for sharing with us Open Canvas-" simple and magical digital painting tool"..:)
Here is a WIP on head 016...done in OC...smhw OC seems to work very nicely with pen pressures...
Just tryin airbrushin here too...ll post finished update tmrw
08 August 2006, 01:44 AM
Riiiiiicha!! The "bronze" head looks really cool! It looks metallic and I like shiny things : )
08 August 2006, 05:24 PM
Herez an update on Head 016 done in OC:bounce:
Shay:bounce: glad u like it:love:
08 August 2006, 01:57 PM
C & C are always welcome:)
08 August 2006, 06:30 PM
WIP head 035
08 August 2006, 06:45 PM
Great going so far! It's really nice to see your progress here. :)
08 August 2006, 02:03 AM
Rock on Richa... these are lookin good kid : )
08 August 2006, 05:23 PM
Oh Rebecca:) missed u fr so long...
Anatomy Lesson part1 - Head is great workshop by you...And i ve to follow it:bounce:Its a gr8 way of learning anatomy:applause:
Shay:)You 'll alwaz be an inspiration and a gr8 friend:love:Thanks for filling the fuel of appreciation:bounce:
08 August 2006, 06:00 PM
WIP head 035
also tryn out OC lighting filter
08 August 2006, 06:23 PM
Nice Work on the Botticelli Profile!I would recommend you pay a visit to the Sketchbook Thread of Spirit Dreamer,he has lots of nifty tips on painting without lines .
08 August 2006, 07:10 PM
Thomasphoenix:)I did follow ur recommendation:wise:Spiritdreamer has amazing talent of painting and guiding abt his wrkflow!..
Herez further work on the same head035 esp in drapery...
08 August 2006, 03:27 PM
Awesome progress Richa-doll : )
Try and stay away from 100% black in your shadows until the very end. Right now it flattens out the form quite a bit. Always start with the soft shadows and use the heavy black for "hard" cast shadows. The same came be said for the highlights. Believe me I am not an expert this is just something that has really hit home for me recently. Look at zhu-zhu's work and you will see that 90% of the value range are just slight variations of the midtone. The highlights and shadows are added only to make the form "pop"
Keep up the great work!
09 September 2006, 06:27 PM
Apologies for being absent for long...
Been busy in student's project...
A very useful post thr as alwaz Shay...keep postin!..
Herez a quick update on anodr head06
09 September 2006, 06:23 PM
:DDoing one torso daily ain't gona cmplete my target...Gotta speed up...
Here are first 3:
Tryin diff brushes for each...
Well hard round Airbrush with low opacity works best:)
09 September 2006, 01:02 PM
Excellent start Richa! If I were Rebecca, I would say to watch the proportions before worrying about the shading. Really try and nail the structure, then when you feel more comfortable with the muscles, connections and opposing curves then move on.
09 September 2006, 07:11 PM
Shay:scream:waiting for your art:bounce: on Anatomy Lesson Series!..
Herez the progress:
09 September 2006, 07:11 PM
EDIT: double post:shrug:
09 September 2006, 05:11 AM
so glad I found your sketchbook again (all the sudden I realized I wasn't subscribed yet ) :)
Your work is very inspiring! I really love those torso studies you made
The animated gif of your latest torso study... I'm really diggin that!
Great work and thanks for sharing
09 September 2006, 08:31 PM
Herez a WIP:wip:
BERNINI, Gian Lorenzo
10 October 2006, 04:03 PM
Herez my 3D attempt :
Software used : 3Dsmax
10 October 2006, 05:11 PM
Good going Richa :)
I liked that 3d torso..looking forward for the updates !
10 October 2006, 07:25 PM
great thread you have here!! I was reading it and felt the same way, In my school the anatomy training is underestimated; they focus primarly on spots and textures, very abstract art................""""...but the fantastic work done by artists here has left me speechless, most of the times which has been a reason of """"""""" WORKING HARDER!! they're great!:)
keep the good work Richa!
11 November 2006, 05:45 PM
Thanks a lot Shyam!:)
Jancko thanks for dropping by and yea cgtalk keeps me motivated too for "working harder":D
Herez an update :
C&C welcome :)
11 November 2006, 06:41 PM
the feet seem a bit small and the lower legs could be a bit more fleshy, but i'm sure you knew that...
This will be a really cool model. looking forward to see more
11 November 2006, 07:02 AM
Johan:)Thanks a ton for taking out time to visit my thread!..And yes that shows my impatience to finish this piece:DAlso thanks for finding interest in this model!..i'll post an update soon:)
11 November 2006, 10:21 AM
Hey, Richa...I hadn't seen this 3D piece you were doing. Looks great...do agree on the lower legs...feet are much smaller than the original...but damn, girl...good 3D.
11 November 2006, 01:30 PM
Imagine 18 hours before from now(in India, last night) when i saw your reply i had already reworked on the piece and was going to post the corrected version of it...damn electricity went off...and whole night i slept with the grudge of not being able to post the update:D
Then whole day in office i was eagerly waiting to get back home and post the update here on my thread...and before something happens again i must quickly paste the link:scream:
Thanks for visiting my thread and taking time out for posting:)
About 3D...When ll we see Winnie the pooh in 3D?!!:bounce:
11 November 2006, 02:39 PM
wow! why didnt I see this thread before? great progress on your 2d skills, Richa! nice 3D too!:thumbsup:
11 November 2006, 06:41 PM
Hey anand:) thanks:bounce:
11 November 2006, 07:13 PM
Color Theory Exercises :
Great thanks to the model for the pose:)
12 December 2006, 02:19 PM
Riiiicha! Long time no hear. The 3D model is looking great... post some updates plz : )
Hows life kid?
12 December 2006, 07:32 PM
Shay :) Soo Glad to hear from u aftr long...My ill-health didnt allow me to post here much...'ll update soon:love:
12 December 2006, 08:36 PM
12 December 2006, 06:31 PM
Hmm...doing some color exercises really helped me warm up for this new work:)
Reference image is downloaded from Hong Ly's Characterdesigns photoset:scream:
Software Photoshop CS2...Waxy crayon brush in dry media brushes:)
Come back for updates:deal:
12 December 2006, 06:32 PM
12 December 2006, 06:42 PM
:thumbsup: I looooove those colour theory exercises - such a cool idea - actually it looks so cool to have one image painted in diffent parts like that :bounce:
the 3d model's looking good too! I think you're making the edges that define the musles too hard though! Try softening them, especially the ones on the chest! Sweet thread - keep going!
12 December 2006, 06:53 PM
:) Intervain : :love: Great to see all the appreciation from u. I js posted that how much i found ur work with details very inspiring...esp. the work on blue dress and all the beautiful details painted in it!..Thanks so much!..
12 December 2006, 07:28 PM
Need to spare lot more time for her:D
Well herez my slow progress of updates:rolleyes:
Merry X'mas to all:love:
12 December 2006, 08:15 AM
portrait is coming along nicely :)
best wishes and all that to you too
12 December 2006, 09:23 AM
Hey there :)
First: thanks for your wishes in my thread :) :)
And same to you! Hope you're having a great Christmas - with a fab start to the new year :)
Looks like you have some great work going on here, will pop back for sure to see how you're going :) :thumbsup:
Take care and cheers :)
12 December 2006, 07:02 PM
01 January 2007, 04:46 PM
Its damn cold here in Delhi...So i decided to put the lady on hold and meanwhile practice drawing skills on paper...
For the heck of a change i went up to draw an Ogre :)
Smthin new in my thread here...:scream:
Js messed up with the leg thr...
01 January 2007, 06:50 PM
best to do the painting in 2D, but it will work for you if you use separate layers in Photoshop or other. Anatomy is bes learned thru drawing by hand, IMHO.
02 February 2007, 10:47 AM
Hi Craig:)well i never use photoshop without layers!..
While i m goin on with the lady...i decided to post this 3D sculpture work in my finished gallery with a bit of photoshopin on it :
02 February 2007, 01:54 PM
Riiiiicha! Hey lookin good! Hand skills do make a big difference, but practice on the wacom is still priceless too. Keep up the great progress.
The girl is coming along very nicely. Can't wait to see that finished : ) That staute looks very cool also. A few crits, from the knees down he feels a little slight. Maybe thicken the calves, shins, ankles and feet. The only other spot that could use work is the broken edge that we see where the arm used to be. Try and roughen that up. It should be sharper and more bumpy on the inside, if that makes sense. Look at some ref and see exactly what happend when say a marble pillar breaks. What does that edge look like and the interior?
Its great to see your progress - you should be proud : )
02 February 2007, 07:27 PM
Thanks Shay:)Gona work on that
"Angels & Devils"
Keep visiting my thread for WIPs...will post the final version only in OFDW thread...:)
02 February 2007, 03:58 PM
Heya Richa, great to see you in on this OFDW! I look forward to seeing what you do with this one! :)
02 February 2007, 04:39 PM
hey pretty cool stuff you got,3d models are neat too :P i liked the color theory practise.i cudnt find those kind of images on character design,are those for paid members ??
02 February 2007, 06:09 PM
Hi amrinder:)glad u liked 3D in my work:)Well the one in color theory is not from character designs...i picked it from 3d.sk...and lady is from Hong Ly's CharacterDesigns Photoset_18:)Wonderful reference for action poses:bounce:
02 February 2007, 06:18 PM
Still gotta tweak a lot:sad:
Finding hard to take out time after work:DLord grant me 48 hours in a day:rolleyes:
03 March 2007, 11:53 AM
03 March 2007, 03:33 PM
This is looking great! With respect to taking liberties with the snakes' position, of course that is no problem - so long as credit is given to the original artist when you are finished, there is nothing wrong at all with doing an interpretive master copy - after all, anyone who does a master copy is going to come up with their own interpretation anyway. Looking forward to updates! :)
03 March 2007, 08:56 AM
Gonna start texturing nw
C & C welcome:)
03 March 2007, 03:17 PM
And frm my sketchbook :
03 March 2007, 05:19 PM
you have put a lot of work into what you do and also a lot of dedication and I can see it paying off!
Definitely interesting to see you hop deliberately to and fro between 3D and 2D. I really like to see 3D models, but everytime I try to tune into some modelling work I get bored sooo quick...:scream: guess I am a pure 2D guy after all...:D
03 March 2007, 06:46 PM
2D is very quick and it helps me improve 3D:scream:
Herez my final OFDW entry
I am feeling very bad the way i have done snakes eyes:sad:...will work more on it...
C & C welcome...
03 March 2007, 11:57 PM
Hi Richa, interesting SB you have! The 3D work is looking very good. I like how you did the Medusa; maybe you could have put some more texture on the snakes? Your 2D work is looking good too. Keep going!
03 March 2007, 06:39 AM
I esp like post # 106
03 March 2007, 07:48 PM
03 March 2007, 08:13 PM
That turned out really well. Interesting final look on it... not sure what to call it, but it is sort of eye catching, and is a great result. Grats :)
03 March 2007, 09:17 AM
WOW!!:buttrock: thats really cool.im so inspired by you and anandpg to try 3d seriously now.let me finish my last assignment of college i'l start doin it after that
03 March 2007, 03:20 PM
This turned out beautifully Richa! The textures on the snakes really add so much. A very appealing piece, nice work! :)
03 March 2007, 03:20 PM
Hey guys thank u so much:)
Well thanks so much for ur C & C...
In my #125 post...i want to thank everybody who visited my sketchbook2D/3D thread and left valuable C & C wich has helped me make things better!!!
I feel great to be part of cgtalk and Artistic Anatomy Forum:love:
03 March 2007, 06:42 PM
:cry: My PC got infected with virus...formatted and nw reinstalling...So back on my sketchbook :
Sry vnt instald photoshop yet so didnt crop it...ll upload edit soon :D
03 March 2007, 05:12 AM
sorry to hear about your pc problems... glad to hear they are solved though :)
That's a nice drawing btw, the leg study. Love the shading of the muscles
Oh and congratz on your OFDW piece! She turned out really "horrible", which obviously was the intention ;)
04 April 2007, 04:26 PM
Good stuff Richa. It's good to have u among us, I'm looking forward to your progress!
04 April 2007, 06:49 PM
Thanks Albert :love:
New beginnings and changes occupied my time...Posting after long here :( But can nvr live without art...so the things which kept me occupied were my new sculpting(clay modeling) classes and here is what i am upto :
04 April 2007, 06:52 PM
Please ignore the mess on table :arteest: ;) :scream:
04 April 2007, 12:35 AM
Riiiiicha! Hey you. Hows things? Love the most recent master copy, the snakes look really wet which is awesome. The values in the face are making it appear a little flat but otherwise this piece is amazing.
The clay, hmm, no idea what to tell you ; ) Keep up the great work.
04 April 2007, 02:06 PM
looks like a very good progress with the clay (considering your relief is the last, and the eye goes before it...kind of straight way of thinking). I like the relief the most, looks very neat. I wish I also had time to increase my practice with clay too...I don't even know where to get it in this city, or what brands are like in India :D (not bothered to look for it either, since I don't have time, as I said :rolleyes: ).
04 April 2007, 02:38 PM
Hey Richa! Great to see you sculpting!:thumbsup:.. It will make a lot of difference to your digital modeling.
04 April 2007, 02:44 PM
looks like a lot of fun :)
we want more! we want more!
04 April 2007, 02:47 PM
sheesh! I've been thinking of getting my hands dirty with clay for some time now... you just spark my interest in the subject even more :D Great stuff so far!
04 April 2007, 10:10 PM
Boy does that look fun! :)
If I might offer a bit of a crit, it seems like with the foot in particular you are attempting to stylize a bit, which is having the effect of making the foot look a bit cartoony. I would try to make it as realistic as possible and not stylize - I think you will get the most out of the exercise that way. But really looking forward to seeing you take these further - looks like a ton of fun! :)
04 April 2007, 05:08 PM
Shay :love: miss your posts...keep visiting and commenting here...love your appreciation and crits...Hwz life your side??!
Albert :) Yea m gonna get you some(50 kg) clay :scream: ;)
Anandpg Thatz my aim but itz so much fun too!!!
NR43 My next class is going to be of making two figures together...I am planning to take ref from Master copy workshops :D I ll keep this thread updated :love:
Intervain start now!!! hehe lol :thumbsup:
Rebecca :bowdown: My teacher knows me best...yea i tried to stylize it...exaggerated the curves and bone detail...For future work i will keep your important advice in mind
Thanks all keep visiting!!!
04 April 2007, 03:05 PM
haha, um well in a nutshell... sold my company, getting a divorce and taking my first contract in the video game industry. Wow, could I change anything else. I think not ; ) So yeah, it has been a lot chaotic but exciting. Hows things with you honey?
04 April 2007, 05:20 PM
Shay :eek:Sold your company:surprised :hmm:
Well now i am into game industry too :bounce: I am working in a gaming company run by Jesse Rapczak, Paul Steed and TLs like Albert Feliu. Experience is wonderful!!! They work on next gen games!..So itz not chaotic here but very exciting!.. :)
05 May 2007, 04:21 PM
Herez my update on the character i picked from Hong Ly's photosets:)
This is not final render...need to work on background and bit more on character too
C & C welcome...
And for this artwork i am greatly thankful to Albert for continously encouraging me to do personal artwork:love:
Richa this is great! She is not exactly my type of woman (kind of dangerous) but definitely coming along. Hair looks great, skin looks good and cloth too, specially knickers, although I think the shading on the leather needs some work. Oh and maybe the right hand, even that proportions are nice, need some more contrast since it looks kind of flat.
Keep up the great job eh, I'll see u tomorrow!
05 May 2007, 12:14 AM
Riiiicha! Hey thats cool about the game co. Love this new piece. And I like this kind of woman ; ) The trigger finger is fat as all get out and you need to watch those edges. Some are really rough/jagged and others appear maybe a little to sharp. Otherwise, this is looking great. Keep up the great work Richa-doll.
05 May 2007, 04:00 AM
hey ur new work is comin out really nice...hope to see more updates of it:thumbsup:
05 May 2007, 08:55 AM
Hey Richa!.. this one is coming out really good!:thumbsup: One slight critique: the outline of the arms look kinda jagged.. Is it because you down-res-ed it or something?
05 May 2007, 10:12 AM
In addition to what the others said, maybe add some shadow to the bottom edge of the heels of her feet?
Great painting already. Looking forward to see a bg!
05 May 2007, 04:46 PM
Okay everybody...about the jagged edges...i shaded it with hard edge dry brush for a traditional painting look...and it shows here:blush:
I am working on the edges now:arteest:
Amazing crits thank you guys i love this place:beer:
P.S. : Shay even i like the same...this kinda woman look great in cg:scream:hehe...lol
07 July 2007, 09:49 AM
:eek: I am petrified no updates in my sketchbook thread :sad:shame on me:rolleyes: was mostly unwell and otherwise struggling with my schedule:shrug:
Some of my sculpts which cracked and discouraged me...
Another sculpture inspired from my 2D gallery :
From my photoshop sketchbook :
A copy of Danger Girl
Will very soon post here WIPs of Danger Girl in 3D...
08 August 2007, 11:18 AM
Hi there :)
Great to see what you have been up to - I admire the skill level of you digital artists :buttrock:
About your clay-sculpts... what clay are you using (is it grogged / eathenware (assume) or stomeware (prob not)? sometimes over-wetting clay while working, can cause it to crack (or the opposite where thinner or more exposed parts.. dry out before other areas and cause cracks) which I agree is very discouraging! despair not :) there are ways to save even dry pieces which have cracks...
Paper clay - the wonderous fix it all: either use ready made paper-clay - or make your own by mulching newspaper in water to a slurry like mixture - letting it sit for a while, and running it through a blender before mixing it at a suitable proportion with clay... 30-50% dried paper pulp can work well, maybe start with a little less say 30 paper to 70 clay (all this depends on the clay you are using...) The great thing about the paper clay is that it gives enormeous drying strength to the clay (is hopeless to throw on the wheel, but great for sculptural work), and also reduces the weight of the fired piece - as the paper will burn out.
You can use paper clay as a "fix it slurry" working it into cracks on dried pieces (using the normal method of scouring the clay-surface and really working the clay into the crack - beyond the cracked area, to give that extra support once it dries.
Sorry if this was a ramble ;)
Hope all is well and look forward to more updates
cheers and take care
08 August 2007, 11:36 AM
Welcome back :D
was mostly unwell
I hope you are feeling better?
Did you get to finish that woman with the P90?
I truly admire your sculpting skills!
The girl with the dragon tattoo... at the bottom "edge" of the jaw bone, where the tattoo continues on the neck, there should be a displacement there to avoid a flat appearance.
08 August 2007, 11:43 AM
You have a nice sketchbook here ... great digital pieces !
I like your sculptures a lot! I would like to see more finished human poses :)
Would be great ! :D
Keep at it!
08 August 2007, 05:16 PM
Frejasphere, the clay i am using is called terracotta and it is earthenware...Yes i tend to use excessive water to smoothen the surface and sometimes some parts dry up quickly...You might be very correct:wise: Paper clay sounds good i will definitely try this weekend:thumbsup: Well i do need advice on clay work i.e. why i post my unfinished sculpts here:)"Ramble":rolleyes::scream:
NR43, the woman with P90...i am planning to put Mr. Wills the bank robberer with her...they both ready to loot...but still figuring out the best pose for Mr.Wills:shrug:I tried several silhouette exercises to make the two characters fit in the composition...but...struggling:D
Trunks, Human poses...soon!..I am glad you liked my sketchbook:)
I am quite amazed by the sketches of dangergirl...so working on it as time allows!..
The girl with dragon tattoo was "black ninjette widow"
and here are the three girls...my fav. Abbey Chase in the center
Abbey Chase (head) 3dsMax
08 August 2007, 01:08 AM
hey richa that is nice DG stuff..it looks lik ur givin abbey catoonish approach i was also thinking of modelling her.now seeing you i mite start too :twisted: hey btw which game company r u workin in; i'm also in same field so just wanted to know :deal:
08 August 2007, 04:48 AM
love the line poses around the colored character... it sort of makes her standing pose a lot more dynamic, suggesting she is a very active girl, fast and dangerous :D
09 September 2007, 06:04 PM
Hey killermecha see this http://www.exigent3d.com/:)
Johan thanks, your reply is very much appreciated and i will soon update my thread:)
09 September 2007, 04:41 AM
hey thats cool..im working here www.lakshyadigital.com (http://www.lakshyadigital.com)
09 September 2007, 05:37 PM
You seems enjoy in making cute females in digital :)... love the concept art.. pretty stylish one :).. can't wait to see the complete work :)...
09 September 2007, 05:38 PM
wow.. I didn;t notice that you are pretty good sculptor too...
09 September 2007, 05:23 AM
wow, i love your style so much :)!! very comic booky, but ive always liked that. a lot of flair and style in that abbey chase picture. looks great. the only thing that bothers me is that strong crease in her left leg, i think it throws off the stance a little bit.
your sculpture stances blow me away. the muscle tone. amazing. im so sorry they cracked :( but inspiration to start a new piece right? eh? ... eh?
10 October 2007, 02:22 PM
----Sorry for the double post----
10 October 2007, 02:31 PM
Been really busy with family this month...And i have been away from cgtalk for more than a month :cry:
So to brighten my skills i purchased Intuos3 9*12 and Easel :arteest:coz there is a lot to be done. Started my sculpting classes again.:cool: I will update here as i progress in my projects:)
Heres something from my ritual of daily sketches:
Thanks a lot for all the kind appreciation Suresh and Auria:)
Danger Girl- Abbey Chase 3D model is in progress and i am loving working on it:scream:
10 October 2007, 08:57 PM
I really like that face on the easel. There's a nice expression about it that really really makes me want to see the background for this picture... I somehow see a green landscape and something in there which causes the melancholic look.
You've got a good basis for a bit of storytelling, there. Hope you can elaborate on this!
10 October 2007, 04:42 AM
welcome back.thats a nice update,the skin tones blended very nicely :)
10 October 2007, 05:46 PM
I think traditional art keeps us 3d artists in focus and makes our fundamentals stronger so i always make it a point to work on traditional medium. Rather this is an exploration for me because i have never had any education in traditional art.
Been in love with oils from past two months...i was working on this painting but something was going wrong...And i didnt realise till yesterday...Here i am showing an unfinished version of the painting :
Now i learned to paint from "dark to light" on canvas and:bounce: it shows a much better result:scream: Here is the WIP of my new oil painting and i am really very delighted to work on it as this seems to be going in the right direction :
I think this was a great source :http://forums.cgsociety.org/showpost.php?p=4717875&postcount=561
10 October 2007, 05:54 PM
WIP no.2 for today...
10 October 2007, 04:41 PM
Riiiicha! I'm loving the last piece here. Great work.
12 December 2007, 11:02 AM
I had a Deja Vu that moderators might have locked my sketchbook thread for not posting:D (http://forums.cgsociety.org/misc.php?do=getsmilies&wysiwyg=1&forumid=0#)
A freelance assignment kept me away and now i am here to show my love for cgtalk:love: so...post:scream: post:scream: post:scream: post:scream:
Further work on Ref:-ANNA LEA MERRIT, Love locked out
12 December 2007, 11:26 AM
Caricature head of a "Don":
W.I.P of a "Magician"
12 December 2007, 11:37 AM
And some bone learning :
Comments and Crits welcome:)
12 December 2007, 05:19 PM
welcome back.and what a comeback.image heavy i'd say.u really hav been workin in background i'd say :thumbsup:
12 December 2007, 08:46 AM
Hi Richa!!... great to see you work with clay!.. would like to see some life-studies in clay as well.. :bounce:
12 December 2007, 02:56 PM
hey Richa! Good job on those paintings, I really like them. Keep up the motivation :)
12 December 2007, 06:35 PM
Finally! i am in the army of Zbrushers:scream:
Danger Girl [Abbey Chase] in action :
I really like this action pose of the DG so going for it in Zbrush!
I started the model with Zsphere and further went on with Std and Tweak brushes... hair is painted in Photoshop for pre-vis purpose :)
Hope you all enjoy watching its progress,
C and C welcome:deal:
01 January 2008, 04:05 PM
Zbrush is really slow on my PC and it can go maximum to 1.999mil polygons:banghead:
Here i have posed it more accurately according to the concept illustration of J.Scott Campbell of DG :
And some more bone studies done with dry crayons:
01 January 2008, 07:23 AM
Hi Richa! Great to see you ZSculpting!!:thumbsup: If you feel the need to try out a different base-mesh, here are a few:
these were posted by Siju on Glenn's thread:
and a couple from me:
01 January 2008, 06:01 PM
Thanks anand for the base meshes! I think they will be very useful in Zsculpting :)
Here is another attempt on J. Scott Campbell's Abbey Chase...This is entirely done in Maya...need to work more on wrinkles and i think arm is bit off plus the jacket is yet to be done. Crits are needed. Suggestions are welcome...
01 January 2008, 05:21 AM
Hey Richa Ma'am,
Gr8 Modeling & I also loved the model of Kelvin :applause: . Keep Going! :thumbsup:
01 January 2008, 03:08 PM
Something wrong with my internet connection:sad: I have been trying to post this WIP since yesterday but neither photobucket is uploading nor i am able to post a reply on OFDW thread:shrug:
Somehow managed here :)
I hope you all leave me comments here too...
03 March 2008, 05:00 PM
Wow Richa! last model AND painting are really impressive. Great progress, keep us posted!
edit: maybe I'd put the feet for the female facing a little more forward :)
03 March 2008, 02:59 PM
Hi Richa :)
Good to see you back!
Great sculpts you're doing in Zbrush - look forward to see where you take
Hope you do more clay sculpts as well; working in actual 3D can only be
of benefit and inspiration to digital 3D. I'd suggest working with the texture of the
clay, trying not to smooth or wet the surface too much, leave the
marks of your fingers! - even though the result ends up
further from a digital model - the textural surfaces can tell you a lot about light and shadow which you can later translate to a digital medium :)
Unfortunately I can only see some of your images... so see my comment as
"dipping into those I can see" ;)
hope all well and take care
03 March 2008, 03:27 PM
hi...Lots of good works here...nice to see u here...all the best
03 March 2008, 07:09 PM
very nice work .... keep it up :thumbsup:
03 March 2008, 11:36 PM
lovely stylised model (danger girl). She looks a little cross eyed maybe. Shame photobucket has removed the other pics. I think Rebecca has some suggestions on image hosting in the forums somewhere.
06 June 2008, 08:41 AM
Ello. how are you old friend, you are no more madam, :P hehe, na just kidding, you are still my teacher, i will keep an eye on this, BTW gnomon is going fine:D
09 September 2008, 04:10 PM
Finally got myself an awesome machine after shifting to Bangalore(India) to do digital art...will stay more connected with cgtalk now :)
I have updated my blog with recent photographs of my whereabouts :cool:
and a sketch i did an hour before :
No scanner around I just had my camera to click and post my sketch here...Please forgive :banghead:
09 September 2008, 04:41 PM
It's been ages indeed!
How have you been? Hope all is well :)
Looking forward to see new digital stuff :cool:
09 September 2008, 06:16 PM
congrats!..finally u started again ..... keep busy n wait to see more works here ... all the best :)
09 September 2008, 03:36 AM
Aha! about time you showed up. any chance for us to have a peek at your machine?
09 September 2008, 04:02 PM
I am thrilled to see the replies here...
detail of the same character's foot in Photoshop.
NR43 :) All is well and better now!
Jesu :) Thanks a lot! Keep checking...
Imti :beer: definitely sometime!
10 October 2008, 07:48 PM
Skeletal muscles, Photoshop :
Ref: Sarah Simblet's Anatomy for artists
10 October 2008, 01:53 AM
Welcome back! cool studies!:thumbsup:
10 October 2008, 05:08 AM
Skeletal muscles, Photoshop :
This one is my favorite, its very interesting to see how you have highlighted the muscles with all this colors.
10 October 2008, 04:10 PM
Oil crayons :
Anand : Thanks, It took me long to settle down in Bangalore and get back on track :)
Imti : Glad you like it :)
10 October 2008, 08:46 PM
hey richa....i went through the pages within ur thread....and thrilled to see this one amongst the rest of the cool artworks...!!!...very well done......:applause: ...btw, did u finished this!!??......
and its great that u've started to update ur thread again with some goody stuffs...!!!...keep it up...:beer:...keep sketching.....hope u'll start workin with clay again...:-)...
would love to see some zbrush sculpt soon too!!!.....
10 October 2008, 02:52 AM
happy to see here other works.. and i suggest u to do more pencil sketches i think its more helpful n all the best .... keep busy:)
10 October 2008, 02:52 PM
Okay so 2 more pencil sketches here :
and one photoshop :
10 October 2008, 06:06 PM
hey richa....nice studies of the palm and fingers...!!!...really liked the way u blocked the fingers with cylinders....
the third one has got very nice shading and higlighting and depth though IMHO, it seems that the thumb is missing if i'm viewing the 'right arm' from top angle view...
keep up the good work!!!:applause:
10 October 2008, 09:29 PM
hi richa,.. i like the hand sketches first one and second one is nice but dont try to copy the artist's style (draw ur own freehand sketch what u understand from tht)
Third one Shading is very good:thumbsup:,...plz check deltoid & hand. :applause:
10 October 2008, 08:52 AM
Head study (Pencil):
10 October 2008, 06:17 PM
nice head....the divisions of hairline to the eyebrow bridge, tip of the nose and the chin are looking great..lips r looking a little thick...i think if u draw only the forms of the lips with shades like u did for the eyes and specially the nose, u can push it even further!...
keep up the good work...
10 October 2008, 10:23 AM
10 October 2008, 02:38 PM
Oooh!! Nice heads!:thumbsup: It will be a good idea to look at your drawing in the mirror from time to time to check for orientation problems.. For example, the old man's head has the appearance of being turned a bit towards his right, but the nose is pointing straight at you, and also you should be seeing a bit more of the left jaw bone at this angle. The girl's head is beautiful!:thumbsup: give us more!!!
10 October 2008, 05:54 PM
nice posts...just a few cents...in the first pic, the size of the eyes and the ears from one side look a bit different to other side.......in the 2nd pic,...may be its the construction line on the forehead which is giving a false orientation of the whole face......
keep up the nice works...!!! :applause:
10 October 2008, 04:08 PM
Thanks for the great points !:)
Practice more and more is all I need!
10 October 2008, 03:52 AM
just saw your thread. some amazing work here...esp. your digital work.
10 October 2008, 12:21 AM
I discovered your thread now...really sweet to find all this interest and love for anatomy! :)
All your works show passion and perseverance...my grats for it!
I think you have a really nice taste in digital painting, I'd like to see more of this...and I was stunned by that painted eye: I'm really envy, I whish I was able to make such a realistic texture! I'm still struggling on it ^_^
10 October 2008, 02:54 PM
nice sketches,... dont compromise, if u feel something is wrong try to redo or correct.... all the best :)
10 October 2008, 06:35 PM
where r the updates...!!!:rolleyes:..???
10 October 2008, 05:34 PM
Thanks kasana and Alice :)
some rough quick sketches while on vacation:
11 November 2008, 03:42 AM
nice to see the updates even while u r on vacation...
1st one was coming nice....but why half??!!...othr two r also cool...keep them coming!!!
11 November 2008, 06:10 PM
it looked good so i stopped in half wishing for symmetry modifier in my sketchbook :D
the ear and nose i did from memory and later realised figured out i need more lessons on nose structure:
11 November 2008, 04:45 PM
hey richa...i think u should've gone for th other half also!!:)....
anyway...nice posts again....for the ear....over all shape could be improved...line flows r looking good..but th forms and the contours can hav more work....u did well by drawing it from memory but nice idea is to be to compare it with real ref pic afterwards to know if there's any flaw....
for th nose, the nostril(s) r coming way too down then the tip of it....but overall, again pretty well from memory!!!...
keep it up......try to draw a lots of rough pencil quickeis without worrying about quality, but trying to capture th forms....
all th best...:)
11 November 2008, 05:15 PM
Burne Hogarth's book "drawing the human head" has a lot of valuable information on the structure of facial features and how to draw them. You don't have to copy the drawings from the book or anything to learn from it... reading the text is a lot more important :)
Keep those studies coming girl, you're doing great!
11 November 2008, 05:00 PM
The real reason of keeping it half is that i finish it wherever i am satisfied that i am done with my study since its main aim is to study each feature and its placement in the proportion of the overall head structure so I leve it when i know it is done. "Try to do lots" yes I am :)
Thanks for the recommendation Johan :)
From Anthony Rider book :
11 November 2008, 05:23 PM
it looks great.the eye looks lil too in but thats ok.you should also try drawing from right side of brain.it a great fun book.i had good fun with it and learnt stuff in process too
11 November 2008, 02:34 PM
Hey Richa! I'm lovin' those photoshop drawings. Definitely worth checking out and inspiring. Go go! :applause:
11 November 2008, 02:59 PM
hey....where r th updates!!??...:scream:...
11 November 2008, 08:14 PM
Photoshop, Ref: Hong Ly's Character designs.com Photoset:
From Imagination :
12 December 2008, 04:24 AM
first one came out nice :applause:
12 December 2008, 04:13 PM
looking nice...i really like the way u played with the values for the first one.....u could have tried that for the third one also....how about trying a full anatomy??!!
12 December 2008, 09:38 AM
Hi Richa! I m just speechless! so here it is!
:bowdown: (http://forums.cgsociety.org/misc.php?do=getsmilies&wysiwyg=1&forumid=0#):bowdown: (http://forums.cgsociety.org/misc.php?do=getsmilies&wysiwyg=1&forumid=0#):bowdown: (http://forums.cgsociety.org/misc.php?do=getsmilies&wysiwyg=1&forumid=0#):bowdown: (http://forums.cgsociety.org/misc.php?do=getsmilies&wysiwyg=1&forumid=0#)
01 January 2009, 02:39 PM
One for the sunday :
dry pastels on paper
02 February 2009, 05:55 PM
incredible stuff richa. you've got a great blog too
02 February 2009, 06:36 PM
Hey Richa! Wassup? Updates, please! :wise:
02 February 2009, 07:13 PM
hey richa nice stuff going on..
aur sunao ki haal chal hai madam ??
hope u remember me.. :D
02 February 2009, 06:23 PM
Anand :) Finally last sunday I found out Pottery town with Jesu and got clay..started relief work yest. http://i47.photobucket.com/albums/f173/cgicecube/hand1.jpg
thanks, vikram :)
Samar I admire your zbrush skills.. stop kidding me:p
02 February 2009, 01:40 AM
Hey Richa!! Good start on the relief!.. I used that clay once ... really good for terracotta, so you might wanna think of finding a place to bake your sculptures. :) It dries up real fast if I remember right, so you have to take good care of your piece while you are working on it! Enjoy! :buttrock:
03 March 2009, 12:49 PM
Hi there Richa :)
Look forward to updates on your claysculpting - you've made a nice start
& like Anand said - as long as you don't let it dry out (wrap it but don't overwet)
you'll have a ball :)
If you find any cracks - vinegar will go a long way as it wets the clay and allows it
to remould to itself. Depending on the result you're looking for (smooth or textured),
I find your own fingers are the best tools for all sorts of texture and 'life'.
Your faces & heads are coming along as well! great to see :)
Hope you've been well
03 March 2009, 01:11 PM
Hey Frejasphere! Thanks a lot for those imp notes on clay!
I have asked a favor from a friend to get me an armature of my desired concept..the vinegar will surely be a good help for that sculpt!
for this weekend..back on digi paint..WIP:
03 March 2009, 04:46 PM
Hi Richa! Whoa! Nice painting. I really loved the way you ve blended the Grey tones and formed up some flesh into this lady! But few parts I feel you would ve finalised drawing before u had started painting. Like the upper arm which is looking short and deformed. May be you ve tried foreshortening here, but not exceuted properly. Also the foot and face needs more development.
Keep it up and waiting for changes! ;)
05 May 2009, 06:12 AM
Zbrushing on saturday night without ref..started with poly sphere Tool..
11 November 2009, 10:11 AM
I am starting pencil sketches of birds and animals..would love to receive feedback here on my study..
11 November 2009, 06:37 PM
11 November 2009, 05:26 AM
great to see you posting here again!
I particularly like the prey bird drawing in the 2nd but last post.
One thing I noticed is that the contrast in value is a lot higher at the feet and tail, than it is at the head of the bird. This may be fixed if you darken the background and the rock/wood on which it is standing, while at the same time increase the contrast where the eye is. Some darker values here and there on the head and a bit more highlights (eg with white chalk or paint) inside the eye will do the trick.
Looking forward to see more!
06 June 2010, 04:32 PM
Thanks so much for the great comment :) It improved!!
here are some more I did recently :
06 June 2010, 11:32 AM
Hi Richa, nice animal studies! I like all the feather details in the bird above, and you handled the texture of the elephant skin nicely. If you're interested in drawing animals you might like to have a look at these books:
The art of Drawing Animals - Ken Hultgren (http://www.amazon.com/Art-Animal-Drawing-Construction-Instruction/dp/0486274268/ref=pd_sim_b_3)
How to Draw Animals - Jack Hamm (http://www.amazon.com/Draw-Animals-Perigee-Jack-Hamm/dp/0399508023/ref=pd_sim_b_1)
I've been trying to teach myself how to draw animals and have found these books very useful for learning mammal structure/anatomy. I look forward to seeing more from you! :)
06 June 2010, 02:26 PM
Hi Richa! Gr8 Rendering with ur pencils! I loved the elephant very much with all the nice composition!
06 June 2010, 05:49 PM
Nice thread! Your drawings are great, and I really like your sculptural work too! Hmm...as I look through your drawings, I notice something that I've been noticing a lot lately with my own studies: the best drawings usually come from the best reference photos. Some reference photos might have a nice angle of the subject or a great composition, but the value range and lighting just isn't helpful for showing off the forms. I notice that on a couple of your drawings, and recently I've noticed that on a whole bunch of my own. I've been thinking that I should get a lot more picky about reference photos, making sure that there is an interesting, dynamic value range and dimensional lighting. Anyway, sorry for rambling, just thinking out loud. Cheers, and keep up the good work!
09 September 2010, 04:26 PM
Thanks Aviva! I do have both these books ;)
Glad you liked the elephant study Bhaskar :wavey:
jabuhrer- totally agreed regarding reference we collect!!
here is a recent portrait study done on 20*15 size cartridge sheet of my fav. lady since I watched her in Ally Mc Beal tv series :)
10 October 2010, 05:05 PM
done from photo reference :
10 October 2010, 04:30 AM
Hey Richa!How have you been?
Nice portrait drawings.
Why not incorporate a vague hint to a background on your next drawings?
It would give your portraits a more finished look. Doesn't have to be detailed or anything, just kill the big whitespace (especially in case of the last one, the buste of that woman carrying a large bowl).
07 July 2011, 01:34 PM
Hey Johan i managed to kill the big whitespace here :
Thanks for your feedback :)
07 July 2011, 03:18 AM
Hello, How you doing????Nice Portrait. Can't wait to see you all again :)
11 November 2011, 02:51 PM
Thanks Vikram :) Like your works at cgportfolio!
Heres attempting acrylics..having a tough time will practice more. Done on 10*15 size.
11 November 2011, 01:28 AM
Glad to see you back posting :)
I like the colours in your acrylic portrait - the contrasting blue and orange :thumbsup:
Hope to see more painted updates and look forward to see where you will take this :)
cheers and take care
11 November 2011, 01:28 AM
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