View Full Version : Rigging a Mechanical Walker

05 May 2006, 12:13 PM
Hi Everyone

Here's the problem. I've rigged the legs on an Old Republic Star Wars ATPT Walker. However I need to get the piston to go in and out with the knee joint movement, as well as the actuators rising and falling along their assignment skeletal paths whenever the legs move so that we see some nice mechanical movement when the legs move.

Can anyone help? Oh yeah - I'm using Maya 7.

05 May 2006, 09:25 PM
hi PantherX,

here is a quick example how the piston effect can be achived.

Download File (

(sorry for not naming anything)

05 May 2006, 09:46 PM
here's a tutorial I wrote for lightwave - it should be mimicable in most apps


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05 May 2006, 09:46 PM
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